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Pokemon Lets Go Victreebel

Victreebel Pokedex ID: 71
Stat Amount Bar Graph
Max CP 490
Attack 105
Special Attack 100
Defense 65
Special Defense 70
HP 80
Speed 70

Overview

Pokemon Let's Go Victreebel is a Grass and Poison Type pokemon also known as a Flycatcher Pokémon, first discovered in the Kanto region. it's weak against Flying, Fire, Ice, Psychic type moves and has a Max CP of 490, 80 HP, 105 Attack, 100 SP Attack, 65 Defense, 70 SP Defense and 70 Speed. Considering it's stats, the best nature to have is Lonely, this will increase it's Attack and decrease it's Defense stats.

This is 1 of 11 exclusive version pokemon, only obtainable in the Eevee Version of Let's GO.

Pokedex Entry

Acid that has dissolved many prey becomes sweeter, making it even more effective at attracting prey.

Pokemon Lets Go Victreebel Evolutions

What level does Pokemon Let's Go Victreebel Evolve at?

The Unevolved Form Bellsprout Evolves at level 21 into Weepinbell, which then Use a Leaf Stone to Evolve into Victreebel.

First Second Third Final
Bellsprout300
21 Weepinbell390
Leaf Stone Victreebel490

How to catch Victreebel in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Victreebel Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Victreebel is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Victreebel or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Route 1 30% 03-04 normal 1F
Route 2 20% 03-04 normal 1F
Route 24 20% 07-12 normal 1F
Route 25 20% 09-14 normal 1F
Route 12 15% 31-36 normal 1F
Route 13 15% 33-38 normal 1F
Route 14 15% 33-38 normal 1F
Route 15 15% 33-38 normal 1F
Route 12 15% 31-36 normal 1F
Route 13 15% 33-38 normal 1F
Route 14 15% 33-38 normal 1F
Route 15 15% 33-38 normal 1F
Route 21 14% 37-42 normal 1F
Route 21 10% 37-42 normal 1F
Viridian Forest 10% 03-06 normal 1F
Route 21 1% 37-42 normal 1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Victreebel.

Best Nature for Victreebel

We recommend a Lonely Nature for Victreebel, you can visit Madam Celadon to force encounter pokemon of Lonely Nature.

Nature Increases Decreases Choice 1 Choice 2
Lonely Attack Defense Red Yellow
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Pokemon Lets Go Victreebel Moves

Level Up Moves

Pokemon Let's Go Victreebel Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
1 Acid Poison Special 40 30 100% Has a 10% chance to lower the target's Special Defense by one stage.
1 Clear Smog Poison Special 50 15 -- Removes all of the target's stat changes.
1 Growth Normal None -- 40 -- Raises the user's Attack and Special Attack by one stage.
1 Leech Life Bug Physical 20 15 100% Heals the user by half the damage inflicted.
1 Power Whip Grass Physical 120 10 85% deals damage with no additional effect.
1 Sucker Punch Dark Physical 70 5 100% Deals damage and has a priority of +1. However, the move only works if the target uses a direct attack in the same turn. If the target is not preparing an attack, Sucker Punch will fail.
1 Swords Dance Normal None -- 30 -- Raises the user's Attack by two stages.
1 Vine Whip Grass Physical 35 15 100% Inflicts regular damage with no additional effect.
1 Wrap Normal Physical 15 20 90% Prevents the target from fleeing and inflicts damage for 2-5 turns.
54 Power Whip Grass Physical 120 10 85% deals damage with no additional effect.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Victreebel can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9 Reflect Psychic None -- 20 -- Reduces damage from physical attacks by half.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM26 Poison Jab Poison Physical 80 20 100% deals damage and has a 30% chance of poisoning the target.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM45 Solar Beam Grass Special 120 10 100% The user of Solar Beam will absorb light on the first turn. On the second turn, Solar Beam deals damage.
TM48 Hyper Beam Normal Special 150 5 90% User foregoes its next turn to recharge.
TM52 Sludge Bomb Poison Special 90 10 100% deals damage and has a 30% chance of poisoning the target.
TM53 Mega Drain Grass Special 40 15 100% Heals the user by half the damage inflicted.

Master Trainer

This Pokemon's Master Trainer is Dianne

Weak Against
Flying
2x
Fire
2x
Ice
2x
Psychic
2x
Strong Against
Water
1/2
Electric
1/2
Fighting
1/2
Fairy
1/2
Grass
1/4