Special
Trick Room
35Speed · Very Slow

Stats & Training

Bulk defines Spiritomb's stat line. Defense and Sp. Def anchor the defensive side, but Speed can't keep up offensively. Moderately hard to find and worth 2 Defense and Sp. Def EVs.

Base Stats
Above
HP50
D
Attack92
B
Defense108
B
Sp. Atk92
B
Sp. Def108
B
Speed35
F
Total485
Details
Catch Rate
Moderate100 / 255
Growth Rate
Medium Fast1M XP
Height1.0 m
Weight108.0 kg
Base XP170
Abilities
PressurePopular
Increases the PP cost of moves targetting the Pokémon by one.
InfiltratorHAPopular
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDef+1SpASpD+1Spe
Defense training target
Pokedex Entries

Exactly 108 spirits gathered to become this Pokémon. Apparently there are some ill-natured spirits in the mix.

Spiritomb Weakness

Type-wise, Spiritomb takes extra damage from Fairy. Normal, Fighting, and Psychic moves do nothing thanks to a full immunity. With 50 HP and balanced defenses, Spiritomb can afford to eat a neutral hit or two.

Spiritomb Weakness and Resistance Chart
DamageTypes
2x (Weak)Fairy
0.5x (Resist)Poison
0x (Immune)Normal, Fighting, Psychic
Type ChartFortress
1Weak
1Resist
3Immune
Score+8
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Spiritomb in Sword & Shield (Best Counters)

In Sword & Shield, Clefable's Moonblast hits Spiritomb for 45-53%.

A
Recommended Build
AbilityMagic Guard
ItemLeftovers
NatureBold
Moves
  • MoonblastSTAB
  • Soft Boiled
  • Calm Mind
  • Knock Off
Damage vs Spiritomb
Moonblast 2x
45-53%
Knock Off
10-12%
View Clefable builds →

Sword & Shield Evolution

Spiritomb is what you get. No evolutions, but it breeds through one egg group with a decent partner pool. Hatching is slow to hatch. It's got 5 egg moves worth looking into. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Spiritomb
#442Spiritomb
Does not evolve

Breeding

Easy

Breed Spiritomb easily with 46 breeding partners from the Indeterminate egg group. Pass egg moves like Destiny Bond, Disable, Grudge and 2 more to offspring.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Egg Moves
5moves
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodonstunfisktrevenantpincurchinshellosphantumpsinisteacofagrigus

Sword & Shield Spiritomb Best Moveset

Nothing fancy here. Spiritomb builds around Leftovers for passive recovery each turn, Sassy nature for the right stat lean, and max HP and Sp. Def EVs. Infiltrator does its job quietly.

Best Build

Experimental
Ability
Infiltrator
Item
LeftoversSUSTAIN
Best Nature for Spiritomb
Modest+SPA

Spiritomb best EVs are HP and Defense

EVs

Bulky Support Moveset

  • Sucker PunchSTAB
  • Dark PulseSTAB
  • Will O Wisp
  • HypnosisUtility

Moves

The egg pool carries weight here. Destiny Bond and Disable aren't available any other way for Spiritomb, and they meaningfully change what it threatens. Stack those on top of Poltergeist and Foul Play for solid options.

Level-Up Moves

Lv 1
Confuse Ray
D10010Ghost
Lv 1
Night Shade
B10015Ghost
Lv 5
Shadow Sneak+1
D4010030Ghost
Lv 10
Spite
D10010Ghost
Lv 15
Payback
C5010010Dark
Lv 20
Nasty Plot
C20Dark
Lv 25
Hex
A6510010Ghost
Lv 30
Memento
C10010Dark
Lv 35
Sucker Punch+1
S701005Dark
Lv 40
Curse
C10Ghost
Lv 45
Shadow Ball
C8010015Ghost
Lv 50
Dark Pulse
A8010015Dark
Lv 55
Hypnosis
B6020Psychic
Lv 60
Dream Eater
C10010015Psychic

TM Moves

TM
TR83
Ally Switch+2
A15Psychic
TM31
Attract
C10015Normal
TR49
Calm Mind
C20Psychic
TR58
Dark Pulse
A8010015Dark
TR26
Endure+4
C10Normal
TM39
Facade
C7010020Normal
TR81
Foul Play
B9510015Dark
TM09
Giga Impact
B150905Normal
TM77
Hex
A6510010Ghost
TM08
Hyper Beam
B150905Normal
TM27
Icy Wind
D559515Ice
TM44
Imprison
D10Psychic
TR68
Nasty Plot
C20Dark
TM57
Payback
C5010010Dark
TM86
Phantom Force
B9010010Ghost
TM25
Protect+4
A10Normal
TR11
Psychic
C9010010Psychic
TM33
Rain Dance
C5Water
TM21
Rest
C10Psychic
TM79
Retaliate
C701005Normal
TM48
Rock Tomb
D609515Rock
TM76
Round
D6010015Normal
TR33
Shadow Ball
C8010015Ghost
TR27
Sleep Talk
C10Normal
TM85
Snarl
S559515Dark
TM24
Snore
5010015Normal
TR20
Substitute
C10Normal
TM34
Sunny Day
C5Fire
TR37
Taunt
C10020Dark
TM23
Thief
C6010025Dark
TR38
Trick
C10010Psychic
TR35
Uproar
C9010010Normal
TM38
Will-O-Wisp
S8515Fire
TM71
Wonder Room
10Psychic

Egg Moves

Egg
Egg
Destiny Bond
A5Ghost
Egg
Disable
C10020Normal
Egg
Grudge
5Ghost
Egg
Pain Split
C20Normal
Egg
Smokescreen
D10020Normal

Tutor Moves

Tut
Tutor
Burning Jealousy
B701005Fire
Tutor
Lash Out
C751005Dark
Tutor
Poltergeist
B110905Ghost

How to Get Spiritomb in Sword & Shield

Spiritomb can't be caught in Sword & Shield. Bring it over from Diamond, Platinum, or Omega Ruby instead. The encounter info below covers the source games.

Spiritomb is not available as a wild encounter in this game.

Also found in:

Spiritomb Guide

  • For Sword & Shield, we rate Spiritomb C-Tier: a niche pick in Sword & Shield's meta. At 485 BST, it fits the trick room role. Will O Wisp with Leftovers is the standard set.

  • In Sword & Shield, Spiritomb's biggest threats include Gardevoir (Fairy), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about. At base 35 Speed, Spiritomb won't outrun any of these threats so switching to a resist is usually the safer play.

  • Pressure is the go-to ability for Spiritomb. It increases the PP cost of moves targetting the Pokémon by one. Its hidden ability Infiltrator can work in specific setups.

  • Base 35 Speed is low. Priority moves or Trick Room are the way to go. On offense, Spiritomb is a special attacker with base 92 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a trick room.

  • For Sword & Shield, the core moveset is Will O Wisp, Sucker Punch, Dark Pulse, and Shadow Ball. Will O Wisp leads at 14% usage. This set covers the trick room role with a mix of damage and utility.

Game Availability

Available in 13 titles since its debut in Diamond & Pearl, Spiritomb spans 7 generations of Pokemon games. It's accessible through wild encounters in a solid number of games.

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