Utility
Balanced
65Speed · Below Avg

Stats & Training

Hakamo-o's spread isn't flashy. Defense leads, HP trails, 1 stats clear the bar. Tough to catch and worth 2 Defense EVs, on a slow 1.25M XP grind.

Base Stats
Above
HP55
D
Attack75
C
Defense90
B
Sp. Atk65
C
Sp. Def70
C
Speed65
C
Total420
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.2 m
Weight47.0 kg
Base XP147
Abilities
BulletproofTop Pick
Protects against bullet, ball, and bomb-based moves.
Soundproof
Protects against sound-based moves.
OvercoatHANiche
Protects against damage from weather.
EV Yield
HPAtkDef+2SpASpDSpe
Defense training target
Pokedex Entries

The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.

Hakamo-o Weakness

Hakamo O's Dragon/Fighting typing leaves it vulnerable to Fairy, Ice, Flying, Psychic, and Dragon. Fairy hits land at 4x, so they're the biggest threat. 7 resistances give it solid defensive coverage on top of that.

Hakamo O Weakness and Resistance Chart
DamageTypes
4x (Critical)Fairy
2x (Weak)Ice, Flying, Psychic, Dragon
0.5x (Resist)Fire, Water, Electric, Grass, Bug, Rock, Dark
Type ChartFragile
5Weak
7Resist
0Immune
Score-5
4xCritical
¼xResist
None
0xImmune
None
How to Beat Hakamo O in Sword & Shield (Best Counters)
Hatterene
Hatterene
PsychicFairy
A
Available Moves
Moves
  • PsychicLv. 46
  • Dazzling GleamLv. 30
  • Psycho CutTM69
  • PsybeamLv. 20
Damage vs Hakamo O
Psychic 2x
136-161%KO
Dazzling Gleam 4x
240-283%KO
Psycho Cut 2x
63-74%
Psybeam 2x
99-118%KO
View Hatterene builds →

Sword & Shield Evolution

Hakamo O is the middle stage between Jangmo O and Kommo O. It's a three-stage line with one more evolution to go. For breeding, takes forever to hatch with plenty of partners via one egg group. So far, Defense got the biggest boost (+25 from Jangmo O). View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Jangmo-o
Dragon
Hakamo-o
DragonFighting
Kommo-o
DragonFighting
HP
45
55+10
75+20
ATK
55
75+20
110+35
DEF
65
90+25
125+35
SP.ATK
45
65+20
100+35
SP.DEF
45
70+25
105+35
SPE
45
65+20
85+20
BST
300D-Tier
420D-Tier+120
600B-Tier+180
ROLE
Balanced
Balanced
Tank
TYPE
Utility
Physical
Mixed

Breeding

Moderate

Breed with Hakamo-o to get Jangmo O eggs using 63 partners from the Dragon egg group. Notable egg moves include Counter, Dragon Breath, Focus Punch.

Egg Groups
Dragon
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
3moves
Breed With (best first)
gyaradoscharizardkingdrasceptileflygonmiloticnoivernaltariascraftydragalgeheliolisksalazzle

Sword & Shield Hakamo-o Best Moveset

Bulletproof isn't flashy, but it matters. Combined with Expert Belt for a super-effective damage boost without item lock and spread EVs, Hakamo O fills the setup attacker slot reliably. Serious nature finishes the spread.

Best Build

Experimental
Utility
Ability
Bulletproof
Item
Expert Belt
Best Nature for Hakamo-o
SeriousNEUTRAL

Hakamo-o best EVs are Sp. Atk and Attack

EVs

Utility Moveset

  • Draco MeteorSTAB
  • Close CombatSTAB
  • ToxicUtility
  • Iron Defense

Moves

The natural movepool does the job, but Counter and Dragon Breath from the egg pool give Hakamo O something extra. Pair those with Focus Punch and Outrage for STAB and coverage across 7 types for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Autotomize
C15Steel
Lv 1
Dragon Tail-6
C609010Dragon
Lv 1
Leer
D10030Normal
Lv 1
Protect+4
C10Normal
Lv 1
Tackle
D4010035Normal
Lv 12
Scary Face
10010Normal
Lv 16
Headbutt
D7010015Normal
Lv 20
Work Up
D30Normal
Lv 24
Screech
D8540Normal
Lv 28
Iron Defense
S15Steel
Lv 32
Dragon Claw
C8010015Dragon
Lv 38
Noble Roar
10030Normal
Lv 44
Dragon Dance
C20Dragon
Lv 50
Outrage
B12010010Dragon
Lv 56
Close Combat
S1201005Fighting

TM Moves

TM
TM31
Attract
C10015Normal
TM43
Brick Break
C7510015Fighting
TM97
Brutal Swing
D6010020Dark
TR48
Bulk Up
B20Fighting
TM81
Bulldoze
D6010020Ground
TR53
Close Combat
S1201005Fighting
TR47
Dragon Claw
C8010015Dragon
TR51
Dragon Dance
C20Dragon
TR62
Dragon Pulse
C8510010Dragon
TM63
Drain Punch
C7510010Fighting
TR10
Earthquake
C10010010Ground
TR26
Endure+4
C10Normal
TM39
Facade
D7010020Normal
TM94
False Swipe
D4010040Normal
TM59
Fling
10010Dark
TR64
Focus Blast
C120705Fighting
TR46
Iron Defense
S15Steel
TR74
Iron Head
C8010015Steel
TR31
Iron Tail
D1007515Steel
TR07
Low Kick
D10020Fighting
TM01
Mega Kick
C120755Normal
TM
Mega Punch
D808520Normal
TR24
Outrage
B12010010Dragon
TM57
Payback
D5010010Dark
TM25
Protect+4
C10Normal
TM21
Rest
C10Psychic
TR21
Reversal
D10015Fighting
TM22
Rock Slide
D759010Rock
TM48
Rock Tomb
D609515Rock
TM76
Round
D6010015Normal
TM19
Safeguard
C25Normal
TM32
Sandstorm
D10Rock
TM26
Scary Face
10010Normal
TM16
Screech
D8540Normal
TM65
Shadow Claw
D7010015Ghost
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TR20
Substitute
C10Normal
TM
Swords Dance
C20Normal
TR37
Taunt
C10020Dark
TR35
Uproar
D9010010Normal
TR85
Work Up
D30Normal
TR60
X-Scissor
C8010015Bug

Egg Moves

Egg
Egg
Counter-5
D10020Fighting
Egg
Dragon Breath
6010020Dragon
Egg
Focus Punch-3
B15010020Fighting

Tutor Moves

Tut
Tutor
Coaching
D10Fighting
Tutor
Scale Shot
D259020Dragon

How to Get Hakamo-o in Sword & Shield

Hakamo-o tops out at low spawn rates across 1 locations in endgame routes. The encounters below are sorted by rate so you can see exactly what you're working with.

Where To Catch Hakamo-o in Sword & Shield

To get Hakamo-o, start by catching Jangmo-o through walking encounters at Lv. 16-52. The chain covers 2 catchable stages before reaching the final form.

  1. Jangmo-o
    Step 1Catch Jangmo-o
    Challenge Road
    Overworld Lv.16-21 Route
    10%Mid
    Overcast
    Potbottom Desert
    Overworld Lv.19-24 Desert
    10%Mid
    Overcast
    Lake of Outrage
    Grass Lv.50-52 Water
    5%Post
    Overcast
    Lake of Outrage
    Grass Lv.50-52 Water
    5%Post
    Intense Sun
  2. Hakamo-o
    Step 2Hakamo-o
    Lake of Outrage
    Grass Lv.50-52 Water
    2%Post
    Thunderstorm
    or evolve from Jangmo-o (Step 1)

Hakamo-o Guide

  • In Sword & Shield, Hakamo-o isn't fully evolved, so it's not built for competitive play. At 420 BST, it's a stepping stone rather than a team anchor.

  • In Sword & Shield, watch for Sylveon (Fairy), Weavile (Ice), and Braviary (Flying) when using Hakamo-o. They all hit it super-effectively with STAB. Sylveon is the most dangerous since Fairy moves deal 4x damage. Psychic and Dragon-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • In Sword & Shield, Jangmo O evolves into Hakamo-o at level 35. Hakamo-o evolves into Kommo O at level 45. Hakamo-o is a middle-stage evolution in the Jangmo O line.

  • Bulletproof protects against bullet, ball, and bomb-based moves. That's the one you want on Hakamo-o. Overcoat is the hidden ability. Niche, but it has its uses. Soundproof works too if your team needs something different.

  • In Sword & Shield, Hakamo-o fills the balanced role. It's leaning toward the physical side (base 75 Attack). At base 65 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

Game Availability

Introduced in Sun & Moon, Hakamo O has appeared in 4 games across 4 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback