Guides Pokedex

Pokemon Lets Go Oddish

Oddish Pokedex ID: 43
StatAmountBar Graph
Max CP320
Special Attack75
Special Defense65


Pokemon Let's Go Oddish is a Grass and Poison Type pokemon also known as a Weed Pokémon, first discovered in the Kanto region. it's weak against Flying, Fire, Ice, Psychic type moves and has a Max CP of 320, 45 HP, 50 Attack, 75 SP Attack, 55 Defense, 65 SP Defense and 30 Speed. Considering it's stats, the best nature to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.

This is 1 of 9 exclusive version pokemon, only obtainable in the Pikachu Version of Let's GO.

Pokedex Entry

During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.

Pokemon Lets Go Oddish Evolutions

What level does Pokemon Let's Go Oddish Evolve at?

The Unevolved Form Oddish Evolves at level 21 into Gloom, which then Use a Leaf Stone to Evolve into Vileplume.

21 Gloom395
Leaf Stone Vileplume490

How to catch Oddish in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Oddish Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Oddish is in the Route 1 zone, it will have a 30% chance to spawn in the area with a level range of 03-04. This also makes Route 1 the best place to Catch Combo Chain hunt Shiny Oddish or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 130%03-04normal1F
Route 220%03-04normal1F
Route 220%03-08normal2F
Route 2420%07-12normal1F
Route 2520%09-14normal1F
Route 1215%31-36normal1F
Route 1315%33-38normal1F
Route 1415%33-38normal1F
Route 1515%33-38normal1F
Route 1215%31-36normal1F
Route 1315%33-38normal1F
Route 1415%33-38normal1F
Route 1515%33-38normal1F
Viridian Forest10%03-06normal1F
Route 211%37-42normal1F
Route 211%37-42normal1F
Route 211%37-42normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Oddish.

Best Nature for Oddish

We recommend a Quiet Nature for Oddish, you can visit Madam Celadon to force encounter pokemon of Quiet Nature.

NatureIncreasesDecreasesChoice 1Choice 2
QuietSp. AtkSpeedBluePink

Pokemon Lets Go Oddish Moves

Level Up Moves

Pokemon Let's Go Oddish Moves You Learn From Leveling Up.

4GrowthNormalNone--40--Raises the user's Attack and Special Attack by one stage.
8AcidPoisonSpecial4030100%Has a 10% chance to lower the target's Special Defense by one stage.
12Poison PowderPoisonNone--3575%causes the target to become poisoned. Poisoned Pokémon lose 1?8 of their maximum HP each turn.
13Stun SporeGrassNone--3075%Paralyzes the target.
14Sleep PowderGrassNone--1575%Puts the target to sleep.
18Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
22Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
26ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
30MoonblastFairySpecial9515100%deals damage and has a 30% chance of lowering the target's Special Attack by one stage.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Oddish can Learn.

TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM32Dazzling GleamFairySpecial8010100%deals damage and hits all adjacent opponents in double/triple battles.
TM45Solar BeamGrassSpecial12010100%The user of Solar Beam will absorb light on the first turn. On the second turn, Solar Beam deals damage.
TM52Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.
TM53Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.

Master Trainer

This Pokemon's Master Trainer is Amy

Weak Against
Strong Against