Physical
Wallbreaker
95Speed · Above Avg

Stats & Training

The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Thunderbolt Pokemon on a medium-fast 1M XP curve, worth 3 Attack EVs per KO.

Base Stats
High
HP75
C
Attack123
A
Defense67
C
Sp. Atk95
B
Sp. Def85
C
Speed95
B
Total540
Details
Catch Rate
Difficult30 / 255
Growth Rate
Medium Fast1M XP
Height1.8 m
Weight138.6 kg
Base XP243
Abilities
Motor DriveTop Pick
Absorbs electric moves, raising Speed one stage.
Vital SpiritHARare
Prevents sleep.
Motor Drive grants Electric immunity
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.

Electivire Weakness

Type-wise, Electivire takes extra damage from Ground. Few weaknesses and 3 resistances make the typing clean. Motor Drive grants an additional Electric immunity, reshaping the matchup chart. With 75 HP and balanced defenses, Electivire can afford to eat a neutral hit or two.

Electivire Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground
0.5x (Resist)Electric, Flying, Steel
Type ChartGood
1Weak
3Resist
1Immune
Score+1
4xCritical
None
2xWeak
¼xResist
None
0xImmune
STAB (2)
How to Beat Electivire in Sun & Moon (Best Counters)
Garchomp
Garchomp
DragonGround
A
Available Moves
Moves
  • EarthquakeTM26
  • DigLv. 40
  • BulldozeTM78
  • Sand TombLv. 19
Damage vs Electivire
Earthquake 2x
131-154%KO
Dig 2x
105-124%KO
Bulldoze 2x
79-94%
Sand Tomb 2x
47-56%
View Garchomp builds →

Sun & Moon Evolution

Getting Electivire requires a trade, not just grinding levels. The chain starts at Elekid. Breed this form to get Elekid eggs (average hatch time). Attack grew the most through evolution (+60 over Elekid), and Electivire peaks at 540 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Elekid
#239Elekid
30
Level 30
Electabuzz
#125Electabuzz
Trade + Electirizer
Trade + Electirizer
Electivire
#466Electivire
Stat Comparison 3 Stages
Elekid
Electric
Electabuzz
Electric
Electivire
Electric
HP
45
65+20
75+10
ATK
63
83+20
123+40
DEF
37
57+20
67+10
SP.ATK
65
95+30
95
SP.DEF
55
85+30
85
SPE
95
105+10
95-10
BST
360A-Tier
490C-Tier+130
540B-Tier+50
ROLE
Balanced
Pivot
Wallbreaker
TYPE
Utility
Mixed
Physical

Breeding

Moderate

Breed with Electivire to get Elekid eggs using 56 partners from the Humanshape egg group. Notable egg moves include Barrier, Cross Chop, Dynamic Punch and 8 more.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Sun & Moon Electivire Best Moveset

Nothing fancy here. Electivire builds around Air Balloon for temporary Ground immunity, Adamant nature for the right stat lean, and max Attack without Speed EVs. Motordrive does its job quietly.

Best Build

Experimental
Ability
Motor Drive
Item
Air Balloon
Best Nature for Electivire

Electivire best EVs are Attack and HP

EVs

Doubles Physical Attacker Moveset

  • Thunder PunchSTAB
  • Ice Punch
  • Power Up Punch
  • Wild ChargeSTAB

Moves

The egg pool carries weight here. Barrier and Cross Chop aren't available any other way for Electivire, and they meaningfully change what it threatens. Stack those on top of Thunder and Thunderbolt for solid options.

Level-Up Moves

Lv 1
Electric Terrain
D10Electric
Lv 1
Fire Punch
A7510015Fire
Lv 1
Ion Deluge+1
25Electric
Lv 1
Leer
10030Normal
Lv 1
Low Kick
D10020Fighting
Lv 1
Quick Attack+1
D4010030Normal
Lv 1
Thunder Shock
4010030Electric
Lv 5
Thunder Shock
4010030Electric
Lv 8
Low Kick
D10020Fighting
Lv 12
Swift
D6020Normal
Lv 15
Shock Wave
6020Electric
Lv 19
Thunder Wave
C9020Electric
Lv 22
Electro Ball
D10010Electric
Lv 26
Light Screen
C30Psychic
Lv 29
Thunder Punch
A7510015Electric
Lv 36
Discharge
C8010015Electric
Lv 42
Screech
8540Normal
Lv 49
Thunderbolt
B9010015Electric
Lv 55
Thunder
C1107010Electric
Lv 62
Giga Impact
B150905Normal
Lv 65
Electric Terrain
D10Electric

TM Moves

TM
TM45
Attract
C10015Normal
TM31
Brick Break
A7510015Fighting
TM78
Bulldoze
C6010020Ground
TM57
Charge Beam
C509010Electric
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM26
Earthquake
A10010010Ground
TM42
Facade
C7010020Normal
TM35
Flamethrower
C9010015Fire
TM56
Fling
D10010Dark
TM52
Focus Blast
C120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM16
Light Screen
C30Psychic
TM47
Low Sweep
6510020Fighting
TM17
Protect+4
C10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM80
Rock Slide
C759010Rock
TM39
Rock Tomb
C609515Rock
TM48
Round
D6010015Normal
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM87
Swagger
D8515Normal
TM12
Taunt
C10020Dark
TM46
Thief
C6010025Dark
TM25
Thunder
C1107010Electric
TM73
Thunder Wave
C9020Electric
TM24
Thunderbolt
B9010015Electric
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM72
Volt Switch
B7010020Electric
TM93
Wild Charge
A9010015Electric

Egg Moves

Egg
Egg
Barrier
D20Psychic
Egg
Cross Chop
B100805Fighting
Egg
Dynamic Punch
C100505Fighting
Egg
Feint+2
D3010010Normal
Egg
Fire Punch
A7510015Fire
Egg
Focus Punch-3
B15010020Fighting
Egg
Hammer Arm
C1009010Fighting
Egg
Ice Punch
S7510015Ice
Egg
Karate Chop
5010025Fighting
Egg
Meditate
D40Psychic
Egg
Rolling Kick
608515Fighting

Tutor Moves

Electivire can't learn any Tutor moves

Transfer Moves

Gen
Gen 4
Captivate
10020Normal
Gen 6
Dig
C8010010Ground
Gen 4
Endure+4
C10Normal
Gen 6
Flash
D10020Normal
Gen 4
Headbutt
C7010015Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Power-Up Punch
A4010020Fighting
Gen 6
Rock Smash
D4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal

How to Get Electivire in Sun & Moon

The chain to Electivire requires a trade evolution through a trade. Catch Elekid at moderate rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.

Trade Evolution Required — Requires trading with another player

How to Obtain Electivire in Sun & Moon

To get Electivire, start by catching Elekid through walking encounters at Lv. 26-29. The chain covers 2 catchable stages before reaching the final form.

  1. Elekid
    Step 1Catch Elekid
    Blush Mountain
    MoonGrass Lv.26-29 Cave
    10%Mid
    Blush Mountain
    SunGrass Lv.26-29 Cave
    10%Mid
    Route 12
    MoonGrass Lv.26-29 Route
    10%Mid
    Route 12
    SunGrass Lv.26-29 Route
    10%Mid
  2. Electabuzz
    Step 2Catch or Evolve Electabuzz
    Blush Mountain
    MoonGrass Lv.26-29 Cave
    Mid
    SOS from Elekid
    Blush Mountain
    SunGrass Lv.26-29 Cave
    Mid
    SOS from Elekid
    Route 12
    MoonGrass Lv.26-29 Route
    Mid
    SOS from Elekid
    Route 12
    SunGrass Lv.26-29 Route
    Mid
    SOS from Elekid
    or evolve from Elekid (Step 1)
  3. Electivire
    Step 3Electivire

Electivire Guide

  • For Sun & Moon, we rate Electivire C-Tier: a niche pick in Sun & Moon's meta. At 540 BST, it fits the wallbreaker role. Thunderpunch with Air Balloon is the standard set.

  • In Sun & Moon, Electivire's biggest threats include Swampert (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Motor Drive is the go-to ability for Electivire. It absorbs electric moves, raising Speed one stage. Its hidden ability Vital Spirit can work in specific setups.

  • Base 95 Speed is workable. Faster than some, slower than many. On offense, Electivire is a physical attacker with base 123 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • In Sun & Moon, the best way to handle Electivire: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.

Game Availability

Obtainable through a trade evolution, Electivire appears in 13 titles across 7 generations since Diamond & Pearl. The evolution method adds a barrier that wild-catchable Pokemon don't have.

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