Special
Pivot
95Speed · Above Avg

Stats & Training

Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
Above
HP45
D
Attack50
D
Defense45
D
Sp. Atk115
B
Sp. Def55
D
Speed95
B
Total405
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Slow1.06M XP
Height1.6 m
Weight0.1 kg
Base XP142
Abilities
LevitateTop Pick
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entries

It can slip through any obstacle. It lurks inside walls to keep an eye on its foes.

Haunter Weakness

Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.

Haunter Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Psychic, Ghost, Dark
0.5x (Resist)Grass
0.25x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Type ChartGood
4Weak
3Resist
3Immune
Score+3
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
None
½xResist
¼xResist
How to Beat Haunter in Diamond & Pearl (Best Counters)
Bronzong
Bronzong
SteelPsychic
A
Available Moves
Moves
  • Future SightLv. 43
  • EarthquakeTM26
  • Dream EaterTM85
  • PsychicTM29
Damage vs Haunter
Future Sight 2x
149-176%KO
Earthquake 2x
105-124%KO
Dream Eater 2x
125-147%KO
Psychic 2x
112-132%KO
View Bronzong builds →

Diamond & Pearl Evolution

Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Gastly
GhostPoison
Haunter
GhostPoison
Gengar
GhostPoison
HP
30
45+15
60+15
ATK
35
50+15
65+15
DEF
30
45+15
60+15
SP.ATK
100
115+15
130+15
SP.DEF
35
55+20
75+20
SPE
80
95+15
110+15
BST
310C-Tier
405C-Tier+95
500A-Tier+95
ROLE
Attacker
Cannon
Sweeper
TYPE
Special
Special
Special

Breeding

Very Easy

Breed with Haunter to get Gastly eggs easily using 31 partners from the Indeterminate egg group. Notable egg moves include Astonish, Explosion, Fire Punch and 7 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves
Breed With (best first)
gardevoirgalladegastrodonshelloskirliacastformraltsmukgengarweezingswalotrotom

Diamond & Pearl Haunter Best Moveset

Timid nature gives Haunter the fast special lean it needs to trade hits effectively. Black Sludge adds Poison-type passive recovery, max Sp. Atk and Speed EVs split the difference, and utility options punishes anything trying to wall it.

Best Build

Experimental
Special Attacker
Ability
Levitate
Item
Black SludgeSUSTAIN
Best Nature for Haunter
Timid+SPE

Haunter best EVs are Sp. Atk and Speed

EVs

Special Attacker Moveset

  • Shadow BallSTAB
  • ToxicUtility
  • Destiny BondSTAB
  • Sludge BombSTAB

Moves

Without breeding, Haunter misses out on Astonish and Explosion. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Sludge Bomb and Shadow Ball, with coverage across 7 types rounding things out.

Level-Up Moves

Lv 1
Hypnosis
D7020Psychic
Lv 1
Lick
2010030Ghost
Lv 1
Spite
10010Ghost
Lv 5
Spite
10010Ghost
Lv 8
Mean Look
B5Normal
Lv 12
Curse
C10Ghost
Lv 15
Night Shade
D10015Ghost
Lv 19
Confuse Ray
D10010Ghost
Lv 22
Sucker Punch+1
D801005Dark
Lv 25
Shadow Punch
6020Ghost
Lv 28
Payback
D5010010Dark
Lv 33
Shadow Ball
S8010015Ghost
Lv 39
Dream Eater
10010015Psychic
Lv 44
Dark Pulse
C8010015Dark
Lv 50
Destiny Bond
A5Ghost
Lv 55
Nightmare
10015Ghost

TM Moves

TM
TM45
Attract
10015Normal
TM78
Captivate
10020Normal
TM79
Dark Pulse
C8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM63
Embargo
10015Dark
TM58
Endure+4
10Normal
TM53
Energy Ball
C8010010Grass
TM64
Explosion
B2501005Normal
TM42
Facade
D7010020Normal
TM56
Fling
10010Dark
TM21
Frustration
D10020Normal
TM19
Giga Drain
C6010010Grass
TM10
Hidden Power
6010015Normal
TM83
Natural Gift
D10015Normal
TM66
Payback
D5010010Dark
TM84
Poison Jab
C8010020Poison
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM29
Psychic
B9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
S8010015Ghost
TM65
Shadow Claw
D7010015Ghost
TM48
Skill Swap
10Psychic
TM82
Sleep Talk
C10Normal
TM36
Sludge Bomb
A9010010Poison
TM49
Snatch+4
10Dark
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM46
Thief
6010025Dark
TM24
Thunderbolt
A9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
A8510Poison
TM92
Trick Room-7
C5Psychic
TM61
Will-O-Wisp
C7515Fire

Egg Moves

Egg
Egg
Astonish
3010015Ghost
Egg
Explosion
B2501005Normal
Egg
Fire Punch
D7510015Fire
Egg
Grudge
5Ghost
Egg
Haze
D30Ice
Egg
Ice Punch
D7510015Ice
Egg
Perish Song
D5Normal
Egg
Psywave
8015Psychic
Egg
Thunder Punch
D7510015Electric
Egg
Will-O-Wisp
C7515Fire

Tutor Moves

Haunter can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Mimic
10Normal

How to Get Haunter in Diamond & Pearl

high spawn rates in mid-game routes across 14 locations. Haunter's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Where To Catch Haunter in Diamond & Pearl

Gastly is your first catch on the way to Haunter. You'll find walking and trade encounters from Lv. 12-66 across 32 total spots in the chain.

  1. Gastly
    Step 1Catch Gastly
    Old Chateau
    DiamondGrass Lv.12-16
    CommonEarly
    Old Chateau
    PearlGrass Lv.12-16
    CommonEarly
    Old Chateau - 2F Room 2
    DiamondGrass Lv.12-16
    CommonEarly
    Old Chateau - 2F Room 2
    PearlGrass Lv.12-16
    CommonEarly
    Old Chateau - 2F Room 4
    DiamondGrass Lv.12-16
    CommonEarly
    Old Chateau - 2F Room 4
    PearlGrass Lv.12-16
    CommonEarly
    Lost Tower - 1F
    DiamondGrass Lv.16-18 Building
    CommonMid
    Lost Tower - 1F
    PearlGrass Lv.16-18 Building
    CommonMid
    Lost Tower - 2F
    DiamondGrass Lv.17-19 Building
    CommonMid
    Lost Tower - 2F
    PearlGrass Lv.17-19 Building
    CommonMid
    Lost Tower - 3F
    PearlGrass Lv.18-20 Building
    CommonMid
    Lost Tower - 3F
    DiamondGrass Lv.18-20 Building
    CommonMid
    Lost Tower - 4F
    DiamondGrass Lv.19-21 Building
    CommonMid
    Lost Tower - 4F
    PearlGrass Lv.19-21 Building
    CommonMid
    Lost Tower - 5F
    DiamondGrass Lv.20-22 Building
    CommonMid
    Lost Tower - 5F
    PearlGrass Lv.20-22 Building
    CommonMid
    Route 209
    DiamondGrass Lv.16 Route
    UncommonMid
    Night
    Route 209
    PearlGrass Lv.16 Route
    UncommonMid
    Night
  2. Haunter
    Step 2Haunter
    Old Chateau
    DiamondGrass Lv.16
    UncommonMid
    Dual-slot: any GBA game
    Old Chateau
    PearlGrass Lv.16
    UncommonMid
    Dual-slot: any GBA game
    Old Chateau - 2F Room 2
    DiamondGrass Lv.16
    UncommonMid
    Dual-slot: any GBA game
    Old Chateau - 2F Room 2
    PearlGrass Lv.16
    UncommonMid
    Dual-slot: any GBA game
    Old Chateau - 2F Room 4
    PearlGrass Lv.16
    RareMid
    Dual-slot: any GBA game
    Old Chateau - 2F Room 4
    DiamondGrass Lv.16
    RareMid
    Dual-slot: any GBA game
    Turnback Cave - Section 1
    PearlGrass Lv.44-46 Cave
    CommonLate
    Turnback Cave - Section 1
    DiamondGrass Lv.44-46 Cave
    CommonLate
    Turnback Cave - Section 2
    DiamondGrass Lv.54-56 Cave
    CommonPost
    Turnback Cave - Section 2
    PearlGrass Lv.54-56 Cave
    CommonPost
    Turnback Cave - Section 3
    DiamondGrass Lv.64-66 Cave
    CommonPost
    Turnback Cave - Section 3
    PearlGrass Lv.64-66 Cave
    CommonPost
    Snowpoint City
    PearlIn-game trade City
    Limited
    Trade for (give Medicham)
    Snowpoint City
    DiamondIn-game trade City
    Limited
    Trade for (give Medicham)
    or evolve from Gastly (Step 1)

Haunter Guide

  • In Diamond & Pearl, Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.

  • In Diamond & Pearl, watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.

  • In Diamond & Pearl, Gastly evolves into Haunter at level 25. Haunter evolves into Gengar by trading. Haunter is a middle-stage evolution in the Gastly line.

  • In Diamond & Pearl, Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.

  • In Diamond & Pearl, Haunter fills the pivot role. It's a special attacker with base 115 Sp. Atk. Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.

Game Availability

Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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