Physical
Balanced
25Speed · Very Slow

Stats & Training

Nothing fancy in Makuhita's spread. It leans physical with HP out front. And you'll get 1 HP EV per KO for it. Follows a standard growth curve.

Base Stats
Below
HP72
C
Attack60
C
Defense30
F
Sp. Atk20
F
Sp. Def30
F
Speed25
F
Total237
Details
Catch Rate
Moderate180 / 255
Growth Rate
Fluctuating1.64M XP
Height1.0 m
Weight86.4 kg
Base XP47
Abilities
Thick Fat
Halves damage from fire and ice moves.
Guts
Increases Attack to 1.5× with a major status ailment.
Sheer ForceHANot in game
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Thick Fat reduces Fire/Ice to ½x
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entries

It loves to toughen up its body above all else. If you hear quaking rumbles in a cave, it is the sound of MAKUHITA undertaking strenuous training.

Emerald

Makuhita Weakness

Makuhita is weak to Flying and Psychic. Not many exploitable gaps in the Fighting typing defensive chart. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.

Makuhita Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic
0.5x (Resist)Bug, Rock, Dark
Type ChartAvg
2Weak
3Resist
0Immune
Score-1
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Makuhita in Emerald (Best Counters)
Skarmory
Skarmory
SteelFlying
A
Available Moves
Moves
  • FlyHM02
  • Air CutterLv. 29
  • Aerial AceTM40
  • PeckLv. 1
Damage vs Makuhita
Fly 2x
137-162%KO
Air Cutter 2x
91-108%KO
Aerial Ace 2x
91-108%KO
Peck 2x
56-66%
View Skarmory builds →

Emerald Evolution

Makuhita is the base form in a two-stage line leading to Hariyama. Check the evolution method below. A decent partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 237 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Makuhita
Fighting
Hariyama
Fighting
HP
72
144+72
ATK
60
120+60
DEF
30
60+30
SP.ATK
20
40+20
SP.DEF
30
60+30
SPE
25
50+25
BST
237D-Tier
474B-Tier+237
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical

Breeding

Easy

Breed Makuhita easily with 28 breeding partners from the Humanshape egg group. Pass egg moves like Counter, Cross Chop, Detect and 5 more to offspring.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gardevoircacturnevolbeatillumisespindacacneakirliaraltsalakazammachamphypnohariyama

Emerald Makuhita Best Moveset

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

Moves

Breeding opens up real options for Makuhita. Counter and Cross Chop come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Focus Punch and Cross Chop and coverage across 8 types.

Level-Up Moves

Lv 1
Focus Energy
D30Normal
Lv 1
Tackle
3510035Normal
Lv 4
Sand Attack
D10015Ground
Lv 10
Arm Thrust
1510020Fighting
Lv 13
Vital Throw-1
7010Fighting
Lv 19
Fake Out+3
D4010010Normal
Lv 22
Whirlwind-6
D20Normal
Lv 28
Knock Off
D6510020Dark
Lv 31
Smelling Salts
7010010Normal
Lv 37
Belly Drum
D10Normal
Lv 40
Endure+4
D10Normal
Lv 46
Seismic Toss
D10020Fighting
Lv 49
Reversal
D10015Fighting

TM Moves

TM
TM45
Attract
10015Normal
TM31
Brick Break
C7510015Fighting
TM08
Bulk Up
C20Fighting
TM28
Dig
6010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
C10010010Ground
TM42
Facade
D7010020Normal
TM01
Focus Punch-3
B15010020Fighting
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM43
Secret Power
7010020Normal
HM04
Strength
8010015Normal
TM11
Sunny Day
C5Fire
HM03
Surf
D9510015Water
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Counter-5
D10020Fighting
Egg
Cross Chop
C100805Fighting
Egg
Detect+4
5Fighting
Egg
Dynamic Punch
D100505Fighting
Egg
Feint Attack
6020Dark
Egg
Foresight
10040Normal
Egg
Helping Hand+5
20Normal
Egg
Revenge-4
6010010Fighting

Tutor Moves

Tut
Tutor
Body Slam
D8510015Normal
Tutor
Counter-5
D10020Fighting
Tutor
Double-Edge
C12010015Normal
Tutor
Dynamic Punch
D100505Fighting
Tutor
Endure+4
D10Normal
Tutor
Fire Punch
D7510015Fire
Tutor
Ice Punch
D7510015Ice
Tutor
Mega Kick
120755Normal
Tutor
Mega Punch
808520Normal
Tutor
Metronome
D10Normal
Tutor
Mimic
10Normal
Tutor
Mud-Slap
D2010010Ground
Tutor
Rock Slide
D759010Rock
Tutor
Seismic Toss
D10020Fighting
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal
Tutor
Substitute
C10Normal
Tutor
Swagger
9015Normal
Tutor
Thunder Punch
D7510015Electric

Emerald Makuhita Locations

high spawn rates in early-game routes across 4 locations. Makuhita's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations to Catch Makuhita in Emerald

You can find Makuhita through 4 walking encounters at Lv. 6-36. The list is sorted by game progression, so the earliest accessible spots show up first.

Granite Cave - 1F
Grass Lv.6-10 Cave
50%Early
Granite Cave - 1F Room 2
Grass Lv.6-10 Cave
50%Early
Granite Cave - B1F
Grass Lv.10-11 Cave
10%Early
Victory Road - 1F
Grass Lv.36 Cave
10%Late

Makuhita Guide

  • Makuhita evolves into Hariyama at level 24. One evolution, no branching. Solid jump from 237 BST.

  • Makuhita evolves into Hariyama at level 24. Takes some grinding. Plan your team around the mid-game wait.

  • In Emerald, For a casual playthrough, Makuhita works as a placeholder. Fighting coverage is useful early. The real payoff is Hariyama. That's where the stats start mattering.

  • Makuhita is catchable in Emerald. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 13 other games across the series.

Game Availability

Debuting in Ruby & Sapphire, Makuhita appears in 14 games across 8 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.

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