Stats & Training
Defense and Attack carry most of Kommo-o's stat budget. HP's the obvious dump stat. Tough to catch and yields 3 Defense EVs. Follows a slow 1.25M XP grind.
When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
Kommo-o Weakness
Kommo O is weak to Fairy, Ice, Flying, Psychic, and Dragon. Watch out for Fairy attacks, those deal 4x damage. With 7 resistances, the defensive profile is strong. Kommo O's overall bulk (75/125/105) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 4x (Critical) | Fairy |
| 2x (Weak) | Ice, Flying, Psychic, Dragon |
| 0.5x (Resist) | Fire, Water, Electric, Grass, Bug, Rock, Dark |
Mimikyu GhostFairy | A | |
Available Moves Moves
Damage vs Kommo O View Mimikyu builds →Play Rough 4x109-128%KO Psychic 2x27-32% Dazzling Gleam 4x71-84% | ||
Tapu Lele PsychicFairy | A | |
Obtain MethodRuins Of Life Interact Encounter Available Moves Moves
Damage vs Kommo O View Tapu Lele builds →Moonblast 4x177-208%KO Psychic 2x83-98% Psyshock 2x75-88% Extrasensory 2x75-88% | ||
Klefki SteelFairy | B | |
Available Moves Moves
Damage vs Kommo O View Klefki builds →Play Rough 4x98-116%KO Psychic 2x37-44% Psyshock 2x34-40% Dazzling Gleam 4x102-120%KO | ||
Carbink RockFairy | C | |
Available Moves Moves
Damage vs Kommo O View Carbink builds →Moonblast 4x85-100%KO Psychic 2x27-32% Dazzling Gleam 4x71-84% | ||
Comfey Fairy | C | |
Available Moves Moves
Damage vs Kommo O View Comfey builds →Play Rough 4x71-84% Dazzling Gleam 4x102-120%KO Acrobatics 2x15-19% Draining Kiss 4x64-76% | ||
A | ||
Recommended Build AbilityFlashfire ItemLeftovers NatureCalm Moves View Heatran builds →
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A | ||
Recommended Build AbilityIntimidate ItemAssault Vest NatureAdamant Moves
Damage vs Kommo O View Incineroar builds →Flare Blitz28-33% Knock Off15-18% U Turn11-13% | ||
B | ||
Recommended Build AbilitySand Stream ItemFocus Sash NatureAdamant Moves
Damage vs Kommo O View Tyranitar builds →Crunch21-25% Rock Slide20-23% | ||
B | ||
Recommended Build AbilityNatural Cure ItemEviolite NatureBold Moves View Chansey builds →
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B | ||
Recommended Build AbilityNatural Cure ItemLeftovers NatureBold Moves View Blissey builds →
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Sun & Moon Evolution
End of the line. Kommo O caps a three-stage chain that started at Jangmo O. Breeding produces the base form, and eggs are takes forever to hatch. Defense grew the most through evolution (+60 over Jangmo O), and Kommo O peaks at 600 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Kommo-o to get Jangmo O eggs using 57 partners from the Dragon egg group. Notable egg moves include Counter, Dragon Breath, Reversal.
Sun & Moon Kommo-o Best Moveset
Kommo O runs Dragon Dance to boost before sweeping. Bulletproof and Jolly nature shape the build, with max Attack and Speed EVs to capitalize after one turn of setup, plus the remaining moves to back it up.
Best Build
Kommo-o best EVs are Attack and Speed
Physical Setup Sweeper Moveset
- Clanging Scales
- Close Combat
- Drain Punch
- Dragon Dance
Recommended Teammates
Doubles Special Sweeper Moveset
- Clanging Scales
- Flamethrower
- Protect
- Substitute
Recommended Teammates
Moves
The TM pool is where it gets interesting. Coverage across 10 types means almost nothing walls Kommo O cleanly, with Draco Meteor and Outrage anchoring the STAB side. Matchup flexibility isn't a problem.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
How to Get Kommo-o in Sun & Moon
moderate rates across 2 locations for Kommo-o in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Kommo-o in Sun & Moon
The path to Kommo-o starts with Jangmo-o at Lv. 41-44 via walking encounters. 3 catchable stages total, with locations listed for each one below.
Step 1Catch Jangmo-oVast Poni Canyon - OutsideSunGrass Lv.41-445%LateVast Poni Canyon - OutsideMoonGrass Lv.41-445%Late
Step 2Catch or Evolve Hakamo-oVast Poni Canyon - OutsideSunGrass Lv.41-44LateSOS from Jangmo-oVast Poni Canyon - OutsideMoonGrass Lv.41-44LateSOS from Jangmo-oor evolve from Jangmo-o (Step 1)
Step 3Kommo-o ✓Vast Poni Canyon - OutsideSunGrass Lv.41-44LateSOS from Jangmo-oVast Poni Canyon - OutsideMoonGrass Lv.41-44LateSOS from Jangmo-oor evolve from Hakamo-o (Step 2)
Kommo-o Guide
For Sun & Moon, we rate Kommo-o B-Tier: a solid option in Sun & Moon for the right team. At 600 BST, it fits the tank role. Clangingscales with Kommoniumz is the standard set.
In Sun & Moon, Kommo-o's biggest threats include Mimikyu (Fairy), Kyurem (Ice), and Talonflame (Flying), all carrying super-effective STAB moves. Mimikyu is the most dangerous since Fairy moves deal 4x damage. Psychic and Dragon-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Kommo-o has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.
Bulletproof is the go-to ability for Kommo-o. It protects against bullet, ball, and bomb-based moves. Its hidden ability Overcoat can work in specific setups. Soundproof is the other option. Pick based on what your team needs.
Base 85 Speed is workable. Faster than some, slower than many. On offense, Kommo-o is a special attacker with base 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a tank.
In Sun & Moon, the best way to handle Kommo-o: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.
Game Availability
Kommo O joined the series in Sun & Moon and has been available in 4 titles so far. With 4 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SMDebut

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
