Special
Attacker
95Speed · Above Avg

Stats & Training

The stat budget goes to damage. Sp. Atk and Speed carry the offense, Defense doesn't even come close. A Dark Pokemon on a slow 1.25M XP grind, worth 2 Sp. Atk EVs per KO.

Base Stats
High
HP75
C
Attack90
B
Defense50
D
Sp. Atk110
B
Sp. Def80
C
Speed95
B
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.4 m
Weight35.0 kg
Base XP175
Abilities
Early BirdNiche
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
UnnerveHAPopular
Prevents opposing Pokémon from eating held Berries.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entries

Its red claws and the tips of its tail are melting from high internal temperatures that are painful to Houndoom itself.

Houndoom Weakness

Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Houndoom Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Type ChartGood
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune
How to Beat Houndoom in Ultra Sun & Ultra Moon (Best Counters)
Infernape
Infernape
FireFighting
A
Available Moves
Moves
  • Close CombatLv. 1
  • Brick BreakTM31
  • Low SweepTM47
  • BulldozeTM78
Damage vs Houndoom
Close Combat 2x
161-190%KO
Brick Break 2x
102-120%KO
Low Sweep 2x
88-104%KO
Bulldoze 2x
54-64%
View Infernape builds →

Ultra Sun & Ultra Moon Evolution

Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500B-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed with Houndoom to get Houndour eggs easily using 218 partners from the Ground egg group. Notable egg moves include Beat Up, Counter, Destiny Bond and 11 more.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
14moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Ultra Sun & Ultra Moon Houndoom Best Moveset

the remaining moves is what separates a good sweep from a wasted boost. After Nasty Plot, Houndoom threatens a wide range with max Defense and Speed EVs and Wide Lens backing every hit.

Best Build

Experimental
Ability
Unnerve
Item
Wide Lens
Best Nature for Houndoom
Timid+SPE

Houndoom best EVs are Defense and Speed

EVs

Doubles Bulky Support Moveset

  • Heat WaveSTAB
  • Fire BlastSTAB
  • Dark PulseSTAB
  • Nasty PlotSTAB

Moves

Without breeding, Houndoom misses out on Beat Up and Counter. That's 14 egg moves adding depth that the base kit lacks. STAB comes from Overheat and Fire Blast, with coverage across 9 types rounding things out.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Howl
40Normal
Lv 1
Inferno
C100505Fire
Lv 1
Leer
10030Normal
Lv 1
Nasty Plot
A20Dark
Lv 1
Smog
307020Poison
Lv 1
Thunder Fang
D659515Electric
Lv 4
Howl
40Normal
Lv 8
Smog
307020Poison
Lv 13
Roar-6
C20Normal
Lv 16
Bite
C6010025Dark
Lv 20
Odor Sleuth
40Normal
Lv 26
Beat Up
10010Dark
Lv 30
Fire Fang
C659515Fire
Lv 35
Feint Attack
C6020Dark
Lv 41
Embargo
10015Dark
Lv 45
Foul Play
B9510015Dark
Lv 50
Flamethrower
A9010015Fire
Lv 56
Crunch
C8010015Dark
Lv 60
Nasty Plot
A20Dark
Lv 65
Inferno
C100505Fire

TM Moves

TM
TM45
Attract
C10015Normal
TM100
Confide
D20Normal
TM97
Dark Pulse
S8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM63
Embargo
10015Dark
TM42
Facade
C7010020Normal
TM38
Fire Blast
A110855Fire
TM43
Flame Charge
C5010020Fire
TM35
Flamethrower
A9010015Fire
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM50
Overheat
B130905Fire
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM44
Rest
B10Psychic
TM27
Return
D10020Normal
TM05
Roar-6
C20Normal
TM48
Round
C6010015Normal
TM30
Shadow Ball
C8010015Ghost
TM88
Sleep Talk
C10Normal
TM36
Sludge Bomb
A9010010Poison
TM95
Snarl
C559515Dark
TM22
Solar Beam
B20010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
B5Fire
TM87
Swagger
D8515Normal
TM12
Taunt
C10020Dark
TM46
Thief
C6010025Dark
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM61
Will-O-Wisp
A8515Fire

Egg Moves

Egg
Egg
Beat Up
10010Dark
Egg
Counter-5
B10020Fighting
Egg
Destiny Bond
B5Ghost
Egg
Feint+2
D3010010Normal
Egg
Fire Fang
C659515Fire
Egg
Fire Spin
D358515Fire
Egg
Nasty Plot
A20Dark
Egg
Punishment
1005Dark
Egg
Pursuit
D4010020Dark
Egg
Rage
D2010020Normal
Egg
Reversal
D10015Fighting
Egg
Spite
D10010Ghost
Egg
Sucker Punch+1
C701005Dark
Egg
Thunder Fang
D659515Electric

Tutor Moves

Tut
Tutor
Foul Play
B9510015Dark
Tutor
Heat Wave
S959010Fire
Tutor
Hyper Voice
C9010010Normal
Tutor
Iron Tail
C1007515Steel
Tutor
Laser Focus
30Normal
Tutor
Role Play
D10Psychic
Tutor
Snatch+4
D10Dark
Tutor
Snore
5010015Normal
Tutor
Spite
D10010Ghost
Tutor
Super Fang
D9010Normal
Tutor
Throat Chop
C8010015Dark
Tutor
Uproar
9010010Normal

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 2
Curse
C10Ghost
Gen 2
Detect+4
C5Fighting
Gen 3
Double-Edge
C12010015Normal
Gen 4
Endure+4
C10Normal
Gen 4
Headbutt
C7010015Normal
Gen 6
Incinerate
6010015Fire
Gen 3
Mimic
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 2
Nightmare
10015Ghost
Gen 6
Retaliate
C701005Normal
Gen 6
Rock Smash
D4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal
Gen 4
Swift
C6020Normal

How to Get Houndoom in Ultra Sun & Ultra Moon

decent spawn rates across 1 locations for Houndoom in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Where To Catch Houndoom in Ultra Sun & Ultra Moon

The path to Houndoom starts with Houndour at Lv. 29-55 via gift and walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Houndour
    Step 1Catch Houndour
    Poké Pelago - Poni Island reached
    Gift from NPC Lv.37-43
    3%Late
    Poké Pelago - Elite Four defeated
    Gift from NPC Lv.49-55
    2%Post
  2. Houndoom
    Step 2Houndoom
    Route 12
    Grass Lv.29-32 Route
    20%Mid
    or evolve from Houndour (Step 1)

Houndoom Guide

  • In Ultra Sun & Ultra Moon, Flash Fire changes the entire equation for Houndoom. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker. Heat Wave with Wide Lens is the standard set.

  • In Ultra Sun & Ultra Moon, Houndoom can Mega Evolve into Mega Houndoom. That's 600 BST, up from 500. The stat redistribution often changes its best role. Mega Stone required, one per battle.

  • In Ultra Sun & Ultra Moon, watch for Starmie (Water), Machamp (Fighting), and Rhydon (Ground) when using Houndoom. They all hit it super-effectively with STAB. Rock-type attackers are also a problem.

  • Flash Fire is what you want on Houndoom. Every competitive set worth running is built with that ability in mind. The alternatives (Early Bird, Unnerve) work on paper but Flash Fire is what makes Houndoom worth using.

  • Base 95 Speed is workable. Faster than some, slower than many. On offense, Houndoom is a special attacker with base 110 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

Game Availability

Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 9 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.

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