Guides Pokedex

Pokemon Lets Go Koffing

Koffing Pokedex ID: 109
StatAmountBar Graph
Max CP340
Attack65
Special Attack60
Defense95
Special Defense45
HP40
Speed35

Overview

Pokemon Let's Go Koffing is a Poison Type pokemon also known as a Poison Gas Pokémon, first discovered in the Kanto region. it's weak against Ground, Psychic type moves and has a Max CP of 340, 40 HP, 65 Attack, 60 SP Attack, 95 Defense, 45 SP Defense and 35 Speed. Considering it's stats, the best nature to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.

Pokedex Entry

If Koffing becomes agitated, it raises the toxicity of its internal gases and jets them out from all over its body. This Pokémon may also overinflate its round body, then explode.

Pokemon Lets Go Koffing Evolutions

What level does Pokemon Let's Go Koffing Evolve at?

The Unevolved Form Koffing Evolves at level 35 into Weezing.

FirstSecondThirdFinal
Koffing340
35 Weezing490

How to catch Koffing in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Koffing Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Koffing is in the Pokemon Mansion zone, it will have a 30% chance to spawn in the area with a level range of 39-44. This also makes Pokemon Mansion the best place to Catch Combo Chain hunt Shiny Koffing or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Pokemon Mansion30%39-44normal1F
Power Plant25%37-42normal1F
Pokemon Mansion10%39-44normal1F
Power Plant5%37-42normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Koffing.

Best Nature for Koffing

We recommend a Relaxed Nature for Koffing, you can visit Madam Celadon to force encounter pokemon of Relaxed Nature.

NatureIncreasesDecreasesChoice 1Choice 2
RelaxedDefenseSpeedYellowPink
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Pokemon Lets Go Koffing Moves

Level Up Moves

Pokemon Let's Go Koffing Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1Poison GasPoisonNone--4080%Poisons the target.
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
6SmogPoisonSpecial202070%Has a 40% chance to poison the target.
12Clear SmogPoisonSpecial5015--Removes all of the target's stat changes.
18SludgePoisonSpecial6520100%Has a 30% chance to poison the target.
24Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
30ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
36HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
42Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.
48ExplosionNormalPhysical2505100%User faints.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Koffing can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM2TauntDarkNone--20100%Opponent can only use moves that attack.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM20Dark PulseDarkSpecial8015100%deals damage and has a 20% chance of causing the target to flinch
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM42Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
TM43Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM52Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.

Master Trainer

This Pokemon's Master Trainer is Albert

Weak Against
Ground
2x
Psychic
2x
Strong Against
Fighting
1/2
Poison
1/2
Bug
1/2
Grass
1/2
Fairy
1/2