Stats & Training
Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
On moonless nights, Haunter searches for someone to curse, so it’s best not to go out walking around.
It’s dangerous to go outside alone on nights when you’re feeling sad. Haunter will catch you, and you won’t be able to go back home.
Haunter Weakness
Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Ghost, Dark |
| 0.5x (Resist) | Grass, Fairy |
| 0.25x (Resist) | Poison, Bug |
| 0x (Immune) | Normal, Fighting |
Solgaleo PsychicSteel | S | |
Obtain MethodMahalo Trail Gift Available Moves Moves
Damage vs Haunter View Solgaleo builds →Zen Headbutt 2x184-218%KO Crunch 2x123-145%KO Psyshock 2x136-160%KO | ||
Swampert WaterGround | A | |
Available Moves Moves
Damage vs Haunter View Swampert builds →Earthquake 2x191-225%KO Mud Bomb 2x89-105%KO Mud Shot 2x74-88% Mud-Slap 2x29-35% | ||
Incineroar FireDark | A | |
Available Moves Moves
Damage vs Haunter View Incineroar builds →Darkest Lariat 2x168-198%KO Throat Chop 2x159-188%KO Bite 2x118-140%KO Brutal Swing 2x118-140%KO | ||
Decidueye GrassGhost | C | |
Available Moves Moves
Damage vs Haunter View Decidueye builds →Phantom Force 2x168-198%KO Spirit Shackle 2x148-175%KO Sucker Punch 2x88-103%KO Ominous Wind 2x93-110%KO | ||
Sableye DarkGhost | D | |
Available Moves Moves
Damage vs Haunter View Sableye builds →Foul Play 2x133-158%KO Zen Headbutt 2x75-88% Shadow Ball 2x87-103%KO Shadow Claw 2x99-118%KO | ||
In Ultra Sun & Ultra Moon, Chandelure can KO Haunter with Shadow Ball (132-156%). Swampert threatens a KO with Earthquake (225-265%). Hydreigon's Dark Pulse also KOs at 119-140%.
Chandelure GhostFire | A | |
Recommended Build AbilityFlame Body ItemLeftovers NatureTimid Moves
Damage vs Haunter View Chandelure builds →Shadow Ball 2x132-156%KO Flamethrower74-87% | ||
Swampert WaterGround | A | |
Recommended Build AbilityTorrent ItemLife Orb NatureAdamant Moves
Damage vs Haunter View Swampert builds →Earthquake 2x225-265%KO Scald42-49% Waterfall90-106%KO | ||
Hydreigon DarkDragon | A | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureTimid Moves
Damage vs Haunter View Hydreigon builds →Draco Meteor97-113%KO Dark Pulse 2x119-140%KO U Turn6-7% | ||
Tapu Lele PsychicFairy | A | |
Recommended Build AbilityPsychic Surge ItemChoice Specs NatureTimid Moves
Damage vs Haunter View Tapu Lele builds →Moonblast54-64% Psyshock 2x183-216%KO Psychic 2x205-242%KO | ||
Garchomp DragonGround | A | |
Recommended Build AbilityRough Skin ItemRocky Helmet NatureJolly Moves
Damage vs Haunter View Garchomp builds →Earthquake 2x177-209%KO Stone Edge59-70% | ||
Ultra Sun & Ultra Moon Evolution
Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Haunter to get Gastly eggs easily using 52 partners from the Indeterminate egg group. Notable egg moves include Astonish, Clear Smog, Disable and 10 more.
Ultra Sun & Ultra Moon Haunter Best Moveset
Don't let the NFE status fool you. Haunter with Eviolite hits bulk numbers that compete with final forms. Max Sp. Atk and Speed EVs and Timid nature maximize that, and Levitate handles the rest.
Best Build
Haunter best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Dazzling Gleam
- Hidden Power Fire
- Destiny Bond
- Pain Split
Recommended Teammates
Moves
Without breeding, Haunter misses out on Astonish and Clear Smog. That's 13 egg moves adding depth that the base kit lacks. STAB comes from Sludge Bomb and Shadow Ball, with coverage across 9 types rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Haunter in Ultra Sun & Ultra Moon
high spawn rates for Haunter across 2 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Haunter in Ultra Sun & Ultra Moon
The path to Haunter starts with Gastly at Lv. 6-34 via walking and fixed encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch GastlyHau'oli CemeteryUltra MoonGrass Lv.6-940%EarlyHau'oli CemeteryUltra SunGrass Lv.6-940%EarlyMemorial HillUltra MoonGrass Lv.21-2450%MidMemorial HillUltra SunGrass Lv.21-2450%MidRoute 1 - Trainers' SchoolUltra SunInteract with Pokemon Lv.19 RouteMidNightOne-timeBig Wave Beach mysteryRoute 1 - Trainers' SchoolUltra MoonInteract with Pokemon Lv.19 RouteMidNightOne-timeBig Wave Beach mystery
Step 2Haunter ✓Thrifty Megamart - Abandoned SiteUltra SunGrass Lv.31-3430%LateThrifty Megamart - Abandoned SiteUltra MoonGrass Lv.31-3430%Lateor evolve from Gastly (Step 1)
Haunter Guide
In Ultra Sun & Ultra Moon, Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.
In Ultra Sun & Ultra Moon, watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
In Ultra Sun & Ultra Moon, Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.
In Ultra Sun & Ultra Moon, Haunter fills the cannon role. It's leaning toward the special side (base 115 Sp. Atk). Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.
Game Availability
Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
