Special
Tank
85Speed · Above Avg

Stats & Training

Defense and Attack carry most of Kommo-o's stat budget. HP's the obvious dump stat. Tough to catch and yields 3 Defense EVs. Follows a slow 1.25M XP grind.

Base Stats
Legend
HP75
C
Attack110
B
Defense125
A
Sp. Atk100
B
Sp. Def105
B
Speed85
C
Total600
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.6 m
Weight78.2 kg
Base XP270
Abilities
BulletproofTop Pick
Protects against bullet, ball, and bomb-based moves.
Soundproof
Protects against sound-based moves.
OvercoatHANiche
Protects against damage from weather.
EV Yield
HPAtkDef+3SpASpDSpe
Strong Defense training target
Pokedex Entries

When it howls after finishing off its prey, the metallic sounds of its celebrating comrades can be heard from all around.

Kommo-o Weakness

Kommo O is weak to Fairy, Ice, Flying, Psychic, and Dragon. Watch out for Fairy attacks, those deal 4x damage. With 7 resistances, the defensive profile is strong. Kommo O's overall bulk (75/125/105) lets it take a hit or two from most weaknesses before going down.

Kommo O Weakness and Resistance Chart
DamageTypes
4x (Critical)Fairy
2x (Weak)Ice, Flying, Psychic, Dragon
0.5x (Resist)Fire, Water, Electric, Grass, Bug, Rock, Dark
Type ChartFragile
5Weak
7Resist
0Immune
Score-5
4xCritical
¼xResist
None
0xImmune
None
How to Beat Kommo O in Ultra Sun & Ultra Moon (Best Counters)
Mimikyu
Mimikyu
GhostFairy
A
Obtain MethodHeahea Beach Gift
Available Move
Moves
  • Play RoughLv. 46
Damage vs Kommo O
Play Rough 4x
109-128%KO
View Mimikyu builds →

Ultra Sun & Ultra Moon Evolution

End of the line. Kommo O caps a three-stage chain that started at Jangmo O. Breeding produces the base form, and eggs are takes forever to hatch. Defense grew the most through evolution (+60 over Jangmo O), and Kommo O peaks at 600 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Jangmo-o
Dragon
Hakamo-o
DragonFighting
Kommo-o
DragonFighting
HP
45
55+10
75+20
ATK
55
75+20
110+35
DEF
65
90+25
125+35
SP.ATK
45
65+20
100+35
SP.DEF
45
70+25
105+35
SPE
45
65+20
85+20
BST
300D-Tier
420D-Tier+120
600B-Tier+180
ROLE
Balanced
Balanced
Tank
TYPE
Utility
Physical
Mixed

Breeding

Moderate

Breed with Kommo-o to get Jangmo O eggs using 57 partners from the Dragon egg group. Notable egg moves include Counter, Dragon Breath, Reversal.

Egg Groups
Dragon
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
3moves
Breed With (best first)
gyaradoscharizardkingdrasceptileflygonmiloticnoivernaltariascraftydragalgehelioliskarbok

Ultra Sun & Ultra Moon Kommo-o Best Moveset

Kommo O runs Dragon Dance to boost before sweeping. Bulletproof and Jolly nature shape the build, with max Attack and Speed EVs to capitalize after one turn of setup, plus the remaining moves to back it up.

Best Build

Highly recommended
Ability
Bulletproof
Item
Kommoniumz
Best Nature for Kommo-o
Jolly+SPE

Kommo-o best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • Clanging ScalesSTAB
  • Close CombatSTAB
  • Drain PunchSTAB
  • Dragon DanceSTAB

Recommended Teammates

Moves

The TM pool is where it gets interesting. Coverage across 13 types means almost nothing walls Kommo O cleanly, with Focus Punch and Draco Meteor anchoring the STAB side. Matchup flexibility isn't a problem.

Level-Up Moves

Lv 1
Autotomize
D15Steel
Lv 1
Belly Drum
C10Normal
Lv 1
Bide+1
10Normal
Lv 1
Clanging Scales
S1101005Dragon
Lv 1
Leer
10030Normal
Lv 1
Protect+4
A10Normal
Lv 1
Sky Uppercut
859015Fighting
Lv 1
Tackle
4010035Normal
Lv 5
Leer
10030Normal
Lv 9
Bide+1
10Normal
Lv 13
Protect+4
A10Normal
Lv 17
Dragon Tail-6
C609010Dragon
Lv 21
Scary Face
10010Normal
Lv 25
Headbutt
C7010015Normal
Lv 29
Work Up
C30Normal
Lv 33
Screech
8540Normal
Lv 38
Iron Defense
C15Steel
Lv 43
Dragon Claw
B8010015Dragon
Lv 51
Noble Roar
10030Normal
Lv 59
Dragon Dance
A20Dragon
Lv 67
Outrage
B12010010Dragon
Lv 75
Close Combat
A1201005Fighting

TM Moves

TM
TM40
Aerial Ace
C6020Flying
TM45
Attract
C10015Normal
TM31
Brick Break
B7510015Fighting
TM59
Brutal Swing
C6010020Dark
TM08
Bulk Up
C20Fighting
TM78
Bulldoze
C6010020Ground
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM02
Dragon Claw
B8010015Dragon
TM82
Dragon Tail-6
C609010Dragon
TM26
Earthquake
B10010010Ground
TM49
Echoed Voice
D4010015Normal
TM42
Facade
C7010020Normal
TM54
False Swipe
4010040Normal
TM35
Flamethrower
S9010015Fire
TM91
Flash Cannon
C8010010Steel
TM56
Fling
D10010Dark
TM52
Focus Blast
B120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM66
Payback
5010010Dark
TM84
Poison Jab
B8010020Poison
TM17
Protect+4
A10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM05
Roar-6
C20Normal
TM69
Rock Polish
C20Rock
TM80
Rock Slide
C759010Rock
TM39
Rock Tomb
C609515Rock
TM48
Round
C6010015Normal
TM20
Safeguard
C25Normal
TM37
Sandstorm
D10Rock
TM65
Shadow Claw
C7010015Ghost
TM88
Sleep Talk
C10Normal
TM90
Substitute
A10Normal
TM87
Swagger
D8515Normal
TM75
Swords Dance
C20Normal
TM12
Taunt
C10020Dark
TM06
Toxic
C9010Poison
TM01
Work Up
C30Normal
TM81
X-Scissor
C8010015Bug

Egg Moves

Egg
Egg
Counter-5
D10020Fighting
Egg
Dragon Breath
6010020Dragon
Egg
Reversal
D10015Fighting

Tutor Moves

Tut
Tutor
Aqua Tail
C909010Water
Tutor
Draco Meteor
B130905Dragon
Tutor
Dragon Pulse
B8510010Dragon
Tutor
Drain Punch
A7510010Fighting
Tutor
Dual Chop
409015Dragon
Tutor
Endeavor
D1005Normal
Tutor
Fire Punch
C7510015Fire
Tutor
Focus Punch-3
B15010020Fighting
Tutor
Hyper Voice
C9010010Normal
Tutor
Ice Punch
B7510015Ice
Tutor
Iron Defense
C15Steel
Tutor
Iron Head
C8010015Steel
Tutor
Iron Tail
C1007515Steel
Tutor
Laser Focus
30Normal
Tutor
Low Kick
D10020Fighting
Tutor
Outrage
B12010010Dragon
Tutor
Shock Wave
6020Electric
Tutor
Snore
5010015Normal
Tutor
Stealth Rock
C20Rock
Tutor
Stomping Tantrum
C7510010Ground
Tutor
Superpower
B1201005Fighting
Tutor
Thunder Punch
C7510015Electric
Tutor
Uproar
9010010Normal
Tutor
Water Pulse
C6010020Water

Reminder Moves

Rem
Rem
Sky Uppercut
859015Fighting

How to Get Kommo-o in Ultra Sun & Ultra Moon

moderate rates for Kommo-o across 3 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Where To Catch Kommo-o in Ultra Sun & Ultra Moon

The path to Kommo-o starts with Jangmo-o at Lv. 43-50 via walking and gift encounters. 3 catchable stages total, with locations listed for each one below.

  1. Jangmo-o
    Step 1Catch Jangmo-o
    Vast Poni Canyon - Outside
    Ultra SunGrass Lv.43-46
    5%Late
    Vast Poni Canyon - Outside
    Ultra MoonGrass Lv.43-46
    5%Late
  2. Hakamo-o
    Step 2Catch or Evolve Hakamo-o
    Vast Poni Canyon - Outside
    Ultra SunGrass Lv.43-46
    Late
    SOS from Jangmo-o
    Vast Poni Canyon - Outside
    Ultra MoonGrass Lv.43-46
    Late
    SOS from Jangmo-o
    or evolve from Jangmo-o (Step 1)
  3. Kommo-o
    Step 3Kommo-o
    Vast Poni Canyon - Outside
    Ultra MoonGrass Lv.43-46
    Late
    SOS from Jangmo-o
    Vast Poni Canyon - Outside
    Ultra SunGrass Lv.43-46
    Late
    SOS from Jangmo-o
    Heahea Beach
    Ultra MoonGift from NPC Lv.50 Water
    Post
    Totem gift (100 stickers)
    or evolve from Hakamo-o (Step 2)

Kommo-o Guide

  • For Ultra Sun & Ultra Moon, we rate Kommo-o B-Tier: a solid option in Ultra Sun & Ultra Moon for the right team. At 600 BST, it fits the tank role. Clangingscales with Kommoniumz is the standard set.

  • In Ultra Sun & Ultra Moon, Kommo-o's biggest threats include Mimikyu (Fairy), Kyurem (Ice), and Talonflame (Flying), all carrying super-effective STAB moves. Mimikyu is the most dangerous since Fairy moves deal 4x damage. Psychic and Dragon-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Kommo-o has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Bulletproof is the go-to ability for Kommo-o. It protects against bullet, ball, and bomb-based moves. Its hidden ability Overcoat can work in specific setups. Soundproof is the other option. Pick based on what your team needs.

  • Base 85 Speed is workable. Faster than some, slower than many. On offense, Kommo-o is a special attacker with base 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a tank.

  • In Ultra Sun & Ultra Moon, the best way to handle Kommo-o: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.

Game Availability

Kommo O joined the series in Sun & Moon and has been available in 4 titles so far. With 4 generations of appearances, it's established itself despite the later start.

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