Physical
Balanced
60Speed · Below Avg

Stats & Training

Spinda's stats barely vary. None sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 Sp. Atk EV, fast 800K XP curve to max.

Base Stats
Avg
HP60
C
Attack60
C
Defense60
C
Sp. Atk60
C
Sp. Def60
C
Speed60
C
Total360
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Fast800,000 XP
Height1.1 m
Weight5.0 kg
Base XP126
Abilities
Own Tempo
Prevents confusion.
Tangled Feet
Doubles evasion when confused.
ContraryHATop Pick
Inverts stat changes.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

Its steps are shaky and stumbling. Walking for a long time makes it feel sick.

Spinda Weakness

Spinda's Normal typing leaves it vulnerable to Fighting. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.

Spinda Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost
Type ChartGood
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune
STAB
No super-effective STAB
How to Beat Spinda in Ultra Sun & Ultra Moon (Best Counters)
Hawlucha
Hawlucha
FightingFlying
B
Available Moves
Moves
  • High Jump KickLv. 44
  • Flying PressLv. 28
  • Brick BreakTM31
  • Karate ChopLv. 4
Damage vs Spinda
High Jump Kick 2x
155-182%KO
Flying Press 2x
119-140%KO
Brick Break 2x
90-107%KO
Karate Chop 2x
60-71%
View Hawlucha builds →

Ultra Sun & Ultra Moon Evolution

Spinda is what you get. No evolutions, but it breeds through two egg groups with a massive partner pool. Hatching is quick to hatch. It's got 17 egg moves worth looking into. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Spinda
#327Spinda
Does not evolve

Breeding

Very Easy

Breed Spinda easily with 218 breeding partners from the Ground and Humanshape egg groups. Pass egg moves like Assist, Baton Pass, Disable and 14 more to offspring.

Egg Groups
GroundHumanshape
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
17moves
Breed With (best first)
raichupikachunidokinggolduckampharosgardevoirinfernapegalladerhydonlopunnydewgongcacturne

Ultra Sun & Ultra Moon Spinda Best Moveset

Prediction matters here. Choice Scarf means Spinda can't change moves after clicking, but the payoff is speed patching through item lock. Max HP and Speed EVs with Contrary back that up. Utility options prevents free switches.

Best Build

Experimental
Ability
Contrary
Item
Choice ScarfSPEED
Best Nature for Spinda
Jolly+SPE

Spinda best EVs are HP and Speed

EVs

Doubles Bulky Support Moveset

  • Skill Swap
  • EncoreUtility
  • DisableUtility
  • Fake Tears

Moves

Breadth over depth defines this movepool. Spinda won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Last Resort and Double-Edge anchor the STAB core.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 5
Copycat
D20Normal
Lv 10
Feint Attack
D6020Dark
Lv 14
Psybeam
6510020Psychic
Lv 19
Hypnosis
C6020Psychic
Lv 23
Dizzy Punch
C7010010Normal
Lv 28
Sucker Punch+1
A701005Dark
Lv 32
Teeter Dance
D10020Normal
Lv 37
Uproar
9010010Normal
Lv 41
Psych Up
C10Normal
Lv 46
Double-Edge
C12010015Normal
Lv 50
Flail
10015Normal
Lv 55
Thrash
C12010010Normal

TM Moves

TM
TM45
Attract
C10015Normal
TM31
Brick Break
D7510015Fighting
TM04
Calm Mind
C20Psychic
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM42
Facade
C7010020Normal
TM56
Fling
D10010Dark
TM21
Frustration
D10020Normal
TM10
Hidden Power
6010015Normal
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
D9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
A10020Normal
TM80
Rock Slide
D759010Rock
TM39
Rock Tomb
D609515Rock
TM48
Round
D6010015Normal
TM20
Safeguard
B25Normal
TM30
Shadow Ball
D8010015Ghost
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM46
Thief
B6010025Dark
TM06
Toxic
A9010Poison
TM92
Trick Room-7
C5Psychic
TM93
Wild Charge
D9010015Electric
TM01
Work Up
C30Normal

Egg Moves

Egg
Egg
Assist
A20Normal
Egg
Baton Pass
C40Normal
Egg
Disable
A10020Normal
Egg
Encore
A1005Normal
Egg
Fake Out+3
D4010010Normal
Egg
Fake Tears
A10020Dark
Egg
Guard Split
D10Psychic
Egg
Icy Wind
D559515Ice
Egg
Psycho Cut
D7010020Psychic
Egg
Psycho Shift
D10010Psychic
Egg
Rapid Spin
B5010040Normal
Egg
Role Play
D10Psychic
Egg
Smelling Salts
7010010Normal
Egg
Spotlight+3
15Normal
Egg
Trick
C10010Psychic
Egg
Water Pulse
D6010020Water
Egg
Wish
C10Normal

Tutor Moves

Tut
Tutor
Covet
D6010025Normal
Tutor
Drain Punch
A7510010Fighting
Tutor
Fire Punch
D7510015Fire
Tutor
Focus Punch-3
C15010020Fighting
Tutor
Helping Hand+5
C20Normal
Tutor
Hyper Voice
C9010010Normal
Tutor
Ice Punch
D7510015Ice
Tutor
Icy Wind
D559515Ice
Tutor
Last Resort
B1401005Normal
Tutor
Low Kick
D10020Fighting
Tutor
Recycle
C10Normal
Tutor
Role Play
D10Psychic
Tutor
Shock Wave
6020Electric
Tutor
Skill Swap
S10Psychic
Tutor
Snatch+4
D10Dark
Tutor
Snore
5010015Normal
Tutor
Stomping Tantrum
D7510010Ground
Tutor
Thunder Punch
D7510015Electric
Tutor
Trick
C10010Psychic
Tutor
Uproar
9010010Normal
Tutor
Water Pulse
D6010020Water
Tutor
Zen Headbutt
D809015Psychic

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Counter-5
D10020Fighting
Gen 3
Defense Curl
D40Normal
Gen 6
Dig
D8010010Ground
Gen 3
Dynamic Punch
D100505Fighting
Gen 4
Endure+4
C10Normal
Gen 6
Flash
D10020Normal
Gen 4
Headbutt
C7010015Normal
Gen 3
Mega Kick
C120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
D10Normal
Gen 3
Mimic
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Power-Up Punch
D4010020Fighting
Gen 6
Retaliate
C701005Normal
Gen 6
Rock Smash
D4010015Fighting
Gen 4
Rollout
D309020Rock
Gen 6
Secret Power
7010020Normal
Gen 3
Seismic Toss
D10020Fighting
Gen 6
Strength
8010015Normal
Gen 4
Swift
D6020Normal

Ultra Sun & Ultra Moon Spinda Locations

Spinda's scattered across 2 spots in early-game routes with high spawn rates. Check the list below for the closest location to wherever you are in the game. This one's quick.

Best Locations to Catch Spinda in Ultra Sun & Ultra Moon

Ten Carat Hill - Farthest Hollow
Ultra SunGrass Lv.11-14
30%Early
Ten Carat Hill - Farthest Hollow
Ultra MoonGrass Lv.11-14
30%Early

Spinda Guide

  • In Ultra Sun & Ultra Moon, watch for Machamp (Fighting) when using Spinda. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • In Ultra Sun & Ultra Moon, Spinda has niche appeal at best. 360 base stats means you're fighting uphill by mid-game. There are better Normal Pokemon available.

  • In Ultra Sun & Ultra Moon, Don't let Spinda's 360 base stat total fool you. Contrary is what makes it tick. It punches way above its weight class. We rate it D-Tier. Skillswap with Choice Scarf is the standard set.

  • In Ultra Sun & Ultra Moon, Run Contrary on Spinda. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Spinda also gets Own Tempo and Tangled Feet, but they don't compare.

  • In Ultra Sun & Ultra Moon, Normal typing gives Spinda 1 resistances plus Ghost immunity. HP at base 60 is the top stat. Pure Normal type with same-type attack bonus on Normal moves.

Game Availability

Spinda first appeared in Ruby & Sapphire and has been available in 13 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

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