Special
Balanced
91Speed · Above Avg

Stats & Training

Nothing fancy in Rotom's spread. It leans special with Sp. Atk out front. And you'll get 2 Sp. Atk and Speed EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP50
D
Attack50
D
Defense77
C
Sp. Atk95
B
Sp. Def77
C
Speed91
B
Total440
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight0.3 kg
Base XP154
Abilities
LevitateTop Pick
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpA+1SpDSpe+1
Special Attack training target
Pokedex Entries

One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities.

Rotom Weakness

Rotom's Electric/Ghost typing leaves it vulnerable to Ground, Ghost, and Dark. It shrugs off Normal and Fighting-type attacks completely. The Electric/Ghost typing picks up 5 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Rotom leans toward special offense (base 95 Sp.Atk) instead of trying to wall anything.

Rotom Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Ghost, Dark
0.5x (Resist)Electric, Poison, Flying, Bug, Steel
0x (Immune)Normal, Fighting
Type ChartExcellent
3Weak
5Resist
3Immune
Score+5
4xCritical
None
¼xResist
None
How to Beat Rotom in Sword & Shield (Best Counters)
Hippowdon
Hippowdon
Ground
A
Available Moves
Moves
  • EarthquakeLv. 44
  • DigTM15
  • CrunchLv. 20
  • Stomping TantrumTM98
Damage vs Rotom
Earthquake 2x
125-148%KO
Dig 2x
99-118%KO
Crunch 2x
66-78%
Stomping Tantrum 2x
95-113%KO
View Hippowdon builds →

Sword & Shield Evolution

What you see is what you get. Rotom sits outside any evolution chain, so focus on the egg moves and no compatible partners from one egg group. Eggs are average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Rotom
#479Rotom
Does not evolve

Breeding

Challenging

Rotom is genderless and can only breed with Ditto. Part of the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Sword & Shield Rotom Best Moveset

Discharge is the main STAB option after a Nasty Plot boost. Assault Vest gives Rotom a special bulk boost with no status moves allowed to survive the setup turn, and max Sp. Atk and Speed EVs make the boosted hits count. Double STAB catches resists.

Best Build

Experimental
Ability
Levitate
Item
Assault VestBULK
Best Nature for Rotom
Timid+SPE

Rotom best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Dark Pulse
  • DischargeSTAB
  • HexSTAB
  • Nasty Plot

Moves

The level-up pool is slim, so TMs matter here. Rotom's Normal and Dark coverage all comes from technical machines, built on top of Thunder and Poltergeist for same-type damage. Uproar and Foul Play are the payoff moves.

Level-Up Moves

Lv 1
Astonish
3010015Ghost
Lv 1
Double Team
15Normal
Lv 5
Thunder Shock
4010030Electric
Lv 10
Confuse Ray
D10010Ghost
Lv 15
Charge
D20Electric
Lv 20
Electro Ball
D10010Electric
Lv 25
Thunder Wave
S9020Electric
Lv 30
Shock Wave
C6020Electric
Lv 35
Hex
S6510010Ghost
Lv 40
Substitute
C10Normal
Lv 45
Trick
S10010Psychic
Lv 50
Discharge
S8010015Electric
Lv 55
Uproar
C9010010Normal

TM Moves

TM
TR83
Ally Switch+2
C15Psychic
TR58
Dark Pulse
S8010015Dark
TM93
Eerie Impulse
D10015Electric
TM90
Electric Terrain
D10Electric
TR80
Electro Ball
D10010Electric
TM82
Electroweb
C559515Electric
TR26
Endure+4
C10Normal
TM39
Facade
D7010020Normal
TR81
Foul Play
D9510015Dark
TM41
Helping Hand+5
C20Normal
TM77
Hex
S6510010Ghost
TR42
Hyper Voice
C9010010Normal
TM17
Light Screen
C30Psychic
TR68
Nasty Plot
S20Dark
TM25
Protect+4
C10Normal
TM33
Rain Dance
C5Water
TM18
Reflect
S20Psychic
TM21
Rest
C10Psychic
TM76
Round
D6010015Normal
TR33
Shadow Ball
C8010015Ghost
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TR82
Stored Power
D2010010Psychic
TR20
Substitute
C10Normal
TM34
Sunny Day
C5Fire
TM40
Swift
D6020Normal
TM23
Thief
D6010025Dark
TR09
Thunder
C1107010Electric
TM14
Thunder Wave
S9020Electric
TR08
Thunderbolt
B9010015Electric
TR38
Trick
S10010Psychic
TR35
Uproar
C9010010Normal
TM80
Volt Switch
C7010020Electric
TM38
Will-O-Wisp
C8515Fire

Egg Moves

Rotom doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Poltergeist
C110905Ghost
Tutor
Rising Voltage
C7010020Electric

Sword & Shield Rotom Locations

Rotom tops out at low spawn rates across 4 locations in endgame routes. The encounters below are sorted by rate so you can see exactly what you're working with.

Best Locations to Catch Rotom in Sword & Shield

4 spots to find Rotom at Lv. 55-58 via walking. Not all of them exist in both Shield and Sword versions, so filter by your copy below.

Lake of Outrage
ShieldOverworld Lv.55-58 Water
2%Post
Thunderstorm
Lake of Outrage
ShieldOverworld Lv.55-58 Water
2%Post
Raining
Lake of Outrage
SwordOverworld Lv.55-58 Water
2%Post
Thunderstorm
Lake of Outrage
SwordOverworld Lv.55-58 Water
2%Post
Raining

Rotom Guide

  • In Sword & Shield, watch for Garchomp (Ground), Gengar (Ghost), and Houndoom (Dark) when using Rotom. They all hit it super-effectively with STAB.

  • For Sword & Shield, it depends on your team. Rotom at 440 BST isn't a powerhouse, but the Electric/Ghost coverage might be exactly what you're missing.

  • In Sword & Shield, Rotom looks average on paper at 440 BST. But Levitate is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Dark Pulse with Assault Vest is the standard set.

  • Rotom gets Levitate. But Levitate is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Rotom is immune to Normal and Fighting moves. Free switch-in every time. Sp. Atk is the best stat at base 95. Dual typing means STAB coverage on both Electric and Ghost moves.

Game Availability

Debuting in Diamond & Pearl, Rotom appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.

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