Physical
Balanced
30Speed · Very Slow

Stats & Training

The stat bars tell the story: Defense carries everything and HP's dead weight. But this Compass Pokemon still yields 1 Defense EV per fight on a medium-fast 1M XP curve.

Base Stats
Avg
HP30
F
Attack45
D
Defense135
A
Sp. Atk45
D
Sp. Def90
B
Speed30
F
Total375
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Medium Fast1M XP
Height1.0 m
Weight97.0 kg
Base XP75
Abilities
SturdyPopular
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPopular
Prevents steel opponents from fleeing or switching out.
Sand ForceHANot in game
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
EV Yield
HPAtkDef+1SpASpDSpe
Defense training source
Pokedex Entries

NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

Nosepass Weakness

Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Nosepass Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Grass, Fighting, Ground, Steel
0.5x (Resist)Normal, Fire, Poison, Flying
Type ChartFragile
5Weak
4Resist
0Immune
Score-6
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Nosepass in Ruby & Sapphire (Best Counters)
Aron
Aron
SteelRock
D
Available Moves
Moves
  • Metal ClawLv. 13
  • Mud-SlapLv. 7
Damage vs Nosepass
Metal Claw 2x
37-46%
Mud-Slap 2x
13-17%
View Aron builds →

Ruby & Sapphire Evolution

To get Probopass from Nosepass, you need an evolution item. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Nosepass
#299Nosepass
Does not evolve

Breeding

Very Easy

Breed Nosepass easily with 23 breeding partners from the Mineral egg group. Pass egg moves like Explosion, Magnitude, Rollout to offspring.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
3moves
Breed With (best first)
glaliesnoruntporygon2claydolgolemelectrodemagnetonsudowoodogravelerporygonmagnemitevoltorb

Ruby & Sapphire Nosepass Best Moveset

Lum Berry and Magnetpull form the backbone. Nosepass invests max HP and Sp. Atk EVs to play its special attacker role properly, and Modest nature pushes Sp. Atk higher. Taunt handles the heavy lifting on offense. Electric coverage rounds it out.

Best Build

Experimental
Special Tank
Ability
Magnet Pull
Item
Lum BerryRECOVERY
Best Nature for Nosepass
Modest+SPA

Nosepass best EVs are HP and Sp. Atk

EVs

Special Tank Moveset

  • TauntUtility
  • Thunder Wave
  • ThunderboltCoverage
  • Fire Punch

Moves

You'll want to breed for Explosion and Magnitude on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Rock Slide and Rock Tomb, they expand what Nosepass can actually threaten in practice.

Level-Up Moves

Lv 1
Tackle
3510035Normal
Lv 7
Harden
D30Normal
Lv 13
Rock Throw
509015Rock
Lv 16
Block
5Normal
Lv 22
Thunder Wave
S10020Electric
Lv 28
Rock Slide
D759010Rock
Lv 31
Sandstorm
10Rock
Lv 37
Rest
C10Psychic
Lv 43
Zap Cannon
100505Electric
Lv 46
Lock-On
1005Normal

TM Moves

TM
TM45
Attract
10015Normal
TM32
Double Team
15Normal
TM26
Earthquake
D10010010Ground
TM42
Facade
D7010020Normal
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM34
Shock Wave
6020Electric
HM04
Strength
8010015Normal
TM11
Sunny Day
C5Fire
TM12
Taunt
S10020Dark
TM25
Thunder
D1207010Electric
TM24
Thunderbolt
S9510015Electric
TM41
Torment
D10015Dark
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Explosion
B2501005Normal
Egg
Magnitude
10030Ground
Egg
Rollout
309020Rock

Tutor Moves

Nosepass can't learn any Tutor moves

Ruby & Sapphire Nosepass Locations

Easy grab on Nosepass with high spawn rates across 2 locations in early-game areas. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations to Catch Nosepass in Ruby & Sapphire

Granite Cave - B2F
SapphireSmashing rocks Lv.10-20 Cave
30%Early
Granite Cave - B2F
RubySmashing rocks Lv.10-20 Cave
30%Early

Nosepass Guide

  • At 375 BST, Nosepass is firmly in pre-evolution territory. Evolve it into Probopass before bringing it to any serious fight.

  • In Ruby & Sapphire, watch for Milotic (Water), Venusaur (Grass), and Hitmonlee (Fighting) when using Nosepass. They all hit it super-effectively with STAB. Ground and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Nosepass won't outrun any of these threats so switching to a resist is usually the safer play.

  • Sturdy prevents being KOed from full HP, leaving 1 HP instead. That's the one you want on Nosepass. Sand Force is the hidden ability. Niche, but it has its uses. Magnet Pull works too if your team needs something different.

  • Nosepass is a physical attacker with base 45 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 30 Speed is low. Priority moves or Trick Room are the way to go.

  • In Ruby & Sapphire, For a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.

Game Availability

Since Ruby & Sapphire, Nosepass has been in 15 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.

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