Stats & Training
Sp. Def leads and Attack gets almost nothing. That's Mantine's stat line in a nutshell. 2 stats sit in respectable range, but the spread is brutal. Very hard to catch and yields 2 Sp. Def EVs.
On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.
On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.
Mantine Weakness
Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 4x (Critical) | Electric |
| 2x (Weak) | Rock |
| 0.5x (Resist) | Fire, Water, Fighting, Bug, Steel |
| 0x (Immune) | Ground |
Tyrunt RockDragon | D | |
Obtain MethodRustboro City Gift | ||
Omanyte RockWater | D | |
Obtain MethodRustboro City Gift | ||
Kabuto RockWater | D | |
Obtain MethodRustboro City Gift | ||
Lileep RockGrass | D | |
Obtain MethodRustboro City Gift | ||
Tirtouga WaterRock | D | |
Obtain MethodRustboro City Gift Available Moves Moves
Damage vs Mantine View Tirtouga builds →Rock Tomb 2x61-72% Rollout 2x33-39% | ||
Lanturn WaterElectric | C | |
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Spark 4x92-108%KO Nuzzle 4x35-42% | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Spark 4x78-92% Nuzzle 4x28-33% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Spark 4x71-83% Charge Beam 4x49-58% Rollout 2x11-14% | ||
Joltik BugElectric | D | |
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Mantine View Lanturn builds →Thunderbolt 4x95-113%KO Volt Switch 4x78-92% Spark 4x95-113%KO Charge Beam 4x53-64% | ||
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Thunderbolt 4x101-120%KO Volt Switch 4x84-99% Spark 4x89-106%KO Charge Beam 4x60-71% | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Thunderbolt 4x95-113%KO Volt Switch 4x72-85% Spark 4x78-92% Charge Beam 4x53-64% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Thunderbolt 4x78-92% Volt Switch 4x60-71% Spark 4x66-78% Charge Beam 4x47-56% | ||
Joltik BugElectric | D | |
Available Moves Moves
Damage vs Mantine View Joltik builds →Thunderbolt 4x78-92% Volt Switch 4x66-78% Electroweb 4x53-64% Charge Beam 4x47-56% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Mantine View Lanturn builds →Thunderbolt 4x96-113%KO Volt Switch 4x73-87% Spark 4x96-113%KO Charge Beam 4x57-67% | ||
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Thunderbolt 4x101-120%KO Discharge 4x90-107%KO Volt Switch 4x84-100%KO Spark 4x90-107%KO | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Thunderbolt 4x96-113%KO Discharge 4x84-100%KO Volt Switch 4x73-87% Spark 4x79-93% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Thunderbolt 4x73-87% Volt Switch 4x62-73% Spark 4x68-80% Charge Beam 4x44-53% | ||
Joltik BugElectric | D | |
Available Moves Moves
Damage vs Mantine View Joltik builds →Thunderbolt 4x79-93% Volt Switch 4x62-73% Electroweb 4x50-60% Charge Beam 4x44-53% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Mantine View Lanturn builds →Thunderbolt 4x95-113%KO Volt Switch 4x74-88% Spark 4x95-113%KO Charge Beam 4x58-69% | ||
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Thunderbolt 4x100-119%KO Discharge 4x90-106%KO Volt Switch 4x79-94% Spark 4x90-106%KO | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Thunderbolt 4x95-113%KO Discharge 4x84-100%KO Volt Switch 4x74-88% Spark 4x79-94% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Thunderbolt 4x74-88% Volt Switch 4x64-75% Spark 4x69-81% Charge Beam 4x47-56% | ||
Luxio Electric | D | |
Available Moves Moves
Damage vs Mantine View Luxio builds →Thunderbolt 4x79-94% Volt Switch 4x64-75% Spark 4x127-150%KO Thunder Fang 4x127-150%KO | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Mantine View Lanturn builds →Thunder 4x112-132%KO Thunderbolt 4x92-109%KO Discharge 4x84-99% Volt Switch 4x72-85% | ||
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Thunder 4x124-146%KO Thunderbolt 4x100-118%KO Discharge 4x92-109%KO Volt Switch 4x80-94% | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Thunder 4x112-132%KO Thunderbolt 4x92-109%KO Discharge 4x84-99% Volt Switch 4x72-85% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Thunder 4x88-104%KO Thunderbolt 4x76-90% Discharge 4x68-80% Volt Switch 4x60-71% | ||
Luxio Electric | D | |
Available Moves Moves
Damage vs Mantine View Luxio builds →Thunder 4x96-113%KO Thunderbolt 4x80-94% Volt Switch 4x64-76% Spark 4x128-151%KO | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Mantine View Lanturn builds →Thunder 4x109-129%KO Thunderbolt 4x90-106%KO Discharge 4x82-97% Volt Switch 4x70-83% | ||
Plusle Electric | C | |
Available Moves Moves
Damage vs Mantine View Plusle builds →Thunder 4x118-138%KO Thunderbolt 4x98-115%KO Discharge 4x86-102%KO Volt Switch 4x78-92% | ||
Minun Electric | C | |
Available Moves Moves
Damage vs Mantine View Minun builds →Thunder 4x109-129%KO Thunderbolt 4x90-106%KO Discharge 4x82-97% Volt Switch 4x70-83% | ||
Voltorb Electric | C | |
Available Moves Moves
Damage vs Mantine View Voltorb builds →Thunder 4x86-102%KO Thunderbolt 4x70-83% Discharge 4x62-74% Volt Switch 4x58-69% | ||
Luxio Electric | D | |
Available Moves Moves
Damage vs Mantine View Luxio builds →Thunder 4x94-111%KO Thunderbolt 4x78-92% Volt Switch 4x62-74% Spark 4x125-148%KO | ||
In Omega Ruby & Alpha Sapphire, Zapdos can KO Mantine with Thunderbolt (107-126%). Tyranitar threatens a KO with Stone Edge (166-196%). Rhyperior's Rock Slide also KOs at 149-175%.
Zapdos Electric | A | |
Recommended Build AbilityStatic ItemSitrus Berry NatureTimid Moves
Damage vs Mantine View Zapdos builds →Heat Wave9-11% Thunderbolt 4x107-126%KO | ||
Tyranitar RockDark | A | |
Recommended Build AbilitySand Stream ItemChoice Band NatureRelaxed Moves
Damage vs Mantine View Tyranitar builds →Stone Edge 2x166-196%KO Pursuit34-40% Crunch67-78% Superpower33-39% | ||
Rhyperior GroundRock | B | |
Recommended Build AbilitySolidrock ItemLife Orb NatureAdamant Moves
Damage vs Mantine View Rhyperior builds →Rock Slide 2x149-175%KO | ||
Rotom ElectricGhost | C | |
Recommended Build AbilityLevitate ItemLeftovers NatureCalm Moves
Damage vs Mantine View Rotom builds →Volt Switch 4x84-99% Shadow Ball24-28% | ||
Omega Ruby & Alpha Sapphire Evolution
Getting Mantine requires a unique condition, not just grinding levels. The chain starts at Mantyke. Breed this form to get Mantyke eggs (average hatch time). HP grew the most through evolution (+20 over Mantyke), and Mantine peaks at 465 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Mantine to get Mantyke eggs easily using 87 partners from the Water1 egg group. Notable egg moves include Amnesia, Haze, Hydro Pump and 9 more.
Omega Ruby & Alpha Sapphire Mantine Best Moveset
This build takes hits and hits back. Leftovers provides passive recovery each turn, Waterabsorb supports the gameplan, and max HP and Sp. Atk EVs mean Mantine doesn't crumble to chip damage. Plus utility options backing it up.
Best Build
Mantine best EVs are HP and Sp. Atk
Special Tank Moveset
- Scald
- Air Slash
- Ice Beam
- Toxic
Recommended Teammates
Doubles Support Moveset
- Substitute
- Scald
- Defog
- Toxic
Recommended Teammates
Moves
Hard to wall, honestly. Mantine threatens 10 types beyond its own STAB, with Grass and Psychic standing out. Pair that with Hydro Pump and Surf and switchins need to think twice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Mantine in Omega Ruby & Alpha Sapphire
Finding Mantine at low spawn rates takes patience. 2 spots are available in late-game water routes, but the rate difference between them matters. Lock in the top one from the sorted list below.
Where To Catch Mantine in Omega Ruby & Alpha Sapphire
Mantyke is your first catch on the way to Mantine. You'll find surfing encounters from Lv. 35-40 across 4 total spots in the chain.
Step 1Catch MantykeBattle ResortOmega RubySurfing on water Lv.35 Facility30%LateBattle ResortAlpha SapphireSurfing on water Lv.35 Facility30%Late
Step 2Mantine ✓Battle ResortOmega RubySurfing on water Lv.40 Facility1%LateBattle ResortAlpha SapphireSurfing on water Lv.40 Facility1%Lateor evolve from Mantyke (Step 1)
Mantine Guide
In Omega Ruby & Alpha Sapphire, Swift Swim changes the entire equation for Mantine. The 465 BST doesn't tell the full story. Ranked C-Tier. Scald with Leftovers is the standard set.
In Omega Ruby & Alpha Sapphire, Mantine's biggest threats include Jolteon (Electric) and Aerodactyl (Rock), all carrying super-effective STAB moves. Jolteon is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.
Swift Swim is what you want on Mantine. Every competitive set worth running is built with that ability in mind. The alternatives (Water Absorb, Water Veil) work on paper but Swift Swim is what makes Mantine worth using.
Base 70 Speed is workable. Faster than some, slower than many. On offense, Mantine is a special attacker with base 80 Sp. Atk. Defensively? Enough bulk to take a hit or two.
For Omega Ruby & Alpha Sapphire, the core moveset is Scald, Air Slash, Ice Beam, and Toxic. Scald leads at 24% usage. Scald provides reliable STAB damage.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Mantine spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
