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Pokemon Lets Go Poliwhirl

Poliwhirl Pokedex ID: 61
Stat Amount Bar Graph
Max CP 385
Attack 65
Special Attack 50
Defense 65
Special Defense 50
HP 65
Speed 90

Overview

Pokemon Let's Go Poliwhirl is a Water Type pokemon also known as a Tadpole Pokémon, first discovered in the Kanto region. it's weak against Grass, Electric type moves and has a Max CP of 385, 65 HP, 65 Attack, 50 SP Attack, 65 Defense, 50 SP Defense and 90 Speed. Considering it's stats, the best nature to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.

Pokedex Entry

Although it can live on land, it prefers to stay in the water, where it has fewer natural enemies.

Pokemon Lets Go Poliwhirl Evolutions

What level does Pokemon Let's Go Poliwhirl Evolve at?

The Unevolved Form Poliwag Evolves at level 25 into Poliwhirl, which then Use a Water Stone to Evolve into Poliwrath.

First Second Third Final
Poliwag300
25 Poliwhirl385
Water Stone Poliwrath510

How to catch Poliwhirl in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Poliwhirl Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Poliwhirl is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Poliwhirl or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Cerulean Cave 45% 51-56 normal 1F
Cerulean Cave 45% 51-56 normal 3F
Route 22 45% 03-04 normal 1F
Route 23 45% 41-46 normal 1F
Route 25 45% 09-14 normal 1F
Route 22 10% 03-04 water 1F
Route 23 10% 41-46 water 1F
Route 25 10% 09-14 water 1F
Cerulean Cave 9% 51-56 water 1F
Cerulean Cave 9% 51-56 water 3F
Cerulean Cave 1% 51-56 normal 1F
Cerulean Cave 1% 51-56 normal 3F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Poliwhirl.

Best Nature for Poliwhirl

We recommend a Jolly Nature for Poliwhirl, you can visit Madam Celadon to force encounter pokemon of Jolly Nature.

Nature Increases Decreases Choice 1 Choice 2
Jolly Speed Sp. Atk Pink Blue
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Pokemon Lets Go Poliwhirl Moves

Level Up Moves

Pokemon Let's Go Poliwhirl Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
1 Bubble Water Special 20 30 100% Has a 10% chance to lower the target's Speed by one stage.
1 Hypnosis Psychic None -- 20 60% Puts the target to sleep.
1 Pound Normal Physical 40 35 100% Inflicts regular damage with no additional effect.
1 Water Gun Water Special 40 25 100% Inflicts regular damage with no additional effect.
4 Pound Normal Physical 40 35 100% Inflicts regular damage with no additional effect.
8 Hypnosis Psychic None -- 20 60% Puts the target to sleep.
12 Water Gun Water Special 40 25 100% Inflicts regular damage with no additional effect.
16 Double Slap Normal Physical 15 10 85% hits 2-5 times per turn used.
21 Bubble Beam Water Special 65 20 100% deals damage and has a 10% chance of lowering the target's Speed by one stage.
30 Low Kick Fighting Physical 1 20 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
39 Body Slam Normal Physical 85 15 100% Has a 30% chance to paralyze the target.
48 Hydro Pump Water Special 120 5 80% Inflicts regular damage with no additional effect.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Poliwhirl can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM3 Helping Hand Normal None -- 20 -- boosts the power of the partner's move.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM10 Dig Ground Physical 80 10 100% User digs underground, dodging all attacks, and hits next turn.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM13 Brick Break Fighting Physical 75 15 100% deals damage, but removes the effects of Reflect and Light Screen before attacking.
TM15 Seismic Toss Fighting Physical 1 20 100% Inflicts damage equal to the user's level.
TM25 Waterfall Water Physical 80 15 100% Has a 20% chance to make the target flinch.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM29 Scald Water Special 80 15 100% deals damage and has a 30% chance of burning the target.
TM35 Ice Punch Ice Physical 75 15 100% Has a 10% chance to freeze the target.
TM40 Psychic Psychic Special 90 10 100% Has a 10% chance to lower the target's Special Defense by one stage.
TM41 Earthquake Ground Physical 100 10 100% Inflicts regular damage and can hit Dig users.
TM47 Surf Water Special 95 15 100% Inflicts regular damage and can hit Dive users.
TM51 Blizzard Ice Special 120 5 70% Has a 10% chance to freeze the target.
TM55 Ice Beam Ice Special 95 10 100% Has a 10% chance to freeze the target.

Master Trainer

This Pokemon's Master Trainer is Kimberly

Weak Against
Grass
2x
Electric
2x
Strong Against
Steel
1/2
Fire
1/2
Water
1/2
Ice
1/2