Stats & Training
The stat budget goes to damage. Sp. Atk and Speed carry the offense, Defense doesn't even come close. A Dark Pokemon on a slow 1.25M XP grind, worth 2 Sp. Atk EVs per KO.
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.
Houndoom Weakness
Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Fighting, Ground, Rock |
| 0.5x (Resist) | Fire, Grass, Ice, Ghost, Dark, Steel |
| 0x (Immune) | Psychic |
Greninja WaterDark | S | |
Water is super effective against HoundoomView Greninja → | ||
Excadrill GroundSteel | S | |
Ground is super effective against HoundoomView Excadrill → | ||
Glimmet RockPoison | A | |
Rock is super effective against HoundoomView Glimmet → | ||
In Legends: Z-A, Chandelure's Flamethrower hits Houndoom for 49-58%. Slowbro deals 72-85% with Scald.
A | ||
Recommended Build AbilityFlashfire ItemChoice Specs NatureTimid Moves
Damage vs Houndoom View Chandelure builds →Shadow Ball44-52% Energy Ball33-38% Flamethrower49-58% | ||
A | ||
Recommended Build AbilitySturdy ItemRocky Helmet NatureBold Moves View Skarmory builds →
| ||
A | ||
Recommended Build AbilityRegenerator ItemRocky Helmet NatureBold Moves
Damage vs Houndoom View Slowbro builds →Scald 2x72-85% | ||
B | ||
Recommended Build AbilityCursedbody ItemFocus Sash NatureTimid Moves View Froslass builds →
| ||
C | ||
Recommended Build AbilityPrankster ItemHeavy-Duty Boots NatureImpish Moves
Damage vs Houndoom View Sableye builds →Knock Off16-20% | ||
Legends: Z-A Evolution
Evolved from Houndour. Houndoom is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.
How to Evolve
Legends: Z-A Houndoom Best Moveset
the remaining moves is what separates a good sweep from a wasted boost. After Nasty Plot, Houndoom threatens a wide range with max Sp. Atk and Speed EVs and Heavy-Duty Boots backing every hit.
Best Build
Houndoom best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Dark Pulse
- Nasty Plot
- Flamethrower
- Sludge Bomb
Doubles Special Sweeper Moveset
- Dark Pulse
- Heat Wave
- Sucker Punch
- Foul Play
Recommended Teammates
Special Sweeper Moveset
- Dark Pulse
- Flamethrower
- Sludge Bomb
- Flame Charge
Doubles Special Setup Sweeper Moveset
- Dark Pulse
- Sludge Bomb
- Flamethrower
- Nasty Plot
Recommended Teammates
Moves
Level-up moves are just the starting point for Houndoom. TMs unlock coverage across 7 types and turn a straightforward STAB kit around Overheat and Flare Blitz into something with actual range.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Houndoom in Legends: Z-A
Houndoom isn't available in the wild in Legends: Z-A. Start by transferring Houndour from Gold, Crystal, or Scarlet. The evolution path from Houndour to Houndoom is covered in the steps below.
Houndoom Guide
In Legends: Z-A, Flash Fire changes the entire equation for Houndoom. The 500 BST doesn't tell the full story. Ranked B-Tier as an attacker. Dark Pulse with Heavy-Duty Boots is the standard set.
Mega Evolution isn't available in Legends: Z-A, but Houndoom does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Houndoom hits 600 BST.
Flash Fire is what you want on Houndoom. Every competitive set worth running is built with that ability in mind. The alternatives (Early Bird, Unnerve) work on paper but Flash Fire is what makes Houndoom worth using.
Base 95 Speed is workable. Faster than some, slower than many. On offense, Houndoom is a special attacker with base 110 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
Game Availability
Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 9 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
