Physical
Sweeper
110Speed · Fast

Stats & Training

The stat budget goes to damage. Attack and Speed carry the offense, HP doesn't even come close. A Triple Bird Pokemon on a medium-fast 1M XP curve, worth 2 Attack EVs per KO.

Base Stats
Above
HP60
C
Attack110
B
Defense70
C
Sp. Atk60
C
Sp. Def60
C
Speed110
B
Total470
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.8 m
Weight85.2 kg
Base XP165
Abilities
Run Away
Ensures success fleeing from wild battles.
Early BirdPopular
Makes sleep pass twice as quickly.
Tangled FeetHAPopular
Doubles evasion when confused.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries

One of Doduo’s two heads splits to form a unique species. It runs close to 40 mph in prairies.

Dodrio Weakness

Electric, Ice, and Rock moves hit Dodrio for super-effective damage. The upside? Ground and Ghost-type moves can't touch it at all. At base 110 Speed, Dodrio outspeeds most threats and doesn't need to tank what it can outrun.

Dodrio Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock
0.5x (Resist)Grass, Bug
0x (Immune)Ground, Ghost
Type ChartGood
3Weak
2Resist
2Immune
Score+2
4xCritical
None
½xResist
¼xResist
None
0xImmune
How to Beat Dodrio in Let's Go Pikachu & Eevee (Best Counters)
Rhydon
Rhydon
GroundRock
C
Available Moves
Moves
  • Rock SlideLv. 48
  • Rock ThrowLv. 19
Damage vs Dodrio
Rock Slide 2x
107-127%KO
Rock Throw 2x
71-84%
View Rhydon builds →

Let's Go Pikachu & Eevee Evolution

Evolved from Doduo. Dodrio is the final form in this two-stage line. A small partner pool for breeding via one egg group. Eggs are average hatch time. Speed grew the most through evolution (+35 over Doduo), and Dodrio peaks at 470 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Doduo
NormalFlying
Dodrio
NormalFlying
HP
35
60+25
ATK
85
110+25
DEF
45
70+25
SP.ATK
35
60+25
SP.DEF
35
60+25
SPE
75
110+35
BST
310C-Tier
470B-Tier+160
ROLE
Balanced
Sweeper
TYPE
Physical
Physical
Breeding is not available in this game

Let's Go Pikachu & Eevee Dodrio Best Moveset

Dodrio leads with Focus Sash insurance. Even if it can't take a hit naturally, it'll survive long enough to deal early damage. Max Attack and Speed EVs go all-in on offense since bulk doesn't matter here.

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Moves

Leveling does the heavy lifting. Dodrio picks up Jump Kick and Thrash along the way, building toward a complete offensive set. TMs add Fighting coverage, but the foundation's already strong by then.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Mirror Move
A20Flying
Lv 1
Peck
D3510035Flying
Lv 1
Quick Attack+1
C4010030Normal
Lv 1
Rage
D2010020Normal
Lv 1
Supersonic
5520Normal
Lv 1
Tri Attack
C8010010Normal
Lv 5
Quick Attack+1
C4010030Normal
Lv 10
Rage
D2010020Normal
Lv 16
Fury Attack
D158520Normal
Lv 22
Agility
A30Psychic
Lv 27
Drill Peck
A8010020Flying
Lv 37
Swords Dance
B20Normal
Lv 48
Jump Kick
C1009510Fighting
Lv 59
Thrash
A12010010Normal

TM Moves

TM
TM12
Facade
B7010020Normal
TM14
Fly
B909515Flying
TM01
Headbutt
C7010015Normal
TM48
Hyper Beam
B150905Normal
TM07
Protect+4
C10Normal
TM09
Reflect
C20Psychic
TM05
Rest
C10Psychic
TM50
Roost
C10Flying
TM08
Substitute
C10Normal
TM02
Taunt
C10020Dark
TM27
Toxic
C9010Poison
TM28
Tri Attack
C8010010Normal

Egg Moves

Dodrio doesn't have any Egg moves

Tutor Moves

Dodrio can't learn any Tutor moves

How to Get Dodrio in Let's Go Pikachu & Eevee

6 encounter spots for Dodrio at moderate rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Dodrio in Let's Go Pikachu & Eevee

To get Dodrio, start by catching Doduo through walking encounters at Lv. 31-38. The chain covers 2 catchable stages before reaching the final form.

  1. Doduo
    Step 1Catch Doduo
    Route 16
    Let's Go EeveeGrass Lv.31-36 Route
    25%Late
    Route 16
    Let's Go PikachuGrass Lv.31-36 Route
    25%Late
    Route 17
    Let's Go EeveeGrass Lv.33-38 Route
    20%Late
    Route 17
    Let's Go PikachuGrass Lv.33-38 Route
    20%Late
    Route 18
    Let's Go PikachuGrass Lv.33-38 Route
    20%Late
    Route 18
    Let's Go EeveeGrass Lv.33-38 Route
    20%Late
  2. Dodrio
    Step 2Dodrio
    Route 18
    Let's Go PikachuGrass Lv.33-38 Route
    10%Late
    Route 18
    Let's Go EeveeGrass Lv.33-38 Route
    10%Late
    Route 16
    Let's Go EeveeGrass Lv.31-36 Route
    5%Late
    Route 16
    Let's Go PikachuGrass Lv.31-36 Route
    5%Late
    Route 17
    Let's Go EeveeGrass Lv.33-38 Route
    5%Late
    Route 17
    Let's Go PikachuGrass Lv.33-38 Route
    5%Late
    or evolve from Doduo (Step 1)

Dodrio Guide

  • For Let's Go Pikachu & Eevee, we rate Dodrio C-Tier: a niche pick in Let's Go Pikachu & Eevee's meta. At 470 BST, it fits the sweeper role. Drill Peck with Focus Sash is the standard set.

  • In Let's Go Pikachu & Eevee, watch for Raikou (Electric), Lapras (Ice), and Aerodactyl (Rock) when using Dodrio. They all hit it super-effectively with STAB. Dodrio's base 110 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Run Away ensures success fleeing from wild battles. That's the one you want on Dodrio. Tangled Feet is the hidden ability. Niche, but it has its uses. Early Bird works too if your team needs something different.

  • Base 110 Speed lets it outrun most of the field. On offense, Dodrio is a physical attacker with base 110 Attack. Best used as a sweeper.

  • For Let's Go Pikachu & Eevee, Dodrio has answers, but so do you. Priority moves (Mach Punch, Aqua Jet, Ice Shard) bypass its speed. Bulky walls that resist its STAB also shut it down.

Game Availability

One of the original 151, Dodrio has appeared in 19 games — most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback