Special
Cannon
80Speed · Above Avg

Stats & Training

Chandelure's all-in on Sp. Atk at the expense of Attack. The special lean is obvious from the bars. Yields 3 Sp. Atk EVs and follows a 1.06M XP medium-slow curve.

Base Stats
High
HP60
C
Attack55
D
Defense90
B
Sp. Atk145
A
Sp. Def90
B
Speed80
C
Total520
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.0 m
Weight34.3 kg
Base XP234
Abilities
Flash FireNiche
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flame BodyTop Pick
Has a 30% chance of burning attacking Pokémon on contact.
InfiltratorHA
Bypasses light screen, reflect, and safeguard.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+3SpDSpe
Strong Special Attack training target
Pokedex Entries
No Sun Moon entries available

This Pokémon haunts dilapidated mansions. It sways its arms to hypnotize opponents with the ominous dancing of its flames.

Chandelure Weakness

Water, Ground, Rock, Ghost, and Dark moves hit Chandelure for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. 7 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Chandelure Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Ground, Rock, Ghost, Dark
0.5x (Resist)Fire, Grass, Ice, Poison, Steel, Fairy
0.25x (Resist)Bug
0x (Immune)Normal, Fighting
Type ChartGood
5Weak
7Resist
3Immune
Score+4
How to Beat Chandelure in Sun & Moon (Best Counters)
Tapu Fini
Tapu Fini
WaterFairy
A
Obtain MethodRuins Of Hope Interact Encounter
Available Moves
Moves
  • Hydro PumpLv. 58
  • Muddy WaterLv. 48
  • SurfTM94
  • Shadow BallTM30
Damage vs Chandelure
Hydro Pump 2x
98-116%KO
Muddy Water 2x
81-96%
Surf 2x
81-96%
Shadow Ball 2x
47-56%
View Tapu Fini builds →

Sun & Moon Evolution

Chandelure doesn't evolve through normal leveling. You'll need an evolution item to get here from Litwick's line. Breed this form to get Litwick eggs (average hatch time). Evolving from Litwick gave Chandelure the biggest boost in Sp.Atk (+80), bringing the total to 520 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Litwick
GhostFire
Lampent
GhostFire
Chandelure
GhostFire
HP
50
60+10
60
ATK
30
40+10
55+15
DEF
55
60+5
90+30
SP.ATK
65
95+30
145+50
SP.DEF
55
60+5
90+30
SPE
20
55+35
80+25
BST
275D-Tier
370D-Tier+95
520A-Tier+150
ROLE
Balanced
Balanced
Cannon
TYPE
Special
Special
Special

Breeding

Very Easy

Breed with Chandelure to get Litwick eggs easily using 52 partners from the Indeterminate egg group. Notable egg moves include Acid, Acid Armor, Captivate and 5 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

Sun & Moon Chandelure Best Moveset

Chandelure runs Calm Mind to boost before sweeping. Flame Body and Timid nature shape the build, with max Sp. Atk and Speed EVs to capitalize after one turn of setup, plus utility options to back it up.

Best Build

Experimental
Ability
Flame Body
Item
LeftoversSUSTAIN
Best Nature for Chandelure
Timid+SPE

Chandelure best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Shadow BallSTAB
  • SubstituteUtility
  • FlamethrowerSTAB
  • Calm Mind

Recommended Teammates

Moves

Don't skip the egg moves. Chandelure picks up Acid and Acid Armor only through breeding, and both fill gaps the natural movepool can't. STAB runs through Overheat and Fire Blast while Poison and Dark coverage and more adds range.

Level-Up Moves

Lv 1
Confuse Ray
D10010Ghost
Lv 1
Flame Burst
7010015Fire
Lv 1
Hex
B6510010Ghost
Lv 1
Pain Split
C20Normal
Lv 1
Smog
307020Poison

TM Moves

TM
TM45
Attract
C10015Normal
TM04
Calm Mind
A20Psychic
TM100
Confide
D20Normal
TM97
Dark Pulse
C8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
B10010015Psychic
TM63
Embargo
10015Dark
TM53
Energy Ball
S9010010Grass
TM42
Facade
D7010020Normal
TM38
Fire Blast
B110855Fire
TM43
Flame Charge
D5010020Fire
TM35
Flamethrower
S9010015Fire
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM50
Overheat
B130905Fire
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
B9010010Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
C6010015Normal
TM20
Safeguard
C25Normal
TM30
Shadow Ball
S8010015Ghost
TM88
Sleep Talk
C10Normal
TM22
Solar Beam
B20010010Grass
TM90
Substitute
S10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM12
Taunt
C10020Dark
TM46
Thief
D6010025Dark
TM06
Toxic
C9010Poison
TM92
Trick Room-7
B5Psychic
TM61
Will-O-Wisp
B8515Fire

Egg Moves

Egg
Egg
Acid
4010030Poison
Egg
Acid Armor
D20Poison
Egg
Captivate
10020Normal
Egg
Clear Smog
C5015Poison
Egg
Endure+4
C10Normal
Egg
Haze
C30Ice
Egg
Heat Wave
A959010Fire
Egg
Power Split
10Psychic

Tutor Moves

Chandelure can't learn any Tutor moves

Reminder Moves

Rem
Rem
Astonish
3010015Ghost
Rem
Curse
C10Ghost
Rem
Ember
4010025Fire
Rem
Fire Spin
C358515Fire
Rem
Imprison
D10Psychic
Rem
Inferno
C100505Fire
Rem
Memento
C10010Dark
Rem
Minimize
10Normal
Rem
Night Shade
D10015Ghost
Rem
Overheat
B130905Fire
Rem
Shadow Ball
S8010015Ghost
Rem
Will-O-Wisp
B8515Fire

Transfer Moves

Gen
Gen 6
Flash
D10020Normal
Gen 6
Incinerate
6010015Fire
Gen 6
Secret Power
7010020Normal

How to Get Chandelure in Sun & Moon

Chandelure doesn't appear wild. Catch Litwick instead, it shows up at moderate rates. Evolve it through a special method to get Chandelure. The 3-stage chain is mapped in the step cards below.

How to Obtain Chandelure in Sun & Moon

  1. Litwick
    Step 1Catch Litwick
    Hau'oli Cemetery
    SunGrass Lv.10
    Early
    Island Scan (Saturday)
    Hau'oli Cemetery
    MoonGrass Lv.10
    Early
    Island Scan (Saturday)
  2. Lampent
    Step 2Evolve into Lampent
  3. Chandelure
    Step 3Chandelure

Chandelure Guide

  • In Sun & Moon, Don't let Chandelure's 520 base stat total fool you. Flash Fire is what makes it tick. It punches way above its weight class. We rate it A-Tier as a cannon. Shadow Ball with Leftovers is the standard set.

  • In Sun & Moon, watch for Starmie (Water), Excadrill (Ground), and Aerodactyl (Rock) when using Chandelure. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • In Sun & Moon, Run Flash Fire on Chandelure. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Chandelure also gets Flame Body and Infiltrator, but they don't compare.

  • In Sun & Moon, Chandelure fills the cannon role. It's a special attacker with base 145 Sp. Atk. Base 80 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • For Sun & Moon, Chandelure has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Water, Ground, and Rock-type attackers hit hardest.

Game Availability

Introduced in Black & White, Chandelure has appeared in 9 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

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