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Pokemon Lets Go Vaporeon

Vaporeon Pokedex ID: 134
StatAmountBar Graph
Max CP525
Attack65
Special Attack110
Defense60
Special Defense95
HP130
Speed65

Overview

Pokemon Let's Go Vaporeon is a Water Type pokemon also known as a Bubble Jet Pokémon, first discovered in the Kanto region. it's weak against Grass, Electric type moves and has a Max CP of 525, 130 HP, 65 Attack, 110 SP Attack, 60 Defense, 95 SP Defense and 65 Speed. Considering it's stats, the best nature to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.

Pokedex Entry

Its cells are composed of units much like water molecules. It lives close to water and is often mistaken for a mermaid.

Pokemon Lets Go Vaporeon Evolutions

What level does Pokemon Let's Go Vaporeon Evolve at?

The Unevolved Form Eevee Use a Thunder Stone to Evolve into Jolteon.

FirstSecondThirdFinal
Eevee325
Water Stone Vaporeon525
Eevee325
Thunder Stone Jolteon525
Eevee325
Fire Stone Flareon525

How to catch Vaporeon in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Vaporeon Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Vaporeon is in the Route 17 zone, it will have a 05% chance to spawn in the area with a level range of 33-38. This also makes Route 17 the best place to Catch Combo Chain hunt Shiny Vaporeon or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 175%33-38normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Vaporeon.

Best Nature for Vaporeon

We recommend a Mild Nature for Vaporeon, you can visit Madam Celadon to force encounter pokemon of Mild Nature.

NatureIncreasesDecreasesChoice 1Choice 2
MildSp. AtkDefenseBlueYellow
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Pokemon Lets Go Vaporeon Moves

Level Up Moves

Pokemon Let's Go Vaporeon Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
0Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1Sand AttackGroundNone--15100%lowers the target's Accuracy by one stage.
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1YawnNormalNone--10--makes the target drowsy on the turn it is used. If the target is still on the field at the end of the next turn, it falls asleep.
3Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
6Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
10Double KickFightingPhysical3030100%Hits twice in one turn.
14Sand AttackGroundNone--15100%lowers the target's Accuracy by one stage.
17Aurora BeamIceSpecial6520100%Has a 10% chance to lower the target's Attack by one stage.
21HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
24Acid ArmorPoisonNone--40--Raises the user's Defense by two stages.
28Helping HandNormalNone--20--boosts the power of the partner's move.
31Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Vaporeon can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3Helping HandNormalNone--20--boosts the power of the partner's move.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM10DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM25WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM29ScaldWaterSpecial8015100%deals damage and has a 30% chance of burning the target.
TM43Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM47SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
TM48Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM51BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM55Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM57Pay DayNormalPhysical4020100%Scatters money on the ground worth five times the user's level.

Master Trainer

This Pokemon's Master Trainer is Yue

Weak Against
Grass
2x
Electric
2x
Strong Against
Steel
1/2
Fire
1/2
Water
1/2
Ice
1/2