Stats & Training
Spinda's stats barely vary. None sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 Sp. Atk EV, fast 800K XP curve to max.
Its steps are staggering and unsteady, but Spinda thinks it’s walking in a straight line.
Each and every Spinda has a slightly different configuration of spots. There are collectors who enjoy the tiny differences in their spot patterns.
Spinda Weakness
Spinda's Normal typing leaves it vulnerable to Fighting. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
Hariyama Fighting | C | |
Available Moves Moves
Damage vs Spinda View Hariyama builds →Close Combat 2x177-209%KO Brick Break 2x111-131%KO Vital Throw 2x104-122%KO Wake-Up Slap 2x104-122%KO | ||
Primeape Fighting | C | |
Available Moves Moves
Damage vs Spinda View Primeape builds →Close Combat 2x159-187%KO Cross Chop 2x132-156%KO Brick Break 2x100-118%KO Karate Chop 2x67-80% | ||
Machoke Fighting | D | |
Available Moves Moves
Damage vs Spinda View Machoke builds →Cross Chop 2x128-151%KO Dynamic Punch 2x128-151%KO Submission 2x101-120%KO Brick Break 2x96-113%KO | ||
Crabrawler Fighting | D | |
Available Moves Moves
Damage vs Spinda View Crabrawler builds →Close Combat 2x130-153%KO Dynamic Punch 2x109-129%KO Brick Break 2x83-98% Rock Smash 2x45-53% | ||
In Sun & Moon, Hawlucha can KO Spinda with High Jump Kick (172-203%).
Hawlucha Fighting | B | |
Recommended Build AbilityUnburden ItemElectricseed NatureAdamant Moves
Damage vs Spinda View Hawlucha builds →Acrobatics37-44% High Jump Kick 2x172-203%KO | ||
Sun & Moon Evolution
Spinda is what you get. No evolutions, but it breeds through two egg groups with a massive partner pool. Hatching is quick to hatch. It's got 17 egg moves worth looking into. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Spinda easily with 218 breeding partners from the Ground and Humanshape egg groups. Pass egg moves like Assist, Baton Pass, Disable and 14 more to offspring.
Sun & Moon Spinda Best Moveset
Prediction matters here. Choice Scarf means Spinda can't change moves after clicking, but the payoff is speed patching through item lock. Max HP and Speed EVs with Contrary back that up. Utility options prevents free switches.
Best Build
Spinda best EVs are HP and Speed
Doubles Bulky Support Moveset
- Skill Swap
- Encore
- Disable
- Fake Tears
Recommended Teammates
Physical Attacker Moveset
- Unknown
- Return
- Assist
- Sucker Punch
Recommended Teammates
Moves
The natural movepool does the job, but Assist and Baton Pass from the egg pool give Spinda something extra. Pair those with Double-Edge and Thrash for STAB and coverage across 9 types for reach, and the kit fills out nicely.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Sun & Moon Spinda Locations
moderate rates across 2 locations for Spinda in early-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations to Catch Spinda in Sun & Moon
Spinda Guide
In Sun & Moon, watch for Machamp (Fighting) when using Spinda. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.
In Sun & Moon, Spinda has niche appeal at best. 360 base stats means you're fighting uphill by mid-game. There are better Normal Pokemon available.
In Sun & Moon, Don't let Spinda's 360 base stat total fool you. Contrary is what makes it tick. It punches way above its weight class. We rate it D-Tier. Skillswap with Choice Scarf is the standard set.
In Sun & Moon, Run Contrary on Spinda. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Spinda also gets Own Tempo and Tangled Feet, but they don't compare.
In Sun & Moon, Normal typing gives Spinda 1 resistances plus Ghost immunity. HP at base 60 is the top stat. Pure Normal type with same-type attack bonus on Normal moves.
Game Availability
Spinda first appeared in Ruby & Sapphire and has been available in 13 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
