Special
Pivot
91Speed · Above Avg

Stats & Training

Nothing fancy in Rotom's spread. It leans special with Sp. Atk out front. And you'll get 2 Sp. Atk and Speed EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP50
D
Attack50
D
Defense77
C
Sp. Atk95
B
Sp. Def77
C
Speed91
B
Total440
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight0.3 kg
Base XP154
Abilities
LevitateTop Pick
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpA+1SpDSpe+1
Special Attack training target
Pokedex Entries
No Sun Moon entries available

Its electricity-like body can enter some kinds of machines and take control in order to make mischief.

Rotom Weakness

Rotom's Electric/Ghost typing leaves it vulnerable to Ground, Ghost, and Dark. It shrugs off Normal and Fighting-type attacks completely. The Electric/Ghost typing picks up 5 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Rotom leans toward special offense (base 95 Sp.Atk) instead of trying to wall anything.

Rotom Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Ghost, Dark
0.5x (Resist)Electric, Poison, Flying, Bug, Steel
0x (Immune)Normal, Fighting
Type ChartExcellent
3Weak
5Resist
3Immune
Score+5
4xCritical
None
¼xResist
None
How to Beat Rotom in Sun & Moon (Best Counters)
Chandelure
Chandelure
GhostFire
A
Ghost is super effective against RotomView Chandelure →

Sun & Moon Evolution

What you see is what you get. Rotom sits outside any evolution chain, so focus on the egg moves and no compatible partners from one egg group. Eggs are average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Rotom
#479Rotom
Does not evolve

Breeding

Challenging

Rotom is genderless and can only breed with Ditto. Part of the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Sun & Moon Rotom Best Moveset

Volt Switch keeps your team's momentum going. Rotom doesn't need to stay in long, Colbur Berry provides extra utility and flexible EVs make every visit count. Hex threatens on the way out. Levitate adds passive value.

Best Build

Experimental
Ability
Levitate
Item
Colbur BerryRECOVERY
Best Nature for Rotom
Timid+SPE

Rotom best EVs are Speed and HP

EVs

Doubles Pivot Moveset

  • Volt SwitchSTAB
  • Will O Wisp
  • HexSTAB
  • DefogUtility

Moves

The level-up pool tells the story here. Rotom learns Uproar and Dream Eater naturally, plus enough variety that TMs feel like bonuses. Normal and Dark coverage and more extends the reach beyond that.

Level-Up Moves

Lv 1
Astonish
3010015Ghost
Lv 1
Charge
D20Electric
Lv 1
Confuse Ray
D10010Ghost
Lv 1
Discharge
C8010015Electric
Lv 1
Thunder Shock
4010030Electric
Lv 1
Thunder Wave
B9020Electric
Lv 1
Trick
C10010Psychic
Lv 8
Uproar
9010010Normal
Lv 15
Double Team
15Normal
Lv 22
Shock Wave
6020Electric
Lv 29
Ominous Wind
601005Ghost
Lv 36
Substitute
C10Normal
Lv 43
Electro Ball
D10010Electric
Lv 50
Hex
S6510010Ghost
Lv 57
Charge
D20Electric
Lv 64
Discharge
C8010015Electric

TM Moves

TM
TM57
Charge Beam
C509010Electric
TM100
Confide
D20Normal
TM97
Dark Pulse
B8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM42
Facade
D7010020Normal
TM21
Frustration
D10020Normal
TM10
Hidden Power
6010015Normal
TM16
Light Screen
C30Psychic
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM18
Rain Dance
C5Water
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM30
Shadow Ball
S8010015Ghost
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM46
Thief
D6010025Dark
TM25
Thunder
C1107010Electric
TM73
Thunder Wave
B9020Electric
TM24
Thunderbolt
A9010015Electric
TM06
Toxic
C9010Poison
TM72
Volt Switch
S7010020Electric
TM61
Will-O-Wisp
S8515Fire

Egg Moves

Rotom doesn't have any Egg moves

Tutor Moves

Rotom can't learn any Tutor moves

Transfer Moves

Gen
Gen 4
Endure+4
C10Normal
Gen 6
Flash
D10020Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Secret Power
7010020Normal
Gen 4
Sucker Punch+1
D701005Dark
Gen 4
Swift
D6020Normal

Event Moves

Evt
Event
Thunder Shock
4010030Electric

How to Get Rotom in Sun & Moon

Rotom doesn't appear in Sun & Moon. Transfer it from Diamond, Platinum, or Scarlet to add it to your collection. Check the source games below for encounter details.

Rotom is not available as a wild encounter in this game.

Catch in the wild in:

Then trade to Sun & Moon.

Also found in:

Rotom Guide

  • In Sun & Moon, watch for Garchomp (Ground), Gengar (Ghost), and Houndoom (Dark) when using Rotom. They all hit it super-effectively with STAB.

  • For Sun & Moon, it depends on your team. Rotom at 440 BST isn't a powerhouse, but the Electric/Ghost coverage might be exactly what you're missing.

  • In Sun & Moon, Rotom looks average on paper at 440 BST. But Levitate is why it sees play. Build around that and it pulls its weight. C-Tier pivot on our tier list. Volt Switch with Colbur Berry is the standard set.

  • Rotom gets Levitate. But Levitate is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Rotom is immune to Normal and Fighting moves. Free switch-in every time. Sp. Atk is the best stat at base 95. Dual typing means STAB coverage on both Electric and Ghost moves.

Game Availability

Debuting in Diamond & Pearl, Rotom appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.

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