Physical
Attacker
45Speed · Slow

Stats & Training

Dusknoir's all-in on Defense at the expense of HP. The physical lean is obvious from the bars. Yields 3 Defense and Sp. Def EVs and follows a fast 800K XP curve.

Base Stats
High
HP45
D
Attack100
B
Defense135
A
Sp. Atk65
C
Sp. Def135
A
Speed45
D
Total525
Details
Catch Rate
Challenging45 / 255
Growth Rate
Fast800,000 XP
Height2.2 m
Weight106.6 kg
Base XP236
Abilities
Pressure
Increases the PP cost of moves targetting the Pokémon by one.
FriskHATop Pick
Reveals an opponent's held item upon entering battle.
EV Yield
HPAtkDef+1SpASpD+2Spe
Strong Special Defense training target
Pokedex Entries

At the bidding of transmissions from the spirit world, it steals people and Pokémon away. No one knows whether it has a will of its own.

Dusknoir Weakness

Ghost and Dark moves hit Dusknoir for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. Dusknoir's overall bulk (45/135/135) lets it take a hit or two from most weaknesses before going down.

Dusknoir Weakness and Resistance Chart
DamageTypes
2x (Weak)Ghost, Dark
0.5x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Type ChartExcellent
2Weak
2Resist
2Immune
Score+4
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Dusknoir in Sword & Shield (Best Counters)

In Sword & Shield, Runerigus's Poltergeist hits Dusknoir for 61-71%. Incineroar's Knock Off hits Dusknoir for 57-67%. Tyranitar's Crunch also KOs at 116-137%.

Runerigus
Runerigus
GroundGhost
S
Recommended Build
AbilityWanderingspirit
ItemLeftovers
NatureCareful
Moves
  • Stealth Rock
  • PoltergeistSTAB
  • HazeUtility
  • Will O Wisp
Damage vs Dusknoir
Poltergeist 2x
61-71%
View Runerigus builds →

Sword & Shield Evolution

Dusknoir doesn't evolve through normal leveling. You'll need a trade to get here from Duskull's line. Breed this form to get Duskull eggs (average hatch time). Evolving from Duskull gave Dusknoir the biggest boost in Attack (+60), bringing the total to 525 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Duskull
#355Duskull
37
Level 37
Dusclops
#356Dusclops
Trade + Reaper Cloth
Trade + Reaper Cloth
Dusknoir
#477Dusknoir
Stat Comparison 3 Stages
Duskull
Ghost
Dusknoir
Ghost
HP
20
40+20
45+5
ATK
40
70+30
100+30
DEF
90
130+40
135+5
SP.ATK
30
60+30
65+5
SP.DEF
90
130+40
135+5
SPE
25
25
45+20
BST
295C-Tier
455C-Tier+160
525B-Tier+70
ROLE
Balanced
Balanced
Attacker
TYPE
Utility
Physical
Physical

Breeding

Easy

Breed with Dusknoir to get Duskull eggs easily using 46 partners from the Indeterminate egg group. Notable egg moves include Grudge, Haze, Memento and 1 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
4moves
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodonstunfisktrevenantpincurchinshellosphantumpsinisteacofagrigus

Sword & Shield Dusknoir Best Moveset

Bulk and offense in one package. Dusknoir runs Assault Vest for a special bulk boost with no status moves allowed with a Adamant nature, so it survives long enough to threaten with Poltergeist. Max HP and Attack EVs and Ground coverage make it hard to safely switch into.

Best Build

Experimental
Ability
Frisk
Item
Assault VestBULK
Best Nature for Dusknoir

Dusknoir best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Shadow SneakSTAB
  • PoltergeistSTAB
  • Power Up Punch
  • EarthquakeCoverage

Moves

Need something that threatens multiple types? Dusknoir's movepool delivers. Coverage across 10 types plus STAB from Poltergeist and Shadow Ball gives it answers for most defensive cores you'll run into.

Level-Up Moves

Lv 1
Astonish
3010015Ghost
Lv 1
Bind
158520Normal
Lv 1
Disable
C10020Normal
Lv 1
Fire Punch
C7510015Fire
Lv 1
Gravity
D5Psychic
Lv 1
Ice Punch
C7510015Ice
Lv 1
Leer
D10030Normal
Lv 1
Shadow Punch
C6020Ghost
Lv 1
Shadow Sneak+1
S4010030Ghost
Lv 1
Thunder Punch
C7510015Electric
Lv 12
Confuse Ray
D10010Ghost
Lv 16
Night Shade
D10015Ghost
Lv 20
Payback
D5010010Dark
Lv 24
Will-O-Wisp
A8515Fire
Lv 28
Mean Look
D5Normal
Lv 32
Hex
C6510010Ghost
Lv 36
Curse
C10Ghost
Lv 42
Shadow Ball
C8010015Ghost
Lv 48
Future Sight
C12010010Psychic
Lv 54
Destiny Bond
C5Ghost

TM Moves

TM
TR83
Ally Switch+2
C15Psychic
TM31
Attract
B10015Normal
TR06
Blizzard
D110705Ice
TR01
Body Slam
C8510015Normal
TM43
Brick Break
S7510015Fighting
TM81
Bulldoze
C6010020Ground
TR49
Calm Mind
C20Psychic
TR58
Dark Pulse
D8010015Dark
TR93
Darkest Lariat
C8510010Dark
TR10
Earthquake
S10010010Ground
TR26
Endure+4
C10Normal
TM39
Facade
C7010020Normal
TM03
Fire Punch
C7510015Fire
TM59
Fling
10010Dark
TR64
Focus Blast
D120705Fighting
TR34
Future Sight
C12010010Psychic
TM09
Giga Impact
B150905Normal
TM41
Helping Hand+5
C20Normal
TM77
Hex
C6510010Ghost
TM08
Hyper Beam
C150905Normal
TR05
Ice Beam
D9010010Ice
TM04
Ice Punch
C7510015Ice
TM27
Icy Wind
D559515Ice
TM44
Imprison
D10Psychic
TM01
Mega Kick
C120755Normal
TM
Mega Punch
C808520Normal
TR14
Metronome
D10Normal
TM57
Payback
D5010010Dark
TM25
Protect+4
C10Normal
TR11
Psychic
D9010010Psychic
TM33
Rain Dance
C5Water
TM21
Rest
C10Psychic
TM42
Revenge-4
C6010010Fighting
TM22
Rock Slide
C759010Rock
TM48
Rock Tomb
D609515Rock
TM76
Round
D6010015Normal
TR33
Shadow Ball
C8010015Ghost
TR40
Skill Swap
C10Psychic
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TR20
Substitute
C10Normal
TM34
Sunny Day
C5Fire
TR37
Taunt
B10020Dark
TM23
Thief
C6010025Dark
TM05
Thunder Punch
C7510015Electric
TR38
Trick
C10010Psychic
TM70
Trick Room-7
S5Psychic
TM38
Will-O-Wisp
A8515Fire
TM71
Wonder Room
10Psychic

Egg Moves

Egg
Egg
Grudge
5Ghost
Egg
Haze
C30Ice
Egg
Memento
C10010Dark
Egg
Pain Split
C20Normal

Tutor Moves

Tut
Tutor
Poltergeist
S110905Ghost
Tutor
Skitter Smack
C709010Bug

How to Get Dusknoir in Sword & Shield

Dusknoir's 3-stage chain starts with Duskull, which appears at solid rates in the locations below. Level through 3 stages while you find a trade partner. Everything except the trade step is solo.

Trade Evolution Required — Requires trading with another player

How to Obtain Dusknoir in Sword & Shield

Duskull is your first catch on the way to Dusknoir. You'll find walking encounters from Lv. 11-47 across 41 total spots in the chain.

  1. Duskull
    Step 1Catch Duskull
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    40%Early
    Raining
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    40%Early
    Heavy Fog
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    40%Early
    Raining
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    40%Early
    Overcast
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    40%Early
    Heavy Fog
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    40%Early
    Overcast
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    30%Early
    Intense Sun
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    30%Early
    Snowing
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    30%Early
    Intense Sun
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    30%Early
    Snowing
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    20%Early
    Thunderstorm
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    20%Early
    Thunderstorm
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    20%Early
    Sandstorm
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    20%Early
    Sandstorm
    Watchtower Ruins
    ShieldGrass Lv.11-14 Building
    20%Early
    Snowstorm
    Watchtower Ruins
    SwordGrass Lv.11-14 Building
    20%Early
    Snowstorm
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    60%Mid
    Overcast
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    60%Mid
    Overcast
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    50%Mid
    Raining
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    50%Mid
    Raining
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    35%Mid
    Thunderstorm
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    35%Mid
    Thunderstorm
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    28%Mid
    Intense Sun
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    28%Mid
    Intense Sun
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    25%Mid
    Normal Weather
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    25%Mid
    Heavy Fog
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    25%Mid
    Heavy Fog
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    25%Mid
    Normal Weather
    Giant's Cap
    ShieldGrass Lv.26-28
    20%Mid
    Heavy Fog
    Giant's Cap
    SwordGrass Lv.26-28
    20%Mid
    Heavy Fog
    Route 6
    ShieldGrass Lv.28-30 Route
    18%Mid
    All Weather
    Route 6
    SwordGrass Lv.28-30 Route
    18%Mid
    All Weather
    Watchtower Ruins
    ShieldOverworld Lv.26-29 Building
    15%Mid
    Snowing
    Watchtower Ruins
    SwordOverworld Lv.26-29 Building
    15%Mid
    Snowing
    Motostoke Riverbank
    SwordOverworld Lv.26-28
    5%Mid
    Heavy Fog
    Motostoke Riverbank
    ShieldOverworld Lv.28-30
    5%Mid
    Heavy Fog
    Giant's Seat
    ShieldOverworld Lv.33-38 Water
    60%Late
    Heavy Fog
    Giant's Seat
    SwordOverworld Lv.33-38 Water
    60%Late
    Heavy Fog
    Dusty Bowl
    SwordOverworld Lv.42-47
    35%Late
    Heavy Fog
  2. Dusclops
    Step 2Catch or Evolve Dusclops
    Route 8
    SwordGrass Lv.38-40 Route
    15%Late
    All Weather
    Route 8
    ShieldGrass Lv.38-40 Route
    15%Late
    All Weather
    or evolve from Duskull (Step 1)
  3. Dusknoir
    Step 3Dusknoir

Dusknoir Guide

  • In Sword & Shield, Dusknoir has a 525 base stat total and ranks as S-Tier: one of the best picks in the Sword & Shield meta. It works best as an attacker. Shadow Sneak with Assault Vest is the standard set.

  • In Sword & Shield, watch for Gengar (Ghost) and Absol (Dark) when using Dusknoir. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. Dusknoir has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Pressure increases the PP cost of moves targetting the Pokémon by one. That's the one you want on Dusknoir. Frisk is the hidden ability. Niche, but it has its uses.

  • In Sword & Shield, Dusknoir fills the attacker role. It's a physical attacker with base 100 Attack. Base 45 Speed is low. Priority moves or Trick Room are the way to go. And it's tanky enough to absorb a few hits.

  • For Sword & Shield, Dusknoir has answers, but so do you. Faster attackers outpace it. Anything with a super-effective STAB move and decent speed can revenge kill.

Game Availability

Dusknoir has been available in 14 games since Diamond & Pearl, though obtaining it requires a trade evolution. This extra step makes it less common than Pokemon found through standard wild encounters.

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