Special
Balanced
65Speed · Below Avg

Stats & Training

Houndour's spread isn't flashy. Sp. Atk leads, Defense trails, 1 stats clear the bar. Common in the wild and worth 1 Sp. Atk EV, on a slow 1.25M XP grind.

Base Stats
Avg
HP45
D
Attack60
C
Defense30
F
Sp. Atk80
C
Sp. Def50
D
Speed65
C
Total330
Details
Catch Rate
Moderate120 / 255
Growth Rate
Slow1.25M XP
Height0.6 m
Weight10.8 kg
Base XP66
Abilities
Early Bird
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
UnnerveHA
Prevents opposing Pokémon from eating held Berries.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.

Houndour Weakness

Houndour is weak to Water, Fighting, Ground, and Rock. On the flip side, it's immune to Psychic-type moves entirely. 6 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Houndour Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Type ChartGood
4Weak
6Resist
2Immune
Score+1
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
None
¼xResist
None
0xImmune
How to Beat Houndour in Black & White (Best Counters)
Throh
Throh
Fighting
C
Available Moves
Moves
  • Focus BlastTM52
  • EarthquakeTM26
  • DigTM28
  • Brick BreakTM31
Damage vs Houndour
Focus Blast 2x
82-97%
Earthquake 2x
147-173%KO
Dig 2x
118-139%KO
Brick Break 2x
167-197%KO
View Throh builds →

Black & White Evolution

Houndour evolves into Houndoom. It's a two-stage chain with the method shown below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500B-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed Houndour easily with 181 breeding partners from the Ground egg group. Pass egg moves like Beat Up, Counter, Feint and 10 more to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
13moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Black & White Houndour Best Moveset

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Moves

Egg moves make a real difference. Houndour gets Beat Up and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 8 types rounds out the picture alongside Overheat and Fire Blast.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Leer
10030Normal
Lv 4
Howl
40Normal
Lv 8
Smog
207020Poison
Lv 13
Roar-6
C10020Normal
Lv 16
Bite
D6010025Dark
Lv 20
Odor Sleuth
40Normal
Lv 25
Beat Up
10010Dark
Lv 28
Fire Fang
D659515Fire
Lv 32
Feint Attack
6020Dark
Lv 37
Embargo
D10015Dark
Lv 40
Foul Play
C9510015Dark
Lv 44
Flamethrower
C9510015Fire
Lv 49
Crunch
C8010015Dark
Lv 52
Nasty Plot
C20Dark
Lv 56
Inferno
100505Fire

TM Moves

TM
TM45
Attract
C10015Normal
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM63
Embargo
D10015Dark
TM42
Facade
D7010020Normal
TM38
Fire Blast
C120855Fire
TM43
Flame Charge
D5010020Fire
TM35
Flamethrower
C9510015Fire
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM59
Incinerate
3010015Fire
TM50
Overheat
B140905Fire
TM66
Payback
D5010010Dark
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM67
Retaliate
D701005Normal
TM27
Return
D10020Normal
TM05
Roar-6
C10020Normal
TM94
Rock Smash
D4010015Fighting
TM48
Round
6010015Normal
TM30
Shadow Ball
C8010015Ghost
TM36
Sludge Bomb
C9010010Poison
TM95
Snarl
559515Dark
TM22
Solar Beam
C12010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM46
Thief
6010010Dark
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM61
Will-O-Wisp
C7515Fire

Egg Moves

Egg
Egg
Beat Up
10010Dark
Egg
Counter-5
D10020Fighting
Egg
Feint+2
3010010Normal
Egg
Fire Fang
D659515Fire
Egg
Fire Spin
D358515Fire
Egg
Nasty Plot
C20Dark
Egg
Punishment
1005Dark
Egg
Pursuit
D4010020Dark
Egg
Rage
2010020Normal
Egg
Reversal
D10015Fighting
Egg
Spite
10010Ghost
Egg
Sucker Punch+1
C801005Dark
Egg
Thunder Fang
D659515Electric

Tutor Moves

Houndour can't learn any Tutor moves

Transfer Moves

Gen
Gen 3
Body Slam
D8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Double-Edge
C12010015Normal
Gen 4
Endure+4
D10Normal
Gen 4
Headbutt
D7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Swift
6020Normal

Black & White Houndour Locations

high spawn rates for Houndour across 1 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Best Locations to Catch Houndour in Black & White

Route 9
Grass Lv.31-32 Route
CommonLate
AnySwarm active

Houndour Guide

  • Houndour evolves into Houndoom at level 24. One evolution, no branching. Solid jump from 330 BST.

  • Houndour evolves into Houndoom at level 24. Takes some grinding. Plan your team around the mid-game wait.

  • In Black & White, Houndour does the job early-game if you need a Dark/Fire type on your team. Evolve it into Houndoom before the later gyms and it holds up fine through the story.

  • Houndour is catchable in Black & White. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 16 other games across the series.

Game Availability

Houndour first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

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