Stats & Training
Latios's built around special offense. Sp. Atk leads the charge, HP pays for it. Near-impossible to catch, worth 3 Sp. Atk EVs. Follows a slow 1.25M XP grind.
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
It understands human speech and is highly intelligent. It is a tender Pokémon that dislikes fighting.
Latios Weakness
Ice, Bug, Ghost, Dragon, Dark, and Fairy moves hit Latios for super-effective damage. 6 resistances give it solid defensive coverage on top of that. Levitate grants an additional Ground immunity, reshaping the matchup chart. Latios's special bulk (base 110 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Ice, Bug, Ghost, Dragon, Dark, Fairy |
| 0.5x (Resist) | Fire, Water, Electric, Grass, Fighting, Psychic |
In X & Y, Hippowdon's Earthquake hits Latios for 48-56%. Seismitoad's Earthquake hits Latios for 45-53%.
B | ||
Recommended Build AbilitySand Stream ItemLeftovers NatureImpish Moves
Damage vs Latios View Hippowdon builds →Earthquake48-56% Rock Slide24-28% | ||
C | ||
Recommended Build AbilityWaterabsorb ItemQuickclaw NatureHardy Moves
Damage vs Latios View Seismitoad builds →Hydro Pump17-21% Sludge Bomb19-23% Earthquake45-53% Drain Punch11-13% | ||
C | ||
Recommended Build AbilityBulletproof ItemLeftovers NatureImpish Moves
Damage vs Latios View Chesnaught builds →Drain Punch17-20% | ||
C | ||
Recommended Build AbilityUnaware ItemLeftovers NatureRelaxed Moves
Damage vs Latios View Quagsire builds →Scald9-11% Earthquake38-45% | ||
C | ||
Recommended Build AbilityLiquidooze ItemBlack Sludge NatureTimid Moves
Damage vs Latios View Tentacruel builds →Scald11-13% Rapid Spin10-12% Knock Off 2x26-31% | ||
X & Y Evolution
A Dragon/Psychic-type legendary, Latios doesn't evolve or breed. At 600 total stats, it's meant to stand on its own. View every chain in the Evolution Chart.
How to Evolve
Breeding
X & Y Latios Best Moveset
Start with max Sp. Atk and Speed EVs. Timid nature gives Latios the right fast special lean, Life Orb adds extra damage on every hit for a health trade, and Levitate works in the background. Psyshock is the main damage option.
Best Build
Latios best EVs are Sp. Atk and Speed
Doubles Special Sweeper Moveset
- Draco Meteor
- Protect
- Psyshock
- Tailwind
Recommended Teammates
Special Sweeper Moveset
- Draco Meteor
- Psyshock
- Defog
- Surf
Recommended Teammates
Moves
Need something that threatens multiple types? Latios's movepool delivers. Coverage across 10 types plus STAB from Draco Meteor and Dream Eater gives it answers for most defensive cores you'll run into.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Latios in X & Y
No wild encounters for Latios in X & Y. It's available in Ruby, Emerald, or Ultra Sun and can be transferred over. The details below show where to find it.
Latios Guide
For the X & Y meta, At 600 BST, Latios is built different. We rank it A-Tier. As a Legendary Pokemon, the raw stats back up the reputation. Best used as a sweeper. Draco Meteor with Life Orb is the standard set.
In X & Y, yes. Mega Latios hits 700 BST, a solid jump from the base 600. Hold the Mega Stone, trigger it in battle, and it lasts the whole fight. One Mega per team.
In X & Y, watch for Lapras (Ice), Heracross (Bug), and Misdreavus (Ghost) when using Latios. They all hit it super-effectively with STAB. Dragon, Dark, and Fairy-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.
In X & Y, Run Levitate on Latios. It's the ability that defines how you build around it and the main reason it holds a competitive niche. With base 110 Speed, Levitate gives Latios an edge before opponents can react.
In X & Y, Latios fills the sweeper role. It's a special attacker with base 130 Sp. Atk. Base 110 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.
Game Availability
Latios has appeared in 16 games since Ruby & Sapphire, spanning 8 generations. As a Legendary, it's typically a one-per-save encounter tied to the story or post-game content.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
