Stats & Training
Bulk defines Azumarill's stat line. HP and Defense anchor the defensive side, but Attack can't keep up offensively. Moderately hard to find and worth 3 HP EVs.
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Azumarill Weakness
Azumarill is weak to Electric, Grass, and Poison. On the flip side, it's immune to Dragon-type moves entirely. With 6 resistances, the defensive profile is strong. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass, Poison |
| 0.5x (Resist) | Fire, Water, Ice, Fighting, Bug, Dark |
| 0x (Immune) | Dragon |
Chikorita Grass | D | |
Obtain MethodRoute 101 Gift | ||
Turtwig Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Turtwig builds →Razor Leaf 2x36-43% Absorb 2x13-16% | ||
Treecko Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Treecko builds →Mega Drain 2x27-32% Absorb 2x18-21% | ||
Snivy Grass | D | |
Obtain MethodRoute 101 Gift | ||
Shroomish Grass | D | |
Available Moves Moves
Damage vs Azumarill View Shroomish builds →Mega Drain 2x21-27% Absorb 2x13-16% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x53-63% Acid 2x27-34% | ||
Chikorita Grass | D | |
Obtain MethodRoute 101 Gift | ||
Turtwig Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Turtwig builds →Razor Leaf 2x35-44% Absorb 2x16-19% | ||
Treecko Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Treecko builds →Mega Drain 2x27-34% Absorb 2x16-19% | ||
Snivy Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Snivy builds →Leaf Tornado 2x35-44% Vine Whip 2x24-29% | ||
Lanturn WaterElectric | C | |
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Oddish builds →Sludge Bomb 2x60-71% Acid 2x28-34% Mega Drain 2x28-34% Absorb 2x17-20% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x51-61% Poison Tail 2x31-37% Acid 2x25-30% | ||
Trubbish Poison | D | |
Available Moves Moves
Damage vs Azumarill View Trubbish builds →Sludge Bomb 2x39-47% Sludge 2x28-34% Acid Spray 2x19-24% | ||
Chikorita Grass | D | |
Obtain MethodRoute 101 Gift Available Moves Moves
Damage vs Azumarill View Chikorita builds →Magical Leaf 2x31-37% Razor Leaf 2x28-34% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Azumarill View Lanturn builds →Thunderbolt 2x58-69% Volt Switch 2x46-54% Spark 2x36-43% Charge Beam 2x33-40% | ||
Seviper Poison | C | |
Available Moves Moves
Damage vs Azumarill View Seviper builds →Sludge Bomb 2x70-83% Venoshock 2x50-60% Poison Tail 2x41-49% Poison Fang 2x41-49% | ||
Roselia GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Roselia builds →Sludge Bomb 2x70-83% Giga Drain 2x60-71% Venoshock 2x50-60% Magical Leaf 2x49-57% | ||
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Oddish builds →Sludge Bomb 2x58-69% Venoshock 2x43-51% Acid 2x27-31% Mega Drain 2x27-31% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x49-57% Thunderbolt 2x32-38% Venoshock 2x36-43% Poison Tail 2x29-34% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Azumarill View Lanturn builds →Thunderbolt 2x59-70% Volt Switch 2x46-54% Spark 2x36-43% Charge Beam 2x34-40% | ||
Seviper Poison | C | |
Available Moves Moves
Damage vs Azumarill View Seviper builds →Sludge Bomb 2x71-83% Venoshock 2x52-62% Poison Tail 2x40-48% Poison Fang 2x40-48% | ||
Roselia GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Roselia builds →Sludge Bomb 2x71-83% Giga Drain 2x59-70% Venoshock 2x52-62% Magical Leaf 2x47-56% | ||
Oddish GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Oddish builds →Sludge Bomb 2x59-70% Giga Drain 2x50-59% Venoshock 2x43-51% Acid 2x27-32% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x50-59% Thunderbolt 2x33-39% Venoshock 2x36-43% Poison Tail 2x29-35% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Azumarill View Lanturn builds →Thunderbolt 2x57-68% Volt Switch 2x47-55% Spark 2x36-43% Charge Beam 2x34-40% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Azumarill View Tropius builds →Leaf Tornado 2x40-48% Magical Leaf 2x38-45% Razor Leaf 2x34-40% | ||
Roselia GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Roselia builds →Sludge Bomb 2x72-86% Giga Drain 2x60-71% Venoshock 2x53-63% Magical Leaf 2x49-58% | ||
Gloom GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Gloom builds →Sludge Bomb 2x64-76% Venoshock 2x47-55% Acid 2x29-35% Mega Drain 2x29-35% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x49-58% Thunderbolt 2x33-39% Venoshock 2x36-43% Poison Tail 2x28-33% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Azumarill View Lanturn builds →Thunder 2x71-84% Thunderbolt 2x58-68% Discharge 2x51-61% Volt Switch 2x46-55% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Azumarill View Tropius builds →Solar Beam 2x74-87% Energy Ball 2x56-66% Leaf Tornado 2x40-47% Magical Leaf 2x39-46% | ||
Roselia GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Roselia builds →Solar Beam 2x95-112%KO Petal Blizzard 2x48-57% Sludge Bomb 2x72-85% Energy Ball 2x72-85% | ||
Gloom GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Gloom builds →Solar Beam 2x84-99% Energy Ball 2x65-76% Sludge Bomb 2x65-76% Giga Drain 2x53-63% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x48-57% Thunderbolt 2x32-38% Venoshock 2x35-42% Poison Tail 2x28-34% | ||
Lanturn WaterElectric | C | |
Available Moves Moves
Damage vs Azumarill View Lanturn builds →Thunder 2x69-81% Thunderbolt 2x56-67% Discharge 2x50-59% Volt Switch 2x45-54% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Azumarill View Tropius builds →Solar Beam 2x72-85% Energy Ball 2x55-65% Leaf Tornado 2x41-48% Magical Leaf 2x38-44% | ||
Roselia GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Roselia builds →Solar Beam 2x93-109%KO Petal Blizzard 2x47-56% Sludge Bomb 2x70-83% Energy Ball 2x70-83% | ||
Gloom GrassPoison | D | |
Available Moves Moves
Damage vs Azumarill View Gloom builds →Solar Beam 2x81-96% Energy Ball 2x61-72% Sludge Bomb 2x61-72% Giga Drain 2x52-61% | ||
Skrelp PoisonWater | D | |
Available Moves Moves
Damage vs Azumarill View Skrelp builds →Sludge Bomb 2x47-56% Thunderbolt 2x31-37% Venoshock 2x35-41% Poison Tail 2x28-33% | ||
A | ||
Recommended Build AbilityFlashfire ItemLeftovers NatureCalm Moves View Heatran builds →
| ||
A | ||
Recommended Build AbilityPressure ItemChoice Band NatureJolly Moves
Damage vs Azumarill View Weavile builds →Knock Off23-26% Ice Shard14-16% Pursuit14-16% | ||
B | ||
Recommended Build AbilityDrizzle ItemSitrus Berry NatureSassy Moves
Damage vs Azumarill View Politoed builds →Scald14-16% | ||
B | ||
Recommended Build AbilitySand Stream ItemLeftovers NatureImpish Moves
Damage vs Azumarill View Hippowdon builds →Earthquake36-42% Rock Slide18-21% | ||
B | ||
Recommended Build AbilityNatural Cure ItemEviolite NatureBold Moves View Chansey builds →
| ||
Omega Ruby & Alpha Sapphire Evolution
End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Azumarill to get Azurill eggs easily using 47 partners from the Fairy and Water1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 17 more.
Omega Ruby & Alpha Sapphire Azumarill Best Moveset
Azumarill runs a standard physical attacker set. Adamant nature with max HP and Attack EVs shapes the build, while Sitrus Berry brings a one-time health recovery at low HP. Huge Power supports the kit from the background.
Best Build
Azumarill best EVs are HP and Attack
Doubles Physical Tank Moveset
- Aqua Jet
- Belly Drum
- Protect
- Return
Recommended Teammates
Physical Tank Moveset
- Aqua Jet
- Play Rough
- Knock Off
- Waterfall
Recommended Teammates
Moves
The TM pool is where it gets interesting. Coverage across 10 types means almost nothing walls Azumarill cleanly, with Hydro Pump and Aqua Tail anchoring the STAB side. Matchup flexibility isn't a problem.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
How to Get Azumarill in Omega Ruby & Alpha Sapphire
Grab Marill from the locations below, it shows up in the wild. Drop it at the nursery to hatch Azurill. From there, level the baby through the remaining stages to Azumarill.
Where To Catch Azumarill in Omega Ruby & Alpha Sapphire
Azurill is your first catch on the way to Azumarill. You'll find surfing and walking encounters from Lv. 7-30 across 36 total spots in the chain.
Step 1Breed Azurill from MarillBreed from Marill at the Day Care.
Step 2Catch or Evolve MarillPetalburg CityAlpha SapphireSurfing on water Lv.15 City60%EarlyPetalburg CityOmega RubySurfing on water Lv.15 City60%EarlyRoute 102Alpha SapphireSurfing on water Lv.15 Route60%EarlyRoute 102Omega RubySurfing on water Lv.15 Route60%EarlyRoute 111 - SouthAlpha SapphireSurfing on water Lv.15 Route60%EarlyRoute 111 - SouthOmega RubySurfing on water Lv.15 Route60%EarlyRoute 114Alpha SapphireSurfing on water Lv.15 Route60%EarlyRoute 114Omega RubySurfing on water Lv.15 Route60%EarlyRoute 117Alpha SapphireSurfing on water Lv.15 Route60%EarlyRoute 117Omega RubySurfing on water Lv.15 Route60%EarlyRoute 120 - EastAlpha SapphireGrass Lv.13 Route35%EarlyHorde battleRoute 120 - EastOmega RubyGrass Lv.13 Route35%EarlyHorde battleRoute 120 - WestAlpha SapphireGrass Lv.13 Route35%EarlyHorde battleRoute 120 - WestOmega RubyGrass Lv.13 Route35%EarlyHorde battleRoute 117Alpha SapphireGrass Lv.11-13 Route8%EarlyRoute 117Omega RubyGrass Lv.11-13 Route8%EarlyRoute 117Alpha SapphireGrass Lv.7 Route5%EarlyHorde battleRoute 117Omega RubyGrass Lv.7 Route5%EarlyHorde battleRoute 123Alpha SapphireSurfing on water Lv.20 Route60%MidRoute 123Omega RubySurfing on water Lv.20 Route60%Midor evolve from Azurill (Step 1)
Step 3Azumarill ✓Route 120 - EastAlpha SapphireSurfing on water Lv.20-30 Route66%MidRoute 120 - EastOmega RubySurfing on water Lv.20-30 Route66%MidRoute 120 - WestAlpha SapphireSurfing on water Lv.20-30 Route66%MidRoute 120 - WestOmega RubySurfing on water Lv.20-30 Route66%MidPetalburg CityAlpha SapphireSurfing on water Lv.20-25 City31%MidPetalburg CityOmega RubySurfing on water Lv.20-25 City31%MidRoute 102Alpha SapphireSurfing on water Lv.20-25 Route31%MidRoute 102Omega RubySurfing on water Lv.20-25 Route31%MidRoute 111 - SouthOmega RubySurfing on water Lv.20-25 Route31%MidRoute 111 - SouthAlpha SapphireSurfing on water Lv.20-25 Route31%MidRoute 114Omega RubySurfing on water Lv.20-25 Route31%MidRoute 114Alpha SapphireSurfing on water Lv.20-25 Route31%MidRoute 117Alpha SapphireSurfing on water Lv.20-25 Route31%MidRoute 117Omega RubySurfing on water Lv.20-25 Route31%MidRoute 123Alpha SapphireSurfing on water Lv.25-30 Route6%MidRoute 123Omega RubySurfing on water Lv.25-30 Route6%Midor evolve from Marill (Step 2)
Azumarill Guide
In Omega Ruby & Alpha Sapphire, Azumarill can work for a story run. 420 BST is average, but Water/Fairy typing fills a niche depending on your team composition.
In Omega Ruby & Alpha Sapphire, Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked B-Tier. Aqua Jet with Sitrus Berry is the standard set.
Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Azumarill spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
