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Pokemon Lets Go Shellder

Shellder Pokedex ID: 90
StatAmountBar Graph
Max CP305
Attack65
Special Attack45
Defense100
Special Defense25
HP30
Speed40

Overview

Pokemon Let's Go Shellder is a Water Type pokemon also known as a Bivalve Pokémon, first discovered in the Kanto region. it's weak against Grass, Electric type moves and has a Max CP of 305, 30 HP, 65 Attack, 45 SP Attack, 100 Defense, 25 SP Defense and 40 Speed. Considering it's stats, the best nature to have is Lax, this will increase it's Defense and decrease it's Sp. Def stats.

Pokedex Entry

The hardness of its shell surpasses the hardness of a diamond. In days gone by, people used the shells to make shields.

Pokemon Lets Go Shellder Evolutions

What level does Pokemon Let's Go Shellder Evolve at?

The Unevolved Form Shellder Use a Water Stone to Evolve into Cloyster.

FirstSecondThirdFinal
Shellder305
Water Stone Cloyster525

How to catch Shellder in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Shellder Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Shellder is in the Seafoam Islands zone, it will have a 30% chance to spawn in the area with a level range of 39-44. This also makes Seafoam Islands the best place to Catch Combo Chain hunt Shiny Shellder or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Seafoam Islands30%39-44water4F
Seafoam Islands30%39-44water5F
Seafoam Islands30%39-44water6F
Seafoam Islands30%39-44water7F
Seafoam Islands1%39-44normal4F
Seafoam Islands1%39-44normal5F
Seafoam Islands1%39-44normal6F
Seafoam Islands1%39-44normal7F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Shellder.

Best Nature for Shellder

We recommend a Lax Nature for Shellder, you can visit Madam Celadon to force encounter pokemon of Lax Nature.

NatureIncreasesDecreasesChoice 1Choice 2
LaxDefenseSp. DefYellowGreen
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Pokemon Lets Go Shellder Moves

Level Up Moves

Pokemon Let's Go Shellder Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
4WithdrawWaterNone--40--Raises the user's Defense by one stage.
9LeerNormalNone--30100%Lowers the target's Defense by one stage.
13Ice ShardIcePhysical4030100%deals damage and has a priority of +1. Moves with a higher priority always go first.
18SupersonicNormalNone--2055%Confuses the target.
22ClampWaterPhysical351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
27Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
31ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
36Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
40Shell SmashNormalNone--15--lowers the user's Defense and Special Defense by one stage each, while also raising Attack, Special Attack and Speed by two stages each.
45Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Shellder can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM4TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM28Tri AttackNormalSpecial8010100%Has a 20% chance to burn, freeze, or paralyze the target.
TM42Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
TM47SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
TM51BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM55Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.

Master Trainer

This Pokemon's Master Trainer is Shelly

Weak Against
Grass
2x
Electric
2x
Strong Against
Steel
1/2
Fire
1/2
Water
1/2
Ice
1/2