
Is Iron Hands Good in Scarlet & Violet Playthrough?
Fighting/Electric Iron Hands is a Violet-exclusive Paradox. Quark Drive on Electric Terrain. Enormous HP and Attack. Handles Water, Flying, Dark, and Steel encounters. Belly Drum at full HP maximizes Attack for a devastating follow-up. A bruiser that can heal off the Belly Drum damage with Drain Punch.
Iron Hands resists most of Katy's coverage and hits back hard.
Iron Hands resists most of Brassius's coverage and hits back hard.
Iron Hands has the type edge here and should clean up Iono's team.
Iron Hands resists most of Kofu's coverage and hits back hard.
Iron Hands resists most of Larry's coverage and hits back hard.
Iron Hands trades roughly evenly with Ryme's team.
Iron Hands trades roughly evenly with Tulip's team.
Iron Hands resists most of Grusha's coverage and hits back hard.
Iron Hands trades roughly evenly with Rika's team.
Iron Hands has the type edge here and should clean up Poppy's team.
Iron Hands has the type edge here and should clean up Larry's team.
Iron Hands has the type edge here and should clean up Hassel's team.
Iron Hands trades roughly evenly with Geeta's team.
Catch Iron Hands on The Great Crater of Paldea (overworld, Lv 52-60).
Scarlet & Violet Iron Hands Locations
Iron Hands appears at moderate rates across 4 spots in endgame routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Best Locations to Catch Iron Hands in Scarlet & Violet
Iron Hands Weakness
Iron Hands is weak to Ground, Psychic, and Fairy. The Fighting/Electric typing picks up 5 resistances to work with. Iron Hands's physical bulk (base 108 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground, Psychic, Fairy |
| 0.5x (Resist) | Electric, Bug, Rock, Dark, Steel |
What is Iron Hands Weak Against
AvgBest Pokemon Against Iron Hands
Fidough Fairy | C | |
Drowzee Psychic | C | |
Flabébé Fairy | C | |
Ralts PsychicFairy | D | |
Available Moves Moves
Damage vs Iron Hands View Ralts builds →Draining Kiss 2x27-32% Confusion 2x27-32% | ||
Jigglypuff NormalFairy | C | |
Available Move Moves
Damage vs Iron Hands View Jigglypuff builds →Disarming Voice 2x20-24% | ||
Mudbray Ground | C | |
Wigglytuff NormalFairy | C | |
Spoink Psychic | C | |
Sandygast GhostGround | C | |
Diglett Ground | C | |
Mudsdale Ground | C | |
Available Move Moves
Damage vs Iron Hands View Mudsdale builds →High Horsepower 2x56-66% | ||
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Dazzling Gleam 2x68-81% Psybeam 2x56-66% | ||
Dachsbun Fairy | C | |
Donphan Ground | B | |
Available Move Moves
Damage vs Iron Hands View Donphan builds →Stomping Tantrum 2x43-51% | ||
Sandygast GhostGround | C | |
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Dazzling Gleam 2x65-77% Psybeam 2x53-63% | ||
Sandygast GhostGround | C | |
Florges Fairy | B | |
Mudsdale Ground | C | |
Available Move Moves
Damage vs Iron Hands View Mudsdale builds →High Horsepower 2x54-64% | ||
Sandile GroundDark | C | |
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Psychic 2x72-85% Dazzling Gleam 2x64-76% | ||
Palossand GhostGround | C | |
Hatterene PsychicFairy | A | |
Available Moves Moves
Damage vs Iron Hands View Hatterene builds →Dazzling Gleam 2x68-80% Psybeam 2x56-66% | ||
Indeedee PsychicNormal | C | |
Available Moves Moves
Damage vs Iron Hands View Indeedee builds →Psychic 2x61-73% Draining Kiss 2x23-28% | ||
Krookodile GroundDark | B | |
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Psychic 2x74-87% Dazzling Gleam 2x66-78% | ||
Hatterene PsychicFairy | A | |
Available Moves Moves
Damage vs Iron Hands View Hatterene builds →Dazzling Gleam 2x71-84% Psybeam 2x57-68% | ||
Espeon Psychic | B | |
Palossand GhostGround | C | |
Mudsdale Ground | C | |
Krookodile GroundDark | B | |
Palossand GhostGround | C | |
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Psychic 2x73-86% Dazzling Gleam 2x65-76% | ||
Hatterene PsychicFairy | A | |
Available Moves Moves
Damage vs Iron Hands View Hatterene builds →Psychic 2x79-93% Dazzling Gleam 2x70-83% | ||
Indeedee PsychicNormal | C | |
Available Moves Moves
Damage vs Iron Hands View Indeedee builds →Psychic 2x64-75% Draining Kiss 2x24-28% | ||
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Dream Eater 2x81-96% Moonblast 2x77-91% | ||
Palossand GhostGround | C | |
Krookodile GroundDark | B | |
Espeon Psychic | B | |
Available Moves Moves
Damage vs Iron Hands View Espeon builds →Future Sight 2x101-119%KO Draining Kiss 2x29-34% | ||
Hatterene PsychicFairy | A | |
Available Moves Moves
Damage vs Iron Hands View Hatterene builds →Psychic 2x78-92% Dazzling Gleam 2x70-82% | ||
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Future Sight 2x95-112%KO Moonblast 2x75-89% | ||
Excadrill GroundSteel | B | |
Palossand GhostGround | C | |
Golurk GroundGhost | C | |
Torterra GrassGround | C | |
Available Move Moves
Damage vs Iron Hands View Torterra builds →Headlong Rush 2x58-68% | ||
Gardevoir PsychicFairy | B | |
Available Moves Moves
Damage vs Iron Hands View Gardevoir builds →Future Sight 2x96-113%KO Moonblast 2x76-90% | ||
Excadrill GroundSteel | B | |
Palossand GhostGround | C | |
Golurk GroundGhost | C | |
Torterra GrassGround | C | |
Available Move Moves
Damage vs Iron Hands View Torterra builds →Headlong Rush 2x58-69% | ||
B | ||
Recommended Build AbilityElectric Surge ItemTerrain Extender NatureBold Moves
Damage vs Iron Hands View Pincurchin builds →Scald14-17% | ||
B | ||
Recommended Build AbilityNatural Cure ItemLeftovers NatureCalm Moves View Blissey builds →
| ||
B | ||
Recommended Build AbilityNatural Cure ItemEviolite NatureBold Moves View Chansey builds →
| ||
B | ||
Recommended Build AbilitySharpness ItemChoice Scarf NatureJolly Moves
Damage vs Iron Hands View Kleavor builds →U Turn7-9% Close Combat25-29% | ||
B | ||
Recommended Build AbilitySand Stream ItemChoice Band NatureAdamant Moves
Damage vs Iron Hands View Tyranitar builds →Knock Off11-13% Stone Edge17-20% | ||
Iron Hands Evolutions
Iron Hands is a Fighting/Electric type packing 570 total stats. Can't breed it and it doesn't evolve, so what you catch is what you work with. View every chain in the Evolution Chart.
How to Evolve
Breeding
SV Iron Hands Best Moveset
154 HP and 140 Attack on Fighting/Electric with AbilityQuark Drive boosting the highest stat. Held ItemBooster Energy with NatureAdamant pushes physical Fighting and Electric TermStab from behind the largest HP pool outside of legendaries. 108 Defense absorbs physical hits. MoveDrain Punch heals. The moveset is a physically unkillable attacker. A-Tier through bulk and Drain Punch sustain.
Best Build
Iron Hands best EVs are Attack and HP
Physical Tank Moveset
- Ice Punch
- Drain Punch
- Swords Dance
- Supercell Slam
Recommended Teammates
Moves List
Most of Iron Hands's flexibility comes from TMs. Same-type output runs through Focus Punch and Close Combat, but Normal and Steel and the rest of the TM pool push it from predictable to genuinely threatening.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Event Moves
Base Stats
It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.
This Pokémon shares many similarities with Iron Hands, an object mentioned in a certain expedition journal.
Iron Hands Scarlet & Violet Guide
In Scarlet & Violet, Iron Hands works as a wallbreaker with 570 BST behind it. B-Tier on our list: a solid option in Scarlet & Violet for the right team. Icepunch with Booster Energy is the standard set.
Quark Drive is the go-to ability for Iron Hands. It raises highest stat on Electric Terrain, or if holding Booster Energy. It's Iron Hands's only ability.
Iron Hands is a physical attacker with base 140 Attack. Tanky enough to absorb a few hits, too. Speed tells the real story. Base 50 Speed is low. Priority moves or Trick Room are the way to go. Fits the wallbreaker role.
For Scarlet & Violet, the core moveset is Icepunch, Drain Punch, Swords Dance, and Supercellslam. Icepunch leads at 0% usage. This set covers the wallbreaker role with a mix of damage and utility.
Game Availability
Since Scarlet & Violet, Iron Hands has been obtainable in 1 games. A Generation 9 debut means a shorter history, but Iron Hands has appeared steadily across every generation since.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SVDebut

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves