Stats & Training
Nothing fancy in Seaking's spread. It leans mixed with Attack out front. And you'll get 2 Attack stat exp per KO for it. Follows a medium-fast 1M XP curve.
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
Seaking Weakness
Seaking's Water typing leaves it vulnerable to Electric and Grass. Not many exploitable gaps in the Water typing defensive chart. With 80 HP and balanced defenses, Seaking can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass |
| 0.5x (Resist) | Fire, Water, Ice |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Pikachu Electric | C | |
Oddish GrassPoison | D | |
Bulbasaur GrassPoison | D | |
Obtain MethodPallet Town Gift | ||
Bellsprout GrassPoison | D | |
Paras BugGrass | D | |
Pikachu Electric | C | |
Available Moves Moves
Damage vs Seaking View Pikachu builds →Thunderbolt 2x54-64% Thunder Shock 2x27-32% | ||
Oddish GrassPoison | D | |
Bulbasaur GrassPoison | D | |
Obtain MethodPallet Town Gift | ||
Bellsprout GrassPoison | D | |
Paras BugGrass | D | |
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Oddish builds →Mega Drain 2x30-35% Absorb 2x16-19% | ||
Bulbasaur GrassPoison | D | |
Obtain MethodPallet Town Gift Available Moves Moves
Damage vs Seaking View Bulbasaur builds →Razor Leaf 2x37-45% Vine Whip 2x30-35% Mega Drain 2x27-32% | ||
Bellsprout GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Bellsprout builds →Vine Whip 2x32-38% Mega Drain 2x30-35% | ||
Paras BugGrass | D | |
Voltorb Electric | D | |
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Oddish builds →Mega Drain 2x30-36% Absorb 2x17-21% | ||
Bulbasaur GrassPoison | D | |
Obtain MethodPallet Town Gift Available Moves Moves
Damage vs Seaking View Bulbasaur builds →Razor Leaf 2x35-42% Vine Whip 2x30-36% Mega Drain 2x28-33% | ||
Bellsprout GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Bellsprout builds →Vine Whip 2x33-39% Mega Drain 2x30-36% | ||
Paras BugGrass | D | |
Voltorb Electric | D | |
Parasect BugGrass | C | |
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Oddish builds →Petal Dance 2x84-99% Mega Drain 2x31-37% Absorb 2x16-20% | ||
Bulbasaur GrassPoison | D | |
Obtain MethodPallet Town Gift Available Moves Moves
Damage vs Seaking View Bulbasaur builds →Razor Leaf 2x38-45% Vine Whip 2x31-37% Mega Drain 2x28-34% | ||
Bellsprout GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Bellsprout builds →Razor Leaf 2x38-45% Vine Whip 2x33-40% Mega Drain 2x28-34% | ||
Voltorb Electric | D | |
Tangela Grass | C | |
Available Moves Moves
Damage vs Seaking View Tangela builds →Solar Beam 2x103-121%KO Mega Drain 2x36-43% Absorb 2x19-23% | ||
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Seaking View Parasect builds →Solar Beam 2x70-82% Mega Drain 2x24-29% | ||
Weepinbell GrassPoison | C | |
Available Moves Moves
Damage vs Seaking View Weepinbell builds →Solar Beam 2x90-107%KO Razor Leaf 2x43-51% Vine Whip 2x35-41% Mega Drain 2x31-37% | ||
Gloom GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Gloom builds →Petal Dance 2x90-107%KO Solar Beam 2x90-107%KO Mega Drain 2x31-37% Absorb 2x17-21% | ||
Exeggcute GrassPsychic | D | |
Tangela Grass | C | |
Available Moves Moves
Damage vs Seaking View Tangela builds →Solar Beam 2x106-126%KO Mega Drain 2x37-45% Absorb 2x19-23% | ||
Parasect BugGrass | C | |
Available Moves Moves
Damage vs Seaking View Parasect builds →Solar Beam 2x72-85% Mega Drain 2x26-31% | ||
Weepinbell GrassPoison | C | |
Available Moves Moves
Damage vs Seaking View Weepinbell builds →Solar Beam 2x94-110%KO Razor Leaf 2x44-52% Vine Whip 2x36-43% Mega Drain 2x33-39% | ||
Gloom GrassPoison | D | |
Available Moves Moves
Damage vs Seaking View Gloom builds →Petal Dance 2x94-110%KO Solar Beam 2x94-110%KO Mega Drain 2x33-39% Absorb 2x18-21% | ||
Exeggcute GrassPsychic | D | |
In Red & Blue, Jolteon can KO Seaking with Thunderbolt (85-100%).
Jolteon Electric | A | |
Recommended Build Moves
Damage vs Seaking View Jolteon builds →Thunderbolt 2x85-100%KO Pin Missile6-8% | ||
Victreebel GrassPoison | C | |
Recommended Build Moves
Damage vs Seaking View Victreebel builds →Wrap6-7% | ||
Red & Blue Evolution
Evolve Goldeen at level 33 to get Seaking. At 465 stats, this Water type caps the chain without any egg option. The evolution from Goldeen pushed Seaking to 465 total stats. Special saw the largest single gain at +45. View every chain in the Evolution Chart.
How to Evolve
Red & Blue Seaking Best Moveset
Best Build
Utility Moveset
- Double Edge
- Substitute
- Agility
- Blizzard
Recommended Teammates
Moves
The level-up pool is slim, so TMs matter here. Seaking's Flying and Normal coverage all comes from technical machines, built on top of Surf and Waterfall for same-type damage. Blizzard and Double-Edge are the payoff moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Seaking in Red & Blue
A handful of locations for Seaking with decent spawn rates across mid-game fishing spots. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Seaking in Red & Blue
To get Seaking, start by catching Goldeen through fishing encounters at Lv. 10-23. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch GoldeenCeladon CityBlueGood Rod Lv.10 City50%EarlyCeladon CityRedGood Rod Lv.10 City50%EarlyCerulean Cave - 1FBlueGood Rod Lv.10 Cave50%EarlyCerulean Cave - 1FRedGood Rod Lv.10 Cave50%EarlyCerulean Cave - B1FRedGood Rod Lv.10 Cave50%EarlyCerulean Cave - B1FBlueGood Rod Lv.10 Cave50%EarlyFuchsia CityBlueGood Rod Lv.10 City50%EarlyFuchsia CityRedGood Rod Lv.10 City50%EarlyPallet TownBlueGood Rod Lv.10 City50%EarlyPallet TownRedGood Rod Lv.10 City50%EarlyRoute 10BlueGood Rod Lv.10 Route50%EarlyRoute 10RedGood Rod Lv.10 Route50%EarlyRoute 11BlueGood Rod Lv.10 Route50%EarlyRoute 11RedGood Rod Lv.10 Route50%EarlyRoute 12BlueGood Rod Lv.10 Route50%EarlyRoute 12RedGood Rod Lv.10 Route50%EarlyRoute 13BlueGood Rod Lv.10 Route50%EarlyRoute 13RedGood Rod Lv.10 Route50%EarlyRoute 17RedGood Rod Lv.10 Route50%EarlyRoute 17BlueGood Rod Lv.10 Route50%EarlyRoute 18BlueGood Rod Lv.10 Route50%EarlyRoute 18RedGood Rod Lv.10 Route50%EarlyRoute 19BlueGood Rod Lv.10 Route50%EarlyRoute 19RedGood Rod Lv.10 Route50%EarlyRoute 20BlueGood Rod Lv.10 Route50%EarlyRoute 20RedGood Rod Lv.10 Route50%EarlyRoute 21BlueGood Rod Lv.10 Route50%EarlyRoute 21RedGood Rod Lv.10 Route50%EarlyRoute 22RedGood Rod Lv.10 Route50%EarlyRoute 22BlueGood Rod Lv.10 Route50%EarlyRoute 23RedGood Rod Lv.10 Route50%EarlyRoute 23BlueGood Rod Lv.10 Route50%EarlyRoute 24BlueGood Rod Lv.10 Route50%EarlyRoute 24RedGood Rod Lv.10 Route50%EarlyRoute 25BlueGood Rod Lv.10 Route50%EarlyRoute 25RedGood Rod Lv.10 Route50%EarlyRoute 6BlueGood Rod Lv.10 Route50%EarlyRoute 6RedGood Rod Lv.10 Route50%EarlySafari Zone - CenterBlueGood Rod Lv.10 Facility50%EarlySafari Zone - CenterRedGood Rod Lv.10 Facility50%EarlySafari Zone - EastBlueGood Rod Lv.10 Facility50%EarlySafari Zone - EastRedGood Rod Lv.10 Facility50%EarlySafari Zone - NorthBlueGood Rod Lv.10 Facility50%EarlySafari Zone - NorthRedGood Rod Lv.10 Facility50%EarlySafari Zone - WestBlueGood Rod Lv.10 Facility50%EarlySafari Zone - WestRedGood Rod Lv.10 Facility50%EarlySeafoam Islands - B4FBlueGood Rod Lv.10 Water50%EarlySeafoam Islands - B4FRedGood Rod Lv.10 Water50%EarlySeafoam Islands - B3FRedGood Rod Lv.10 Water50%EarlySeafoam Islands - B3FBlueGood Rod Lv.10 Water50%EarlyVermilion City - CityBlueGood Rod Lv.10 City50%EarlyVermilion City - CityRedGood Rod Lv.10 City50%EarlyVermilion City - HarborBlueGood Rod Lv.10 City50%EarlyVermilion City - HarborRedGood Rod Lv.10 City50%EarlyViridian CityBlueGood Rod Lv.10 City50%EarlyViridian CityRedGood Rod Lv.10 City50%EarlyRoute 22BlueSuper Rod Lv.15 Route50%EarlyRoute 22RedSuper Rod Lv.15 Route50%EarlyRoute 24BlueSuper Rod Lv.15 Route33%EarlyRoute 24RedSuper Rod Lv.15 Route33%EarlyRoute 25BlueSuper Rod Lv.15 Route33%EarlyRoute 25RedSuper Rod Lv.15 Route33%EarlyFuchsia CityBlueSuper Rod Lv.15 City25%EarlyFuchsia CityRedSuper Rod Lv.15 City25%EarlyRoute 12BlueSuper Rod Lv.15 Route25%EarlyRoute 12RedSuper Rod Lv.15 Route25%EarlyRoute 13BlueSuper Rod Lv.15 Route25%EarlyRoute 13RedSuper Rod Lv.15 Route25%EarlyRoute 17RedSuper Rod Lv.15 Route25%EarlyRoute 17BlueSuper Rod Lv.15 Route25%EarlyRoute 18BlueSuper Rod Lv.15 Route25%EarlyRoute 18RedSuper Rod Lv.15 Route25%EarlyRoute 19BlueSuper Rod Lv.15 Route25%EarlyRoute 19RedSuper Rod Lv.15 Route25%EarlyRoute 20BlueSuper Rod Lv.15 Route25%EarlyRoute 20RedSuper Rod Lv.15 Route25%EarlyRoute 21BlueSuper Rod Lv.15 Route25%EarlyRoute 21RedSuper Rod Lv.15 Route25%EarlySeafoam Islands - B4FBlueSuper Rod Lv.15 Water25%EarlySeafoam Islands - B4FRedSuper Rod Lv.15 Water25%EarlySeafoam Islands - B3FBlueSuper Rod Lv.15 Water25%EarlySeafoam Islands - B3FRedSuper Rod Lv.15 Water25%Early
Step 2Seaking ✓Cerulean Cave - 1FBlueSuper Rod Lv.23 Cave25%MidCerulean Cave - 1FRedSuper Rod Lv.23 Cave25%MidCerulean Cave - B1FBlueSuper Rod Lv.23 Cave25%MidCerulean Cave - B1FRedSuper Rod Lv.23 Cave25%MidFuchsia CityRedSuper Rod Lv.23 City25%MidFuchsia CityBlueSuper Rod Lv.23 City25%MidRoute 23RedSuper Rod Lv.23 Route25%MidRoute 23BlueSuper Rod Lv.23 Route25%Midor evolve from Goldeen (Step 1)
Seaking Guide
In Red & Blue, Seaking brings 465 BST to the table. C-Tier on our list: a niche pick in Red & Blue's meta. Double Edge anchors the moveset.
Seaking is a special attacker with base 80 Special. Enough bulk to take a hit or two, too. Speed tells the real story. At base 68 Speed, it won't be moving first often.
In Red & Blue, run Double Edge, Substitute, Agility, and Blizzard on Seaking. Double Edge is the most common pick at 17% usage. Agility lets it set up before sweeping.
For Red & Blue, Seaking has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Electric and Grass-type attackers hit hardest.
Game Availability
Present since Red & Blue, Seaking appears in 19 games spanning 10 generations. Gen 1 originals like Seaking have the longest track record of availability in the series.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
