Utility
Trick Room
40Speed · Very Slow

Stats & Training

Attack leads and HP gets almost nothing. That's Shedinja's stat line in a nutshell. 1 stats sit in respectable range, but the spread is brutal. Tough to catch and yields 2 HP EVs.

Base Stats
Below
HP1
F
Attack90
B
Defense45
D
Sp. Atk30
F
Sp. Def30
F
Speed40
D
Total236
Details
Catch Rate
Challenging45 / 255
Growth Rate
Erratic600,000 XP
Height0.8 m
Weight1.2 kg
Base XP83
Abilities
Wonder GuardTop Pick
Protects against damaging moves that are not super effective.
Wonder Guard: Only super effective hits
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries
No Sun Moon entries available

It is a discarded bug shell that came to life. Peering into the crack on its back is said to steal one’s spirit.

Shedinja Weakness

Shedinja is weak to Fire, Flying, Rock, Ghost, and Dark. On the flip side, it's immune to Normal and Fighting-type moves entirely. 4 resistances help offset the weaknesses. Wonder Guard makes Shedinja immune to all non-super-effective damage.

Shedinja Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Flying, Rock, Ghost, Dark
0.5x (Resist)Grass, Poison, Ground, Bug
0x (Immune)Normal, Fighting
Type ChartGood
5Weak
4Resist
2Immune
Score0
4xCritical
None
¼xResist
None
How to Beat Shedinja in Sun & Moon (Best Counters)
Incineroar
Incineroar
FireDark
A
Obtain MethodEvolve Litten (Iki Town Gift)
Available Moves
Moves
  • OverheatTM50
  • Flare BlitzLv. 55
  • Fire BlastTM38
  • FlamethrowerTM35
Damage vs Shedinja
Overheat 2x
388-458%KO
Flare Blitz 2x
372-438%KO
Fire Blast 2x
328-387%KO
Flamethrower 2x
271-320%KO
View Incineroar builds →

Sun & Moon Evolution

Nincada's line splits into 2 evolutions, and Shedinja is a unique condition. Each sibling form needs a different method to obtain. Breed through Nincada to get eggs. Ninjask has 220 more total stats, but Shedinja makes up for it with a stronger Attack gain (+45 from Nincada). View every chain in the Evolution Chart.

How to Evolve

2 Evolutions
Stat Comparison 3 Stages
Nincada
BugGround
Ninjask
BugFlying
Shedinja
BugGhost
HP
31
61+30
1-30
ATK
45
90+45
90+45
DEF
90
45-45
45-45
SP.ATK
30
50+20
30
SP.DEF
30
50+20
30
SPE
40
160+120
40
BST
266D-Tier
456C-Tier+190
236C-Tier-30
ROLE
Balanced
Pivot
Trick Room
TYPE
Utility
Physical
Physical

Breeding

Challenging

Shedinja is genderless — breed with Ditto to produce Nincada eggs. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
8moves

Sun & Moon Shedinja Best Moveset

utility options is what separates a good sweep from a wasted boost. After Swords Dance, Shedinja threatens a wide range with max Attack and Speed EVs and Focus Sash backing every hit.

Best Build

Experimental
Ability
Wonder Guard
Item
Focus SashSURVIVAL
Best Nature for Shedinja
Jolly+SPE

Shedinja best EVs are Attack and Speed

EVs

Doubles Physical Setup Sweeper Moveset

  • ProtectFAST +4
  • ToxicUtility
  • Swords Dance
  • MimicUtility

Recommended Teammates

Moves

Egg moves make a real difference. Shedinja gets Bug Bite and Bug Buzz exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 8 types rounds out the picture alongside Phantom Force and Bug Buzz.

Level-Up Moves

Lv 1
Absorb
4010025Grass
Lv 1
Harden
D30Normal
Lv 1
Sand Attack
10015Ground
Lv 1
Scratch
4010035Normal
Lv 5
Absorb
4010025Grass
Lv 9
Sand Attack
10015Ground
Lv 13
Fury Swipes
188015Normal
Lv 17
Spite
D10010Ghost
Lv 21
Shadow Sneak+1
S4010030Ghost
Lv 25
Mind Reader
5Normal
Lv 29
Confuse Ray
D10010Ghost
Lv 33
Shadow Ball
D8010015Ghost
Lv 37
Grudge
5Ghost
Lv 41
Heal Block
10015Psychic
Lv 45
Phantom Force
B9010010Ghost

TM Moves

TM
TM40
Aerial Ace
D6020Flying
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM85
Dream Eater
D10010015Psychic
TM42
Facade
C7010020Normal
TM54
False Swipe
4010040Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
D150905Normal
TM28
Leech Life
C8010010Bug
TM17
Protect+4
S10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM37
Sandstorm
D10Rock
TM30
Shadow Ball
D8010015Ghost
TM65
Shadow Claw
A7010015Ghost
TM88
Sleep Talk
C10Normal
TM22
Solar Beam
D20010010Grass
TM90
Substitute
A10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM46
Thief
D6010025Dark
TM06
Toxic
A9010Poison
TM61
Will-O-Wisp
A8515Fire
TM81
X-Scissor
A8010015Bug

Egg Moves

Egg
Egg
Bug Bite
C6010020Bug
Egg
Bug Buzz
D9010010Bug
Egg
Endure+4
B10Normal
Egg
Feint Attack
D6020Dark
Egg
Final Gambit
D1005Fighting
Egg
Gust
D4010035Flying
Egg
Night Slash
A7010015Dark
Egg
Silver Wind
D601005Bug

Tutor Moves

Shedinja can't learn any Tutor moves

Reminder Moves

Rem
Rem
Bide+1
10Normal
Rem
Dig
C8010010Ground
Rem
False Swipe
4010040Normal
Rem
Metal Claw
D509535Steel
Rem
Mud-Slap
D2010010Ground

Transfer Moves

Gen
Gen 6
Cut
509530Normal
Gen 3
Double-Edge
A12010015Normal
Gen 6
Flash
D10020Normal
Gen 4
Fury Cutter
D409520Bug
Gen 6
Hone Claws
C15Dark
Gen 3
Mimic
B10Normal
Gen 4
Natural Gift
10015Normal
Gen 6
Secret Power
7010020Normal
Gen 4
String Shot
9540Bug
Gen 6
Struggle Bug
D5010020Bug
Gen 4
Sucker Punch+1
C701005Dark

How to Get Shedinja in Sun & Moon

Shedinja isn't available in the wild in Sun & Moon. Start by transferring Nincada from Ruby, Emerald, or Brilliant Diamond. The evolution path from Nincada to Shedinja is covered in the steps below.

How to Obtain Shedinja in Sun & Moon

  1. Shedinja
    Step 2Shedinja

Shedinja Guide

  • In Sun & Moon, Shedinja's biggest threats include Arcanine (Fire), Salamence (Flying), and Golem (Rock), all carrying super-effective STAB moves. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 40 Speed, Shedinja won't outrun any of these threats so switching to a resist is usually the safer play.

  • In Sun & Moon, Nincada evolves into Shedinja at level 20. Shedinja is the final evolution in a 3-stage line starting from Nincada.

  • Honestly, in Sun & Moon Shedinja is a tough sell at 236 BST. Plenty of stronger Bug/Ghost options exist. Fun pick, not a practical one.

  • In Sun & Moon, Wonder Guard changes the entire equation for Shedinja. The 236 BST doesn't tell the full story. Ranked C-Tier as a trick room. Protect with Focus Sash is the standard set.

  • Wonder Guard is what you want on Shedinja. Every competitive set worth running is built with that ability in mind.

Game Availability

Available in 14 titles since its debut in Ruby & Sapphire, Shedinja spans 8 generations of Pokemon games. It's accessible through wild encounters in a solid number of games.

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