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Pokemon Lets Go Weezing

Weezing Pokedex ID: 110
StatAmountBar Graph
Max CP490
Attack90
Special Attack85
Defense120
Special Defense70
HP65
Speed60

Overview

Pokemon Let's Go Weezing is a Poison Type pokemon also known as a Poison Gas Pokémon, first discovered in the Kanto region. it's weak against Ground, Psychic type moves and has a Max CP of 490, 65 HP, 90 Attack, 85 SP Attack, 120 Defense, 70 SP Defense and 60 Speed. Considering it's stats, the best nature to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.

Pokedex Entry

Weezing loves the gases given off by rotted kitchen garbage. This Pokémon will find a dirty, unkempt house and make it its home. At night, when the people in the house are asleep, it will go through the trash.

Pokemon Lets Go Weezing Evolutions

What level does Pokemon Let's Go Weezing Evolve at?

The Unevolved Form Koffing Evolves at level 35 into Weezing.

FirstSecondThirdFinal
Koffing340
35 Weezing490

How to catch Weezing in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Weezing Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Weezing is in the Pokemon Mansion zone, it will have a 30% chance to spawn in the area with a level range of 39-44. This also makes Pokemon Mansion the best place to Catch Combo Chain hunt Shiny Weezing or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Pokemon Mansion30%39-44normal1F
Power Plant25%37-42normal1F
Pokemon Mansion10%39-44normal1F
Power Plant5%37-42normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Weezing.

Best Nature for Weezing

We recommend a Relaxed Nature for Weezing, you can visit Madam Celadon to force encounter pokemon of Relaxed Nature.

NatureIncreasesDecreasesChoice 1Choice 2
RelaxedDefenseSpeedYellowPink
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Pokemon Lets Go Weezing Moves

Level Up Moves

Pokemon Let's Go Weezing Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1Clear SmogPoisonSpecial5015--Removes all of the target's stat changes.
1Poison GasPoisonNone--4080%Poisons the target.
1PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
1ScreechNormalNone--4085%Lowers the target's Defense by two stages.
1SmogPoisonSpecial202070%Has a 40% chance to poison the target.
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
6SmogPoisonSpecial202070%Has a 40% chance to poison the target.
12Clear SmogPoisonSpecial5015--Removes all of the target's stat changes.
18SludgePoisonSpecial6520100%Has a 30% chance to poison the target.
24Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
30ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
40HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
50Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.
60ExplosionNormalPhysical2505100%User faints.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Weezing can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM2TauntDarkNone--20100%Opponent can only use moves that attack.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM20Dark PulseDarkSpecial8015100%deals damage and has a 20% chance of causing the target to flinch
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM42Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
TM43Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM48Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM52Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.

Master Trainer

This Pokemon's Master Trainer is Donnie

Weak Against
Ground
2x
Psychic
2x
Strong Against
Fighting
1/2
Poison
1/2
Bug
1/2
Grass
1/2
Fairy
1/2