Special
Support
67Speed · Below Avg

Stats & Training

Lanturn's spread is anchored by HP, with special bulk backing it up. Attack is the clear weak point. Worth 2 HP EVs per KO, and the slow 1.25M XP grind keeps leveling painless.

Base Stats
Above
HP125
A
Attack58
D
Defense58
D
Sp. Atk76
C
Sp. Def76
C
Speed67
C
Total460
Details
Catch Rate
Challenging75 / 255
Growth Rate
Slow1.25M XP
Height1.2 m
Weight22.5 kg
Base XP161
Abilities
Volt AbsorbNiche
Absorbs electric moves, healing for 1/4 max HP.
Illuminate
Doubles the wild encounter rate.
Water AbsorbHATop Pick
Absorbs water moves, healing for 1/4 max HP.
Volt Absorb grants Electric immunity · Water Absorb grants Water immunity
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries

Lanturn is nicknamed “the deep-sea star” for its illuminated antenna. This Pokémon produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.

Lanturn Weakness

Lanturn's Water/Electric typing leaves it vulnerable to Grass and Ground. It resists 5 types, giving it decent defensive coverage. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. With 125 HP and balanced defenses, Lanturn can afford to eat a neutral hit or two.

Lanturn Weakness and Resistance Chart
DamageTypes
2x (Weak)Grass, Ground
0.5x (Resist)Fire, Water, Ice, Flying
0.25x (Resist)Steel
Type ChartGood
2Weak
5Resist
2Immune
Score+2
4xCritical
None
¼xResist
How to Beat Lanturn in Omega Ruby & Alpha Sapphire (Best Counters)
Onix
Onix
RockGround
C
Available Moves
Moves
  • DigTM28
  • BulldozeTM78
Damage vs Lanturn
Dig 2x
40-48%
Bulldoze 2x
32-38%
View Onix builds →

Omega Ruby & Alpha Sapphire Evolution

Lanturn is the evolved form of Chinchou. Breeding produces Chinchou eggs, and they're average hatch time. Evolving from Chinchou gave Lanturn the biggest boost in HP (+50), bringing the total to 460 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Chinchou
WaterElectric
Lanturn
WaterElectric
HP
75
125+50
ATK
38
58+20
DEF
38
58+20
SP.ATK
56
76+20
SP.DEF
56
76+20
SPE
67
67
BST
330B-Tier
460B-Tier+130
ROLE
Balanced
Support
TYPE
Utility
Special

Breeding

Very Easy

Breed with Lanturn to get Chinchou eggs easily using 23 partners from the Water2 egg group. Notable egg moves include Agility, Amnesia, Brine and 8 more.

Egg Groups
Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gyaradosoctillerymalamarmagikarpremoraidinkaywailordrelicanthalomomolawailmersharpedowhiscash

Omega Ruby & Alpha Sapphire Lanturn Best Moveset

This build takes hits and hits back. Leftovers provides passive recovery each turn, Waterabsorb supports the gameplan, and max HP and Sp. Atk EVs mean Lanturn doesn't crumble to chip damage. Plus double STAB backing it up.

Best Build

Experimental
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Lanturn
Modest+SPA

Lanturn best EVs are Sp. Atk and HP

EVs

Doubles Special Tank Moveset

  • ScaldSTAB
  • Ice Beam
  • ProtectFAST +4
  • ThunderboltSTAB

Moves

You'll want to breed for Agility and Amnesia on Lanturn. These egg moves aren't just nice to have. Combined with STAB from Hydro Pump and Thunder, they expand what Lanturn can actually threaten in practice.

Level-Up Moves

Lv 1
Bubble
4010030Water
Lv 1
Eerie Impulse
10015Electric
Lv 1
Electro Ball
10010Electric
Lv 1
Supersonic
5520Normal
Lv 1
Thunder Wave
A10020Electric
Lv 6
Thunder Wave
A10020Electric
Lv 9
Electro Ball
10010Electric
Lv 12
Water Gun
4010025Water
Lv 17
Confuse Ray
D10010Ghost
Lv 20
Bubble Beam
6510020Water
Lv 23
Spark
D6510020Electric
Lv 27
Spit Up
10010Normal
Lv 27
Stockpile
C20Normal
Lv 27
Swallow
10Normal
Lv 29
Signal Beam
D7510015Bug
Lv 33
Flail
10015Normal
Lv 37
Discharge
C8010015Electric
Lv 43
Take Down
908520Normal
Lv 47
Aqua Ring
D20Water
Lv 51
Hydro Pump
C110805Water
Lv 54
Ion Deluge+1
25Electric
Lv 58
Charge
D20Electric

TM Moves

TM
TM45
Attract
D10015Normal
TM14
Blizzard
D110705Ice
TM57
Charge Beam
D509010Electric
TM100
Confide
20Normal
TM99
Dazzling Gleam
C8010010Fairy
HM07
Dive
C8010010Water
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM07
Hail
D10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
S9010010Ice
TM17
Protect+4
S10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM55
Scald
S8010015Water
TM94
Secret Power
7010020Normal
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
HM03
Surf
C9010015Water
TM87
Swagger
9015Normal
TM25
Thunder
C1107010Electric
TM73
Thunder Wave
A10020Electric
TM24
Thunderbolt
S9010015Electric
TM06
Toxic
C9010Poison
TM72
Volt Switch
S7010020Electric
HM05
Waterfall
C8010015Water
TM93
Wild Charge
C9010015Electric

Egg Moves

Egg
Egg
Agility
C30Psychic
Egg
Amnesia
D20Psychic
Egg
Brine
C6510010Water
Egg
Flail
10015Normal
Egg
Mist
30Ice
Egg
Psybeam
6510020Psychic
Egg
Screech
8540Normal
Egg
Shock Wave
6020Electric
Egg
Soak
D10020Water
Egg
Water Pulse
C6010020Water
Egg
Whirlpool
358515Water

Tutor Moves

Tut
Tutor
Aqua Tail
C909010Water
Tutor
Bounce
D85855Flying
Tutor
Heal Bell
A5Normal
Tutor
Icy Wind
D559515Ice
Tutor
Shock Wave
6020Electric
Tutor
Signal Beam
D7510015Bug
Tutor
Snore
5010015Normal
Tutor
Water Pulse
C6010020Water

Transfer Moves

Gen
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
C12010015Normal
Gen 4
Endure+4
D10Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
D10015Normal
Gen 4
Sucker Punch+1
D801005Dark

How to Get Lanturn in Omega Ruby & Alpha Sapphire

A solid number of locations for Lanturn with moderate rates across mid-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Lanturn in Omega Ruby & Alpha Sapphire

To get Lanturn, start by catching Chinchou through walking encounters at Lv. 25-30. The chain covers 2 catchable stages before reaching the final form.

  1. Chinchou
    Step 1Catch Chinchou
    Route 107 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
    Route 107 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 124 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
    Route 124 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 126 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 126 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
    Route 128 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 128 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
    Route 129 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 129 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
    Route 130 - Underwater
    Omega RubyGrass Lv.25 Route
    70%Mid
    Route 130 - Underwater
    Alpha SapphireGrass Lv.25 Route
    70%Mid
  2. Lanturn
    Step 2Lanturn
    Route 107 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    Route 107 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 124 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    Route 124 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 126 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 126 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    Route 128 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 128 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    Route 129 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 129 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    Route 130 - Underwater
    Omega RubyGrass Lv.30 Route
    8%Mid
    Route 130 - Underwater
    Alpha SapphireGrass Lv.30 Route
    8%Mid
    or evolve from Chinchou (Step 1)

Lanturn Guide

  • In Omega Ruby & Alpha Sapphire, Don't let Lanturn's 460 base stat total fool you. Volt Absorb is what makes it tick. It punches way above its weight class. We rate it C-Tier as a support. Scald with Leftovers is the standard set.

  • In Omega Ruby & Alpha Sapphire, watch for Exeggutor (Grass) and Golem (Ground) when using Lanturn. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • In Omega Ruby & Alpha Sapphire, Run Volt Absorb on Lanturn. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Lanturn also gets Illuminate and Water Absorb, but they don't compare.

  • In Omega Ruby & Alpha Sapphire, Lanturn fills the support role. It's a special attacker with base 76 Sp. Atk. At base 67 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • In Omega Ruby & Alpha Sapphire, run Scald, Ice Beam, Protect, and Thunderbolt on Lanturn. Scald is the most common pick at 20% usage. Scald provides reliable STAB damage.

Game Availability

Lanturn first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through wild encounters in most titles where it appears.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback