Physical
Attacker
80Speed · Above Avg

Stoutland Best Moveset

Sand doubles 80 Speed to 160 through AbilitySand Rush, and 110 Attack behind Normal TermStab hits hard physically. AbilityIntimidate offers the alternate defensive support path. The moveset functions in sand teams but E-tier because Normal coverage has no super-effective targets and without sand the Speed is below average.

SABCDEFEEEEBlack & White / B2W2VBW/B2W2PEAKX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen V — Black & White / B2W2E

Sand Rush doubled Speed in sandstorm in Gen V (Black & White). 110 Attack at doubled Speed swept. The sand setter was the requirement.

Hidden Abilities became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM27
Return
NormalCOMMONSTAB
Lv 24
Crunch
Dark80COMMONCoverage
Tutor
Superpower
Fighting120COMMONCoverage
TM42
Facade
Normal70RARESTAB
Egg
Pursuit
Dark40RARECoverage
Lv 1
Ice Fang
Ice65RARECoverage
Lv 20
Work Up
NormalRARESTAB

Best Build

Experimental
Physical Sweeper
Ability
Intimidate
Item
Choice BandPOWER
Best Nature for Stoutland
Jolly+SPE

Stoutland best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • ReturnSTAB
  • CrunchCoverage
  • SuperpowerCoverage
  • FacadeSTAB

Recommended Teammates

Gen VI — X & Y / ORASE

Scrappy hit Ghost-types with Normal STAB in Gen VI (X & Y). Return from 110 Attack with Scrappy STAB hit everything. Sand Rush stayed strong.

Attack raised from 100 to 110Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Superpower
Fighting120COMMONCoverage
Lv 24
Crunch
Dark80COMMONCoverage
TM27
Return
NormalCOMMONSTAB
Lv 1
Ice Fang
Ice65RARECoverage
TM42
Facade
Normal70RARESTAB
TM21
Frustration
NormalRARESTAB
Experimental
Physical Sweeper
Ability
Sand Rush
Item
Choice BandPOWER
Best Nature for Stoutland
EVs

Physical Sweeper Moveset

  • SuperpowerCoverage
  • CrunchCoverage
  • ReturnSTAB
  • Ice Fang
Gen VII — Sun & Moon / USUME

Intimidate as an alternative to Sand Rush in Gen VII (Sun & Moon). Three gens steady. Versatile but never dominant.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Superpower
Fighting120COMMONCoverage
TM93
Wild Charge
Electric90COMMONCoverage
TM42
Facade
Normal70COMMONSTAB
Lv 36
Retaliate
Normal70RARESTAB
Egg
Psychic Fangs
Psychic85RARECoverage
TM27
Return
NormalRARESTAB
Lv 63
Play Rough
Fairy90RARECoverage
Experimental
Bulky Support
Ability
Intimidate
Item
Assault VestBULK
Best Nature for Stoutland
EVs

Bulky Support Moveset

  • SuperpowerCoverage
  • Wild Charge
  • FacadeSTAB
  • RetaliateSTAB
Gen VIII — Sword & Shield / BDSPE

Sand support required dedicated teambuilding in Gen VIII (Sword & Shield). Without sand, 80 Speed and 110 Attack weren't enough alone.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
Lv 24
Play Rough
Fairy90COMMONCoverage
TM98
Stomping Tantrum
Ground75COMMONCoverage
TM14
Thunder Wave
ElectricCOMMONUtility
Xfer
Toxic
PoisonCOMMONUtility
TM39
Facade
Normal70COMMONSTAB
TR74
Iron Head
Steel80RARECoverage
TR39
Superpower
Fighting120RARECoverage
Experimental
Utility
Ability
Intimidate
Item
Heavy Duty Boots
Best Nature for Stoutland
EVs

Utility Moveset

  • Play Rough
  • Stomping Tantrum
  • Thunder Wave
  • ToxicUtility

Stoutland Weakness

Stoutland is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. With 85 HP and balanced defenses, Stoutland can afford to eat a neutral hit or two.

Stoutland Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost

What is Stoutland Weak Against

Good
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune

What is Stoutland Strong Against

0Strong
2Resisted
1Immune
Score-3
2xStrong
None
½xResisted
0xImmune

Best Pokemon Against Stoutland

Machamp threatens a KO with Close Combat (151-178%).

Evolution

End of the line. Stoutland caps a three-stage chain that started at Lillipup. Breeding produces the base form, and eggs are quick to hatch. Attack grew the most through evolution (+50 over Lillipup), and Stoutland peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Lillipup
Normal
Herdier
Normal
Stoutland
Normal
HP
45
65+20
85+20
ATK
60
80+20
110+30
DEF
45
65+20
90+25
SP.ATK
25
35+10
45+10
SP.DEF
45
65+20
90+25
SPE
55
60+5
80+20
BST
275D-Tier
370D-Tier+95
500C-Tier+130
ROLE
Balanced
Balanced
Attacker
TYPE
Physical
Physical
Physical

Breeding

Very Easy

Breed with Stoutland to get Lillipup eggs easily using 278 partners from the Ground egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

How to Get Stoutland

All 7 games

Can't catch Stoutland directly. Start with Lillipup at solid rates from the locations below, then evolve at level 32. The 3-stage chain from Lillipup to Stoutland is where the leveling time goes.

How to Obtain Stoutland in SwSh

Lillipup is your first catch on the way to Stoutland. You'll find walking encounters from Lv. 10-21 across 36 total spots in the chain.

  1. Lillipup
    Step 1Catch Lillipup
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 56%
    Snowstorm
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 56%
    Heavy Fog
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 56%
    Snowing
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 56%
    Normal Weather
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 56%
    Normal Weather
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 56%
    Snowstorm
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 56%
    Heavy Fog
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 56%
    Snowing
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 36%
    Raining
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 36%
    Intense Sun
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 36%
    Overcast
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 36%
    Sandstorm
    Training Lowlands
    Lv.10-15Overworld
    ShieldRate 36%
    Thunderstorm
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 36%
    Overcast
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 36%
    Sandstorm
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 36%
    Thunderstorm
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 36%
    Raining
    Training Lowlands
    Lv.13-18Overworld
    SwordRate 36%
    Intense Sun
    Training Lowlands
    Lv.16-21Grass
    Rate 60%
    Snowstorm
    Training Lowlands
    Lv.16-21Grass
    Rate 60%
    Heavy Fog
    Training Lowlands
    Lv.16-21Grass
    Rate 60%
    Normal Weather
    Training Lowlands
    Lv.16-21Grass
    Rate 60%
    Snowing
    Training Lowlands
    Lv.16-21Grass
    Rate 45%
    Raining
    Training Lowlands
    Lv.16-21Grass
    Rate 45%
    Intense Sun
    Training Lowlands
    Lv.16-21Grass
    Rate 45%
    Overcast
    Training Lowlands
    Lv.16-21Grass
    Rate 45%
    Sandstorm
    Training Lowlands
    Lv.16-21Grass
    Rate 45%
    Thunderstorm
  2. Herdier
    Step 2Evolve into Herdier
    BREEDING
    Available
    Leave Stoutland with a compatible partner at the Pokemon Day Care to receive a Herdier egg.
  3. Stoutland
    Step 3Stoutland

Base Stats

Attack and Defense carry most of Stoutland's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
High
HP85
C
Attack110
B
Defense90
B
Sp. Atk45
D
Sp. Def90
B
Speed80
C
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.2 m
Weight61.0 kg
Base XP225
Abilities
Intimidate
Lowers opponents' Attack one stage upon entering battle.
Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
ScrappyHidden Ability
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entry

Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.

Pokemon Shield

Stoutland Guide

  • Intimidate changes the entire equation for Stoutland. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker.

  • Stoutland's biggest threats include Lucario (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Intimidate is what you want on Stoutland. Every competitive set worth running is built with that ability in mind. The alternatives (Sand Rush, Scrappy) work on paper but Intimidate is what makes Stoutland worth using.

  • Base 80 Speed is workable. Faster than some, slower than many. On offense, Stoutland is a physical attacker with base 110 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

  • The core moveset is Play Rough, Crunch, Superpower, and Return. Play Rough leads at 0% usage. Return provides reliable STAB damage.

Game Availability

Stoutland joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.

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