Stats & Training
Hariyama's spread is anchored by HP, with balanced defenses backing it up. Sp. Atk is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.
It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.
Hariyama Weakness
Flying and Psychic moves hit Hariyama for super-effective damage. Its Fighting typing keeps the defensive matchups simple. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 144 HP and balanced defenses, Hariyama can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Psychic |
| 0.5x (Resist) | Bug, Rock, Dark |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
Abra Psychic | C | |
Taillow Normal | D | |
Available Moves Moves
Damage vs Hariyama View Taillow builds →Wing Attack 2x39-46% Peck 2x24-29% | ||
Wingull Water | D | |
Ralts Psychic | D | |
Skarmory Steel | A | |
Available Moves Moves
Damage vs Hariyama View Skarmory builds →Air Cutter 2x40-48% Peck 2x25-30% | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing Available Moves Moves
Damage vs Hariyama View Solrock builds →Psychic 2x44-53% Confusion 2x27-32% | ||
Swellow Normal | C | |
Available Moves Moves
Damage vs Hariyama View Swellow builds →Wing Attack 2x43-50% Peck 2x25-30% | ||
Golbat Poison | D | |
Spoink Psychic | D | |
Available Moves Moves
Damage vs Hariyama View Spoink builds →Psychic 2x54-64% Psybeam 2x40-48% | ||
Skarmory Steel | A | |
Available Moves Moves
Damage vs Hariyama View Skarmory builds →Air Cutter 2x42-50% Peck 2x25-30% | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing Available Moves Moves
Damage vs Hariyama View Solrock builds →Psychic 2x45-54% Confusion 2x27-32% | ||
Swellow Normal | C | |
Available Moves Moves
Damage vs Hariyama View Swellow builds →Wing Attack 2x44-52% Peck 2x25-30% | ||
Golbat Poison | D | |
Spoink Psychic | D | |
Available Moves Moves
Damage vs Hariyama View Spoink builds →Psychic 2x55-65% Psybeam 2x40-47% | ||
Skarmory Steel | A | |
Available Moves Moves
Damage vs Hariyama View Skarmory builds →Fly 2x61-73% Air Cutter 2x41-49% Aerial Ace 2x41-49% Peck 2x26-30% | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing Available Moves Moves
Damage vs Hariyama View Solrock builds →Psychic 2x46-55% Confusion 2x27-32% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Hariyama View Tropius builds →Fly 2x55-65% Aerial Ace 2x38-45% Gust 2x26-30% | ||
Swellow Normal | C | |
Available Moves Moves
Damage vs Hariyama View Swellow builds →Fly 2x64-75% Wing Attack 2x43-51% Aerial Ace 2x43-51% Peck 2x26-30% | ||
Golbat Poison | D | |
Available Moves Moves
Damage vs Hariyama View Golbat builds →Wing Attack 2x41-49% Aerial Ace 2x41-49% | ||
Skarmory Steel | A | |
Available Moves Moves
Damage vs Hariyama View Skarmory builds →Fly 2x60-71% Air Cutter 2x40-47% Aerial Ace 2x40-47% Peck 2x24-29% | ||
Dodrio Normal | C | |
Available Moves Moves
Damage vs Hariyama View Dodrio builds →Fly 2x77-92% Aerial Ace 2x51-61% Peck 2x32-37% | ||
Xatu Psychic | C | |
Available Moves Moves
Damage vs Hariyama View Xatu builds →Future Sight 2x90-107%KO Psychic 2x69-81% Fly 2x58-68% Aerial Ace 2x38-46% | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing Available Moves Moves
Damage vs Hariyama View Solrock builds →Psychic 2x46-54% Confusion 2x25-31% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Hariyama View Tropius builds →Fly 2x53-63% Aerial Ace 2x36-42% Gust 2x24-29% | ||
Skarmory Steel | A | |
Available Moves Moves
Damage vs Hariyama View Skarmory builds →Fly 2x60-71% Air Cutter 2x40-47% Aerial Ace 2x40-47% Peck 2x24-29% | ||
Dodrio Normal | C | |
Available Moves Moves
Damage vs Hariyama View Dodrio builds →Fly 2x77-92% Aerial Ace 2x51-61% Peck 2x32-37% | ||
Xatu Psychic | C | |
Available Moves Moves
Damage vs Hariyama View Xatu builds →Future Sight 2x90-107%KO Psychic 2x69-81% Fly 2x58-68% Aerial Ace 2x38-46% | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing Available Moves Moves
Damage vs Hariyama View Solrock builds →Psychic 2x46-54% Confusion 2x25-31% | ||
Tropius Grass | C | |
Available Moves Moves
Damage vs Hariyama View Tropius builds →Fly 2x53-63% Aerial Ace 2x36-42% Gust 2x24-29% | ||
S | ||
Recommended Build AbilityNatural Cure ItemLeftovers NatureModest Moves
Damage vs Hariyama View Blissey builds →Ice Beam20-24% | ||
S | ||
Recommended Build AbilitySand Stream ItemLeftovers NatureAdamant Moves
Damage vs Hariyama View Tyranitar builds →Rock Slide19-22% Earthquake33-39% | ||
B | ||
Recommended Build AbilityClearbody ItemLeftovers NatureQuiet Moves
Damage vs Hariyama View Regice builds →Ice Beam34-39% Thunderbolt22-26% Explosion33-39% | ||
C | ||
Recommended Build AbilityInnerfocus ItemSalacberry NatureTimid Moves
Damage vs Hariyama View Glalie builds →Explosion36-43% Ice Beam22-26% | ||
C | ||
Recommended Build AbilitySynchronize ItemLeftovers NatureCareful Moves
Damage vs Hariyama View Umbreon builds →Pursuit3-4% | ||
Emerald Evolution
Hariyama is the evolved form of Makuhita. Breeding produces Makuhita eggs, and they're average hatch time. Evolving from Makuhita gave Hariyama the biggest boost in HP (+72), bringing the total to 474 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Hariyama to get Makuhita eggs easily using 28 partners from the Humanshape egg group. Notable egg moves include Counter, Cross Chop, Detect and 5 more.
Emerald Hariyama Best Moveset
Bulk and offense in one package. Hariyama runs Leftovers for passive recovery each turn with a Adamant nature, so it survives long enough to threaten with Knock Off. Spread EVs and the remaining moves make it hard to safely switch into.
Best Build
Hariyama best EVs are Defense and Sp. Def
Bulky Support Moveset
- Knock Off
- Brick Break
- Rock Slide
- Focus Punch
Recommended Teammates
Moves
Don't skip the egg moves. Hariyama picks up Counter and Cross Chop only through breeding, and both fill gaps the natural movepool can't. STAB runs through Focus Punch and Cross Chop while coverage across 8 types adds range.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Hariyama in Emerald
Hariyama starts showing up in late-game routes at high spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Hariyama in Emerald
Makuhita is your first catch on the way to Hariyama. You'll find walking encounters from Lv. 6-42 across 6 total spots in the chain.
Step 1Catch MakuhitaGranite Cave - 1FGrass Lv.6-10 Cave50%EarlyGranite Cave - 1F Room 2Grass Lv.6-10 Cave50%EarlyGranite Cave - B1FGrass Lv.10-11 Cave10%EarlyVictory Road - 1FGrass Lv.36 Cave10%Late
Step 2Hariyama ✓Victory Road - B1FGrass Lv.38-42 Cave35%LateVictory Road - 1FGrass Lv.38-40 Cave25%Lateor evolve from Makuhita (Step 1)
Hariyama Guide
In Emerald, Don't let Hariyama's 474 base stat total fool you. Sheer Force is what makes it tick. It punches way above its weight class. We rate it B-Tier as a wallbreaker. Knock Off with Leftovers is the standard set.
In Emerald, Run Sheer Force on Hariyama. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Hariyama also gets Thick Fat and Guts, but they don't compare.
In Emerald, Hariyama fills the wallbreaker role. It's a physical attacker with base 120 Attack. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.
In Emerald, Hariyama's hidden ability is Sheer Force. Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. Better than the standard options for competitive play.
Game Availability
Hariyama first appeared in Ruby & Sapphire and has been available in 14 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves