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Pokemon Lets Go Cloyster

Cloyster Pokedex ID: 91
Stat Amount Bar Graph
Max CP 525
Attack 95
Special Attack 85
Defense 180
Special Defense 45
HP 50
Speed 70

Overview

Pokemon Let's Go Cloyster is a Water and Ice Type pokemon also known as a Bivalve Pokémon, first discovered in the Kanto region. it's weak against Grass, Electric, Fighting, Rock type moves and has a Max CP of 525, 50 HP, 95 Attack, 85 SP Attack, 180 Defense, 45 SP Defense and 70 Speed. Considering it's stats, the best nature to have is Lax, this will increase it's Defense and decrease it's Sp. Def stats.

Pokedex Entry

Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown.

Pokemon Lets Go Cloyster Evolutions

What level does Pokemon Let's Go Cloyster Evolve at?

The Unevolved Form Shellder Use a Water Stone to Evolve into Cloyster.

First Second Third Final
Shellder305
Water Stone Cloyster525

How to catch Cloyster in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Cloyster Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Cloyster is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Cloyster or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Seafoam Islands 30% 39-44 normal 4F
Seafoam Islands 30% 39-44 normal 5F
Seafoam Islands 30% 39-44 normal 6F
Seafoam Islands 30% 39-44 normal 7F
Seafoam Islands 1% 39-44 water 4F
Seafoam Islands 1% 39-44 water 5F
Seafoam Islands 1% 39-44 water 6F
Seafoam Islands 1% 39-44 water 7F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Cloyster.

Best Nature for Cloyster

We recommend a Lax Nature for Cloyster, you can visit Madam Celadon to force encounter pokemon of Lax Nature.

Nature Increases Decreases Choice 1 Choice 2
Lax Defense Sp. Def Yellow Green
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Pokemon Lets Go Cloyster Moves

Level Up Moves

Pokemon Let's Go Cloyster Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
0 Spike Cannon Normal Physical 20 15 100% Hits 2-5 times in one turn.
1 Barrier Psychic None -- 30 -- Raises the user's Defense by two stages.
1 Leer Normal None -- 30 100% Lowers the target's Defense by one stage.
1 Spike Cannon Normal Physical 20 15 100% Hits 2-5 times in one turn.
1 Tackle Normal Physical 50 35 100% Inflicts regular damage with no additional effect.
1 Twineedle Bug Physical 25 20 100% Hits twice in the same turn. Has a 20% chance to poison the target.
1 Water Gun Water Special 40 25 100% Inflicts regular damage with no additional effect.
1 Withdraw Water None -- 40 -- Raises the user's Defense by one stage.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Cloyster can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM4 Teleport Psychic None -- 20 -- Immediately ends wild battles. No effect otherwise.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9 Reflect Psychic None -- 20 -- Reduces damage from physical attacks by half.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM26 Poison Jab Poison Physical 80 20 100% deals damage and has a 30% chance of poisoning the target.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM28 Tri Attack Normal Special 80 10 100% Has a 20% chance to burn, freeze, or paralyze the target.
TM42 Self-Destruct Normal Physical 200 5 100% Self-Destruct deals high damage, but causes the user to faint.
TM47 Surf Water Special 95 15 100% Inflicts regular damage and can hit Dive users.
TM48 Hyper Beam Normal Special 150 5 90% User foregoes its next turn to recharge.
TM51 Blizzard Ice Special 120 5 70% Has a 10% chance to freeze the target.
TM55 Ice Beam Ice Special 95 10 100% Has a 10% chance to freeze the target.

Master Trainer

This Pokemon's Master Trainer is Rose

Weak Against
Grass
2x
Electric
2x
Fighting
2x
Rock
2x
Strong Against
Water
1/2
Ice
1/4