Stats & Training
The stat bars tell the story: Defense carries everything and HP's dead weight. But this Compass Pokemon still yields 1 Defense EV per fight on a medium-fast 1M XP curve.
The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.
Nosepass Weakness
Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Grass, Fighting, Ground, Steel |
| 0.5x (Resist) | Normal, Fire, Poison, Flying |
Magnezone ElectricSteel | B | |
Available Moves Moves
Damage vs Nosepass View Magnezone builds →Flash Cannon 2x121-143%KO Mirror Shot 2x99-117%KO Magnet Bomb 2x41-49% | ||
Klinklang Steel | C | |
Available Moves Moves
Damage vs Nosepass View Klinklang builds →Mirror Shot 2x60-71% Gear Grind 2x46-54% | ||
Poliwrath WaterFighting | C | |
Obtain MethodEvolve Poliwag (Brooklet Hill Surfing) Available Moves Moves
Damage vs Nosepass View Poliwrath builds →Dynamic Punch 2x82-97% Submission 2x68-80% Scald 2x72-86% Brick Break 2x63-74% | ||
Bewear NormalFighting | C | |
Available Moves Moves
Damage vs Nosepass View Bewear builds →Superpower 2x124-146%KO Hammer Arm 2x104-123%KO Brick Break 2x77-91% Low Sweep 2x68-80% | ||
Bastiodon RockSteel | C | |
Obtain MethodEvolve Shieldon (Route 8 Gift) | ||
In Sun & Moon, Cobalion can KO Nosepass with Close Combat (118-139%). Volcanion deals 73-87% with Fire Blast.
Cobalion SteelFighting | A | |
Recommended Build AbilityJustified ItemFightiniumz NatureJolly Moves
Damage vs Nosepass View Cobalion builds →Close Combat 2x118-139%KO Stone Edge33-39% | ||
Ferrothorn GrassSteel | A | |
Recommended Build AbilityIron Barbs ItemLeftovers NatureSassy Moves View Ferrothorn builds →
| ||
Volcanion FireWater | A | |
Recommended Build AbilityWaterabsorb ItemChoice Specs NatureTimid Moves
Damage vs Nosepass View Volcanion builds →Sludge Bomb40-47% Fire Blast73-87% | ||
Infernape FireFighting | A | |
Recommended Build AbilityBlaze ItemLife Orb NatureTimid Moves
Damage vs Nosepass View Infernape builds →Close Combat 2x122-143%KO Fire Blast55-64% | ||
Mamoswine IceGround | A | |
Recommended Build AbilityThickfat ItemLife Orb NatureAdamant Moves
Damage vs Nosepass View Mamoswine builds →Earthquake 2x181-213%KO Ice Shard37-43% Knock Off39-46% | ||
Sun & Moon Evolution
To get Probopass from Nosepass, you need an evolution item. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Nosepass easily with 58 breeding partners from the Mineral egg group. Pass egg moves like Block, Double-Edge, Endure and 4 more to offspring.
Sun & Moon Nosepass Best Moveset
Nothing and Sturdy form the backbone. Nosepass invests spread EVs to play its attacker role properly, and Hardy nature pushes higher. Handles the heavy lifting on offense. The remaining moves rounds it out.
Best Build
Nosepass best EVs are Speed
Utility Moveset
- Unknown
- Pain Split
- Protect
Recommended Teammates
Moves
You'll want to breed for Block and Double-Edge on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Head Smash and Stone Edge, they expand what Nosepass can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Sun & Moon Nosepass Locations
Nosepass starts showing up in mid-game routes at decent spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Best Locations to Catch Nosepass in Sun & Moon
Nosepass Guide
At 375 BST, Nosepass is firmly in pre-evolution territory. Evolve it into Probopass before bringing it to any serious fight.
In Sun & Moon, watch for Milotic (Water), Venusaur (Grass), and Hitmonlee (Fighting) when using Nosepass. They all hit it super-effectively with STAB. Ground and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Nosepass won't outrun any of these threats so switching to a resist is usually the safer play.
Sturdy prevents being KOed from full HP, leaving 1 HP instead. That's the one you want on Nosepass. Sand Force is the hidden ability. Niche, but it has its uses. Magnet Pull works too if your team needs something different.
Nosepass is leaning toward the physical side (base 45 Attack). Enough bulk to take a hit or two, too. Speed tells the real story. Base 30 Speed is low. Priority moves or Trick Room are the way to go.
In Sun & Moon, For a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.
Game Availability
Since Ruby & Sapphire, Nosepass has been in 15 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
