
Stoutland Best Moveset
Sand doubles 80 Speed to 160 through AbilitySand Rush, and 110 Attack behind Normal TermStab hits hard physically. AbilityIntimidate offers the alternate defensive support path. The moveset functions in sand teams but E-tier because Normal coverage has no super-effective targets and without sand the Speed is below average.
Sand Rush doubled Speed in sandstorm in Gen V (Black & White). 110 Attack at doubled Speed swept. The sand setter was the requirement.
Best Moves
Best Build
Stoutland best EVs are Attack and Speed
Physical Sweeper Moveset
- Return
- Crunch
- Superpower
- Facade
Recommended Teammates
Scrappy hit Ghost-types with Normal STAB in Gen VI (X & Y). Return from 110 Attack with Scrappy STAB hit everything. Sand Rush stayed strong.
Physical Sweeper Moveset
- Superpower
- Crunch
- Return
- Ice Fang
Recommended Teammates
Intimidate as an alternative to Sand Rush in Gen VII (Sun & Moon). Three gens steady. Versatile but never dominant.
Bulky Support Moveset
- Superpower
- Wild Charge
- Facade
- Retaliate
Recommended Teammates
Sand support required dedicated teambuilding in Gen VIII (Sword & Shield). Without sand, 80 Speed and 110 Attack weren't enough alone.
Utility Moveset
- Play Rough
- Stomping Tantrum
- Thunder Wave
- Toxic
Recommended Teammates
Stoutland Weakness
Stoutland is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. With 85 HP and balanced defenses, Stoutland can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
What is Stoutland Weak Against
GoodBest Pokemon Against Stoutland
Machamp threatens a KO with Close Combat (151-178%).
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureRelaxed Moves
Damage vs Stoutland View Alomomola builds →Flip Turn12-14% Scald10-12% | ||
Machamp Fighting | B | |
Recommended Build AbilityNoguard ItemFlame Orb NatureAdamant Moves
Damage vs Stoutland View Machamp builds →Bullet Punch17-20% Close Combat 2x151-178%KO Stone Edge42-50% | ||
Recommended Build AbilityIntimidate ItemRocky Helmet NatureJolly Moves View Landorus-Therian builds →
| ||
Evolution
End of the line. Stoutland caps a three-stage chain that started at Lillipup. Breeding produces the base form, and eggs are quick to hatch. Attack grew the most through evolution (+50 over Lillipup), and Stoutland peaks at 500 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Stoutland to get Lillipup eggs easily using 278 partners from the Ground egg group.
How to Get Stoutland
Can't catch Stoutland directly. Start with Lillipup at solid rates from the locations below, then evolve at level 32. The 3-stage chain from Lillipup to Stoutland is where the leveling time goes.
How to Obtain Stoutland in SwSh
Lillipup is your first catch on the way to Stoutland. You'll find walking encounters from Lv. 10-21 across 36 total spots in the chain.
Step 1Catch LillipupTraining LowlandsLv.10-15OverworldShieldRate 56%SnowstormTraining LowlandsLv.10-15OverworldShieldRate 56%Heavy FogTraining LowlandsLv.10-15OverworldShieldRate 56%SnowingTraining LowlandsLv.10-15OverworldShieldRate 56%Normal WeatherTraining LowlandsLv.13-18OverworldSwordRate 56%Normal WeatherTraining LowlandsLv.13-18OverworldSwordRate 56%SnowstormTraining LowlandsLv.13-18OverworldSwordRate 56%Heavy FogTraining LowlandsLv.13-18OverworldSwordRate 56%SnowingTraining LowlandsLv.10-15OverworldShieldRate 36%RainingTraining LowlandsLv.10-15OverworldShieldRate 36%Intense SunTraining LowlandsLv.10-15OverworldShieldRate 36%OvercastTraining LowlandsLv.10-15OverworldShieldRate 36%SandstormTraining LowlandsLv.10-15OverworldShieldRate 36%ThunderstormTraining LowlandsLv.13-18OverworldSwordRate 36%OvercastTraining LowlandsLv.13-18OverworldSwordRate 36%SandstormTraining LowlandsLv.13-18OverworldSwordRate 36%ThunderstormTraining LowlandsLv.13-18OverworldSwordRate 36%RainingTraining LowlandsLv.13-18OverworldSwordRate 36%Intense SunTraining LowlandsLv.16-21GrassRate 60%SnowstormTraining LowlandsLv.16-21GrassRate 60%Heavy FogTraining LowlandsLv.16-21GrassRate 60%Normal WeatherTraining LowlandsLv.16-21GrassRate 60%SnowingTraining LowlandsLv.16-21GrassRate 45%RainingTraining LowlandsLv.16-21GrassRate 45%Intense SunTraining LowlandsLv.16-21GrassRate 45%OvercastTraining LowlandsLv.16-21GrassRate 45%SandstormTraining LowlandsLv.16-21GrassRate 45%Thunderstorm
Step 2Evolve into HerdierBREEDINGAvailableLeave Stoutland with a compatible partner at the Pokemon Day Care to receive a Herdier egg.
Step 3Stoutland ✓
No wild encounters for Stoutland. The 3-stage chain runs through Lillipup, which you can catch at solid rates from the locations below. Evolve at level 32 once you've got the levels.
How to Obtain Stoutland in USUM
Lillipup is your first catch on the way to Stoutland. You'll find walking encounters from Lv. 11-17 across 16 total spots in the chain.
Step 1Catch LillipupRoute 4Lv.11-14GrassRate 30%Route 6 - NorthLv.14-17GrassRate 30%Route 6 - SouthLv.14-17GrassRate 30%Route 4Lv.11-14GrassRate 20%DayPaniola RanchLv.12-15FloorRate 20%Route 5Lv.13-16GrassRate 20%Route 6 - NorthLv.14-17GrassRate 20%DayRoute 6 - SouthLv.14-17GrassRate 20%Day
Step 2Evolve into Herdier
Step 3Stoutland ✓
You're catching Lillipup first, not Stoutland. Lillipup appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
How to Obtain Stoutland in SM
The path to Stoutland starts with Lillipup at Lv. 11-17 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch LillipupPaniola RanchLv.12-15FloorRate 40%Route 4Lv.11-14GrassRate 30%Route 5Lv.13-16GrassRate 30%Route 6 - NorthLv.14-17GrassRate 30%Route 6 - SouthLv.14-17GrassRate 30%Brooklet Hill - NorthLv.14-17GrassRate 20%
Step 2Evolve into HerdierBREEDINGAvailableLeave Stoutland with a compatible partner at the Pokemon Day Care to receive a Herdier egg.
Step 3Stoutland ✓
You're catching Lillipup first, not Stoutland. Lillipup appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
How to Obtain Stoutland in ORAS
To get Stoutland, start by catching Lillipup through walking encounters at Lv. 2-3. The chain covers 1 catchable stage before reaching the final form.
Base Stats
Attack and Defense carry most of Stoutland's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.
Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.
Stoutland Guide
Intimidate changes the entire equation for Stoutland. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker.
Stoutland's biggest threats include Lucario (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Intimidate is what you want on Stoutland. Every competitive set worth running is built with that ability in mind. The alternatives (Sand Rush, Scrappy) work on paper but Intimidate is what makes Stoutland worth using.
Base 80 Speed is workable. Faster than some, slower than many. On offense, Stoutland is a physical attacker with base 110 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
The core moveset is Play Rough, Crunch, Superpower, and Return. Play Rough leads at 0% usage. Return provides reliable STAB damage.
Game Availability
Stoutland joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves