Stats & Training
Haunter's built around special offense. Sp. Atk leads the charge, HP pays for it. Moderately hard to find, worth 2 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
It can slip through any obstacle. It lurks inside walls to keep an eye on its foes.
It licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.
Haunter Weakness
Ground, Psychic, Ghost, and Dark moves hit Haunter for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Levitate grants an additional Ground immunity, reshaping the matchup chart. Haunter leans toward special offense (base 115 Sp.Atk) instead of trying to wall anything.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Ghost, Dark |
| 0.5x (Resist) | Grass |
| 0.25x (Resist) | Poison, Bug |
| 0x (Immune) | Normal, Fighting |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Lunatone RockPsychic | C | |
Solrock RockPsychic | C | |
Murkrow Dark | C | |
Available Moves Moves
Damage vs Haunter View Murkrow builds →Thief 2x88-103%KO Pursuit 2x60-72% Astonish 2x31-38% | ||
Misdreavus Ghost | C | |
Available Moves Moves
Damage vs Haunter View Misdreavus builds →Thief 2x47-55% Astonish 2x38-47% | ||
Cubone Ground | D | |
Available Moves Moves
Damage vs Haunter View Cubone builds →Bone Club 2x66-78% Thief 2x40-48% Bonemerang 2x52-62% | ||
Bronzong SteelPsychic | A | |
Available Moves Moves
Damage vs Haunter View Bronzong builds →Earthquake 2x104-124%KO Psychic 2x113-134%KO Extrasensory 2x104-122%KO Shadow Ball 2x68-82% | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x96-113%KO Psychic 2x84-100%KO Shadow Ball 2x113-134%KO Feint Attack 2x100-118%KO | ||
Gligar Ground | C | |
Available Moves Moves
Damage vs Haunter View Gligar builds →Earthquake 2x141-166%KO Knock Off 2x62-74% Feint Attack 2x58-68% Thief 2x58-68% | ||
Graveler RockGround | C | |
Onix RockGround | C | |
Available Moves Moves
Damage vs Haunter View Onix builds →Earthquake 2x100-118%KO Payback 2x36-42% | ||
Girafarig NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Girafarig builds →Dream Eater 2x141-166%KO Earthquake 2x97-116%KO Psychic 2x126-150%KO Shadow Ball 2x75-89% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Haunter View Drapion builds →Earthquake 2x107-126%KO Dig 2x87-103%KO Shadow Ball 2x55-66% Knock Off 2x107-126%KO | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x96-113%KO Psychic 2x84-100%KO Shadow Ball 2x113-134%KO Feint Attack 2x100-118%KO | ||
Lunatone RockPsychic | C | |
Available Moves Moves
Damage vs Haunter View Lunatone builds →Dream Eater 2x147-174%KO Earthquake 2x75-89% Psychic 2x134-158%KO Shadow Ball 2x78-92% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Dream Eater 2x59-71% Earthquake 2x46-55% Psychic 2x57-67% Extrasensory 2x50-59% | ||
Girafarig NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Girafarig builds →Dream Eater 2x137-162%KO Earthquake 2x96-112%KO Psychic 2x122-145%KO Shadow Ball 2x74-88% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Haunter View Drapion builds →Earthquake 2x104-124%KO Dig 2x83-99% Shadow Ball 2x55-65% Knock Off 2x102-121%KO | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x93-110%KO Psychic 2x83-99% Shadow Ball 2x115-135%KO Sucker Punch 2x115-135%KO | ||
Lunatone RockPsychic | C | |
Available Moves Moves
Damage vs Haunter View Lunatone builds →Dream Eater 2x143-169%KO Earthquake 2x72-85% Psychic 2x128-152%KO Shadow Ball 2x78-92% | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Dream Eater 2x60-71% Earthquake 2x45-54% Psychic 2x54-64% Extrasensory 2x48-57% | ||
Steelix SteelGround | C | |
Available Moves Moves
Damage vs Haunter View Steelix builds →Earthquake 2x148-175%KO Dig 2x119-141%KO Payback 2x51-60% | ||
Girafarig NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Girafarig builds →Dream Eater 2x138-163%KO Earthquake 2x94-110%KO Psychic 2x124-147%KO Shadow Ball 2x74-88% | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Haunter View Drapion builds →Earthquake 2x102-121%KO Dig 2x82-98% Shadow Ball 2x54-65% Knock Off 2x100-119%KO | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x92-108%KO Psychic 2x82-98% Shadow Ball 2x111-131%KO Sucker Punch 2x111-131%KO | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Future Sight 2x69-81% Dream Eater 2x58-69% Earthquake 2x42-50% Psychic 2x53-63% | ||
Steelix SteelGround | C | |
Available Moves Moves
Damage vs Haunter View Steelix builds →Earthquake 2x150-176%KO Crunch 2x79-94% Dig 2x120-141%KO Payback 2x51-61% | ||
Girafarig NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Girafarig builds →Dream Eater 2x134-159%KO Earthquake 2x94-112%KO Psychic 2x122-144%KO Zen Headbutt 2x115-135%KO | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Haunter View Drapion builds →Earthquake 2x103-122%KO Dig 2x83-98% Shadow Ball 2x53-63% Knock Off 2x102-121%KO | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x91-108%KO Psychic 2x83-98% Shadow Ball 2x110-129%KO Sucker Punch 2x112-132%KO | ||
Bronzor SteelPsychic | D | |
Available Moves Moves
Damage vs Haunter View Bronzor builds →Future Sight 2x67-79% Dream Eater 2x57-68% Earthquake 2x43-51% Psychic 2x52-62% | ||
Bronzong SteelPsychic | A | |
Available Moves Moves
Damage vs Haunter View Bronzong builds →Future Sight 2x149-176%KO Earthquake 2x105-124%KO Dream Eater 2x125-147%KO Psychic 2x112-132%KO | ||
Steelix SteelGround | C | |
Available Moves Moves
Damage vs Haunter View Steelix builds →Earthquake 2x151-178%KO Crunch 2x80-95% Dig 2x121-142%KO Payback 2x51-60% | ||
Girafarig NormalPsychic | C | |
Available Moves Moves
Damage vs Haunter View Girafarig builds →Dream Eater 2x138-163%KO Earthquake 2x97-114%KO Psychic 2x125-147%KO Zen Headbutt 2x116-137%KO | ||
Drapion PoisonDark | C | |
Available Moves Moves
Damage vs Haunter View Drapion builds →Earthquake 2x105-124%KO Dig 2x84-100%KO Shadow Ball 2x53-64% Knock Off 2x103-122%KO | ||
Spiritomb GhostDark | C | |
Obtain MethodRoute 209 Interact Encounter Available Moves Moves
Damage vs Haunter View Spiritomb builds →Dream Eater 2x95-112%KO Psychic 2x84-100%KO Shadow Ball 2x114-134%KO Sucker Punch 2x114-134%KO | ||
In Diamond & Pearl, Gengar can KO Haunter with Shadow Ball (238-280%). Flygon threatens a KO with Earthquake (222-261%).
Gengar GhostPoison | A | |
Recommended Build AbilityLevitate ItemLife Orb NatureTimid Moves
Damage vs Haunter View Gengar builds →Shadow Ball 2x238-280%KO | ||
Flygon GroundDragon | A | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureJolly Moves
Damage vs Haunter View Flygon builds →Earthquake 2x222-261%KO Outrage133-156%KO U Turn13-15% | ||
Azelf Psychic | A | |
Recommended Build AbilityLevitate ItemFocus Sash NatureJolly Moves
Damage vs Haunter View Azelf builds →U Turn12-14% | ||
Weavile DarkIce | B | |
Recommended Build AbilityPressure ItemExpert Belt NatureJolly Moves
Damage vs Haunter View Weavile builds →Ice Shard51-60% Pursuit 2x101-119%KO | ||
Garchomp DragonGround | C | |
Ground is super effective against HaunterView Garchomp → | ||
Diamond & Pearl Evolution
Haunter is partway through a three-stage line between Gastly and Gengar. The chain involves a trade, so it's not a straightforward grind. So far, Sp.Def got the biggest boost (+20 from Gastly). The final form adds another 95 stats on top. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Haunter to get Gastly eggs easily using 31 partners from the Indeterminate egg group. Notable egg moves include Astonish, Explosion, Fire Punch and 7 more.
Diamond & Pearl Haunter Best Moveset
Timid nature gives Haunter the fast special lean it needs to trade hits effectively. Black Sludge adds Poison-type passive recovery, max Sp. Atk and Speed EVs split the difference, and utility options punishes anything trying to wall it.
Best Build
Haunter best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Shadow Ball
- Toxic
- Destiny Bond
- Sludge Bomb
Recommended Teammates
Moves
Without breeding, Haunter misses out on Astonish and Explosion. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Sludge Bomb and Shadow Ball, with coverage across 7 types rounding things out.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Haunter in Diamond & Pearl
high spawn rates in mid-game routes across 14 locations. Haunter's one of the easier catches on the list. Knock it out fast and save your time for harder targets.
Where To Catch Haunter in Diamond & Pearl
Gastly is your first catch on the way to Haunter. You'll find walking and trade encounters from Lv. 12-66 across 32 total spots in the chain.
Step 1Catch GastlyOld ChateauDiamondGrass Lv.12-16CommonEarlyOld ChateauPearlGrass Lv.12-16CommonEarlyOld Chateau - 2F Room 2DiamondGrass Lv.12-16CommonEarlyOld Chateau - 2F Room 2PearlGrass Lv.12-16CommonEarlyOld Chateau - 2F Room 4DiamondGrass Lv.12-16CommonEarlyOld Chateau - 2F Room 4PearlGrass Lv.12-16CommonEarlyLost Tower - 1FDiamondGrass Lv.16-18 BuildingCommonMidLost Tower - 1FPearlGrass Lv.16-18 BuildingCommonMidLost Tower - 2FDiamondGrass Lv.17-19 BuildingCommonMidLost Tower - 2FPearlGrass Lv.17-19 BuildingCommonMidLost Tower - 3FPearlGrass Lv.18-20 BuildingCommonMidLost Tower - 3FDiamondGrass Lv.18-20 BuildingCommonMidLost Tower - 4FDiamondGrass Lv.19-21 BuildingCommonMidLost Tower - 4FPearlGrass Lv.19-21 BuildingCommonMidLost Tower - 5FDiamondGrass Lv.20-22 BuildingCommonMidLost Tower - 5FPearlGrass Lv.20-22 BuildingCommonMidRoute 209DiamondGrass Lv.16 RouteUncommonMidNightRoute 209PearlGrass Lv.16 RouteUncommonMidNight
Step 2Haunter ✓Old ChateauDiamondGrass Lv.16UncommonMidDual-slot: any GBA gameOld ChateauPearlGrass Lv.16UncommonMidDual-slot: any GBA gameOld Chateau - 2F Room 2DiamondGrass Lv.16UncommonMidDual-slot: any GBA gameOld Chateau - 2F Room 2PearlGrass Lv.16UncommonMidDual-slot: any GBA gameOld Chateau - 2F Room 4PearlGrass Lv.16RareMidDual-slot: any GBA gameOld Chateau - 2F Room 4DiamondGrass Lv.16RareMidDual-slot: any GBA gameTurnback Cave - Section 1PearlGrass Lv.44-46 CaveCommonLateTurnback Cave - Section 1DiamondGrass Lv.44-46 CaveCommonLateTurnback Cave - Section 2DiamondGrass Lv.54-56 CaveCommonPostTurnback Cave - Section 2PearlGrass Lv.54-56 CaveCommonPostTurnback Cave - Section 3DiamondGrass Lv.64-66 CaveCommonPostTurnback Cave - Section 3PearlGrass Lv.64-66 CaveCommonPostSnowpoint CityPearlIn-game trade CityLimitedTrade for (give Medicham)Snowpoint CityDiamondIn-game trade CityLimitedTrade for (give Medicham)or evolve from Gastly (Step 1)
Haunter Guide
In Diamond & Pearl, Haunter isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Gengar to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.
In Diamond & Pearl, watch for Rhydon (Ground), Alakazam (Psychic), and Misdreavus (Ghost) when using Haunter. They all hit it super-effectively with STAB. Dark-type attackers are also a problem.
In Diamond & Pearl, Run Levitate on Haunter. It's the ability that defines how you build around it and the main reason it holds a competitive niche.
In Diamond & Pearl, Haunter fills the pivot role. It's a special attacker with base 115 Sp. Atk. Base 95 Speed is workable. Faster than some, slower than many. And it's fragile, can't afford to take many hits.
Game Availability
Haunter has been part of the series since Red & Blue, appearing in 22 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves