Utility
Wallbreaker
70Speed · Below Avg

Stats & Training

Hoopa's all-in on Sp. Atk at the expense of Defense. The special lean is obvious from the bars. Yields 3 Sp. Atk EVs and follows a slow 1.25M XP grind.

Base Stats
Legend
HP80
C
Attack110
B
Defense60
C
Sp. Atk150
S
Sp. Def130
A
Speed70
C
Total600
Details
Catch Rate
Legendary3 / 255
Growth Rate
Slow1.25M XP
Height0.5 m
Weight9.0 kg
Base XP300
Abilities
MagicianTop Pick
Steals the target's held item when the bearer uses a damaging move.
EV Yield
HPAtkDefSpA+3SpDSpe
Strong Special Attack training target
Pokedex Entries
No Sun Moon entries available

In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.

Hoopa Weakness

Hoopa is weak to Ghost and Dark. Watch out for Ghost and Dark attacks, those deal 4x damage. On the flip side, it's immune to Normal and Fighting-type moves entirely. Hoopa's special bulk (base 130 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Hoopa Weakness and Resistance Chart
DamageTypes
4x (Critical)Ghost, Dark
0.5x (Resist)Poison, Psychic
0x (Immune)Normal, Fighting
Type ChartGood
2Weak
2Resist
2Immune
Score0
4xCritical
2xWeak
None
½xResist
¼xResist
None
How to Beat Hoopa in Sun & Moon (Best Counters)
Incineroar
Incineroar
FireDark
A
Dark deals 4x damage to HoopaView Incineroar →

Sun & Moon Evolution

Hoopa is a mythical Psychic/Ghost type with 600 total stats. No evolution, no breeding. You get one through events or special distribution. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Hoopa
#720Hoopa
Does not evolve

Breeding

Unavailable
Undiscovered egg group

Sun & Moon Hoopa Best Moveset

Magoberry buys the setup turn. Hoopa clicks Nasty Plot, then starts cleaning with Shadow Ball and utility options. Modest nature with max Sp. Atk and Speed EVs makes sure nothing tanks a boosted hit comfortably.

Best Build

Experimental
Ability
Magician
Item
Mago BerryRECOVERY
Best Nature for Hoopa
Modest+SPA

Hoopa best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Shadow BallSTAB
  • Focus Blast
  • Nasty Plot
  • SubstituteUtility

Moves

TMs define Hoopa's movepool. The natural moves cover basics with Dream Eater and Phantom Force, but the real versatility comes from technical machines giving it Fighting and Electric coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Ally Switch+2
C15Psychic
Lv 1
Confusion
5010025Psychic
Lv 1
Destiny Bond
C5Ghost
Lv 1
Hyperspace Hole
B805Psychic
Lv 1
Trick
C10010Psychic
Lv 6
Astonish
3010015Ghost
Lv 10
Magic Coat+4
C15Psychic
Lv 15
Light Screen
C30Psychic
Lv 19
Psybeam
6510020Psychic
Lv 25
Skill Swap
C10Psychic
Lv 29
Guard Split
D10Psychic
Lv 29
Power Split
10Psychic
Lv 35
Phantom Force
B9010010Ghost
Lv 46
Zen Headbutt
C809015Psychic
Lv 50
Trick Room-7
S5Psychic
Lv 50
Wonder Room
D10Psychic
Lv 55
Shadow Ball
S8010015Ghost
Lv 68
Nasty Plot
S20Dark
Lv 75
Psychic
B9010010Psychic
Lv 85
Hyperspace Hole
B805Psychic

TM Moves

TM
TM31
Brick Break
C7510015Fighting
TM04
Calm Mind
S20Psychic
TM57
Charge Beam
C509010Electric
TM100
Confide
D20Normal
TM97
Dark Pulse
B8010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
B10010015Psychic
TM63
Embargo
10015Dark
TM53
Energy Ball
S9010010Grass
TM42
Facade
C7010020Normal
TM56
Fling
D10010Dark
TM52
Focus Blast
S120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM86
Grass Knot
D10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM16
Light Screen
C30Psychic
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
B9010010Psychic
TM03
Psyshock
B8010010Psychic
TM60
Quash
10015Dark
TM18
Rain Dance
C5Water
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
C6010015Normal
TM20
Safeguard
C25Normal
TM30
Shadow Ball
S8010015Ghost
TM88
Sleep Talk
C10Normal
TM90
Substitute
S10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM12
Taunt
C10020Dark
TM46
Thief
C6010025Dark
TM73
Thunder Wave
C9020Electric
TM24
Thunderbolt
B9010015Electric
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM92
Trick Room-7
S5Psychic

Egg Moves

Hoopa doesn't have any Egg moves

Tutor Moves

Hoopa can't learn any Tutor moves

Transfer Moves

Gen
Gen 6
Flash
D10020Normal
Gen 6
Power-Up Punch
D4010020Fighting
Gen 6
Secret Power
7010020Normal

How to Get Hoopa in Sun & Moon

Hoopa is not available as a wild encounter in this game.

This is an event-exclusive or special distribution.

Hoopa Guide

  • In Sun & Moon, Hoopa is a Mythical Pokemon rated B-Tier. At 600 BST, it hits hard. It excels as a wallbreaker. Shadow Ball with Magoberry is the standard set.

  • In Sun & Moon, Hoopa's biggest threats include Gengar (Ghost) and Tyranitar (Dark), all carrying super-effective STAB moves. Gengar is the most dangerous since Ghost moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Magician is the go-to ability for Hoopa. It steals the target's held item when the bearer uses a damaging move. It's Hoopa's only ability.

  • In Sun & Moon, Hoopa fills the wallbreaker role. It's leaning toward the special side (base 150 Sp. Atk). Base 70 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • For Sun & Moon, the core moveset is Shadow Ball, Focus Blast, Nasty Plot, and Substitute. Shadow Ball leads at 25% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

As a Mythical Pokemon, Hoopa has limited availability — 6 games since its debut in X & Y. Typically obtained through special events or in-game quests rather than standard encounters.

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