Special
Trick Room
35Speed · Very Slow

Stats & Training

Bulk defines Spiritomb's stat line. Defense and Sp. Def anchor the defensive side, but Speed can't keep up offensively. Moderately hard to find and worth 2 Defense and Sp. Def EVs.

Base Stats
Above
HP50
D
Attack92
B
Defense108
B
Sp. Atk92
B
Sp. Def108
B
Speed35
F
Total485
Details
Catch Rate
Moderate100 / 255
Growth Rate
Medium Fast1M XP
Height1.0 m
Weight108.0 kg
Base XP170
Abilities
PressurePopular
Increases the PP cost of moves targetting the Pokémon by one.
InfiltratorHAPopular
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDef+1SpASpD+1Spe
Defense training target
Pokedex Entries

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.

Spiritomb Weakness

Type-wise, Spiritomb takes extra damage from Fairy. Normal, Fighting, and Psychic moves do nothing thanks to a full immunity. With 50 HP and balanced defenses, Spiritomb can afford to eat a neutral hit or two.

Spiritomb Weakness and Resistance Chart
DamageTypes
2x (Weak)Fairy
0.5x (Resist)Poison
0x (Immune)Normal, Fighting, Psychic
Type ChartFortress
1Weak
1Resist
3Immune
Score+8
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Spiritomb in Omega Ruby & Alpha Sapphire (Best Counters)
Klefki
Klefki
SteelFairy
C
Available Moves
Moves
  • Play RoughLv. 43
  • Dazzling GleamTM99
  • Draining KissLv. 18
  • Fairy WindLv. 5
Damage vs Spiritomb
Play Rough 2x
66-78%
Dazzling Gleam 2x
57-67%
Draining Kiss 2x
37-44%
Fairy Wind 2x
30-36%
View Klefki builds →

Omega Ruby & Alpha Sapphire Evolution

Spiritomb is what you get. No evolutions, but it breeds through one egg group with a decent partner pool. Hatching is slow to hatch. It's got 9 egg moves worth looking into. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Spiritomb
#442Spiritomb
Does not evolve

Breeding

Easy

Breed Spiritomb easily with 49 breeding partners from the Indeterminate egg group. Pass egg moves like Captivate, Destiny Bond, Foul Play and 6 more to offspring.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Egg Moves
9moves
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

Omega Ruby & Alpha Sapphire Spiritomb Best Moveset

The Sash lets Spiritomb ignore defensive shortcomings for one turn. Use that turn to deal early damage, and Infiltrator squeezes extra value from the position. Defense and Sp. Def investment EVs push damage output.

Best Build

Experimental
Ability
Infiltrator
Item
Focus SashSURVIVAL
Best Nature for Spiritomb

Spiritomb best EVs are Defense and Sp. Def

EVs

Wall Moveset

  • Sucker PunchSTAB
  • ToxicUtility
  • Foul PlaySTAB
  • CurseSetup

Recommended Teammates

Moves

The egg pool carries weight here. Captivate and Destiny Bond aren't available any other way for Spiritomb, and they meaningfully change what it threatens. Stack those on top of Foul Play and Dark Pulse for solid options.

Level-Up Moves

Lv 1
Confuse Ray
D10010Ghost
Lv 1
Curse
A10Ghost
Lv 1
Pursuit
D4010020Dark
Lv 1
Shadow Sneak+1
D4010030Ghost
Lv 1
Spite
10010Ghost
Lv 7
Feint Attack
6020Dark
Lv 13
Hypnosis
A6020Psychic
Lv 19
Dream Eater
C10010015Psychic
Lv 25
Ominous Wind
601005Ghost
Lv 31
Sucker Punch+1
A801005Dark
Lv 37
Nasty Plot
C20Dark
Lv 43
Memento
C10010Dark
Lv 49
Dark Pulse
A8010015Dark

TM Moves

TM
TM45
Attract
D10015Normal
TM04
Calm Mind
C20Psychic
TM100
Confide
20Normal
TM97
Dark Pulse
A8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM63
Embargo
10015Dark
TM42
Facade
C7010020Normal
TM70
Flash
D10020Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM83
Infestation
D2010020Bug
TM17
Protect+4
A10Normal
TM77
Psych Up
D10Normal
TM29
Psychic
A9010010Psychic
TM60
Quash
10015Dark
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM67
Retaliate
701005Normal
TM27
Return
D10020Normal
TM39
Rock Tomb
D609515Rock
TM48
Round
D6010015Normal
TM94
Secret Power
7010020Normal
TM30
Shadow Ball
B8010015Ghost
TM88
Sleep Talk
C10Normal
TM95
Snarl
C559515Dark
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM46
Thief
C6010025Dark
TM41
Torment
10015Dark
TM06
Toxic
A9010Poison
TM61
Will-O-Wisp
A8515Fire

Egg Moves

Egg
Egg
Captivate
10020Normal
Egg
Destiny Bond
C5Ghost
Egg
Foul Play
A9510015Dark
Egg
Grudge
5Ghost
Egg
Imprison
10Psychic
Egg
Nightmare
10015Ghost
Egg
Pain Split
B20Normal
Egg
Shadow Sneak+1
D4010030Ghost
Egg
Smokescreen
10020Normal

Tutor Moves

Tut
Tutor
Foul Play
A9510015Dark
Tutor
Icy Wind
D559515Ice
Tutor
Pain Split
B20Normal
Tutor
Shock Wave
6020Electric
Tutor
Snatch+4
10Dark
Tutor
Snore
5010015Normal
Tutor
Spite
10010Ghost
Tutor
Trick
C10010Psychic
Tutor
Uproar
C9010010Normal
Tutor
Water Pulse
D6010020Water
Tutor
Wonder Room
10Psychic

Transfer Moves

Gen
Gen 4
Endure+4
D10Normal
Gen 4
Natural Gift
D10015Normal
Gen 4
Silver Wind
D601005Bug
Gen 5
Telekinesis
15Psychic

How to Get Spiritomb in Omega Ruby & Alpha Sapphire

You'll find Spiritomb at Sea Mauville as a set encounter. It's always there at that location, so come prepared for the battle. The location details below cover exact positioning.

Best Locations to Catch Spiritomb in Omega Ruby & Alpha Sapphire

Sea Mauville - Area 4
Omega RubyInteract with Pokemon Lv.50
Post
Sea Mauville - Area 4
Alpha SapphireInteract with Pokemon Lv.50
Post

Spiritomb Guide

  • For Omega Ruby & Alpha Sapphire, we rate Spiritomb C-Tier: a niche pick in Omega Ruby & Alpha Sapphire's meta. At 485 BST, it fits the trick room role. Sucker Punch with Focus Sash is the standard set.

  • In Omega Ruby & Alpha Sapphire, Spiritomb's biggest threats include Gardevoir (Fairy), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about. At base 35 Speed, Spiritomb won't outrun any of these threats so switching to a resist is usually the safer play.

  • Pressure is the go-to ability for Spiritomb. It increases the PP cost of moves targetting the Pokémon by one. Its hidden ability Infiltrator can work in specific setups.

  • Base 35 Speed is low. Priority moves or Trick Room are the way to go. On offense, Spiritomb is a special attacker with base 92 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a trick room.

  • In Omega Ruby & Alpha Sapphire, the best way to handle Spiritomb: Super-effective STAB from faster Pokemon is the simplest answer. Fairy-type attackers hit hardest.

Game Availability

Available in 13 titles since its debut in Diamond & Pearl, Spiritomb spans 7 generations of Pokemon games. It's accessible through wild encounters in a solid number of games.

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