Guides Pokedex

Pokemon Lets Go Eevee

Eevee Pokedex ID: 133
Stat Amount Bar Graph
Max CP 325
Attack 55
Special Attack 45
Defense 50
Special Defense 65
HP 55
Speed 55


Pokemon Let's Go Eevee is a Normal Type pokemon also known as a Evolution Pokémon, first discovered in the Kanto region. it's weak against Fighting type moves and has a Max CP of 325, 55 HP, 55 Attack, 45 SP Attack, 50 Defense, 65 SP Defense and 55 Speed. Considering it's stats, the best nature to have is Careful, this will increase it's Sp. Def and decrease it's Sp. Atk stats.

Pokedex Entry

Possessing an unbalanced and unstable genetic makeup, it conceals many possible evolutions.

Pokemon Lets Go Eevee Evolutions

What level does Pokemon Let's Go Eevee Evolve at?

The Unevolved Form Eevee Use a Thunder Stone to Evolve into Jolteon.

First Second Third Final
Water Stone Vaporeon525
Thunder Stone Jolteon525
Fire Stone Flareon525

How to catch Eevee in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Eevee Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Eevee is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Eevee or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Route 17 5% 33-38 normal 1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Eevee.

Best Nature for Eevee

We recommend a Careful Nature for Eevee, you can visit Madam Celadon to force encounter pokemon of Careful Nature.

Nature Increases Decreases Choice 1 Choice 2
Careful Sp. Def Sp. Atk Green Blue

Pokemon Lets Go Eevee Moves

Level Up Moves

Pokemon Let's Go Eevee Partner Moves.

Special Moves taught by the tutor found in Celadon City PokeCenter.

Move Damage What it does
Veevee Volley 1 The more Eevee loves its Trainer, the greater the move’s power. It never misses.
Bouncy Bubble 90 The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.
Buzzy Buzz 90 The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis.
Sizzly Slide 90 The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
Glitzy Glow 90 The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
Baddy Bad 90 The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves.
Sappy Seed 90 The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target’s HP every turn.
Freezy Frost 90 The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
Sparkly Swirl 90 The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party.

Pokemon Let's Go Eevee Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
1 Growl Normal None -- 40 100% Lowers the target's Attack by one stage.
1 Tackle Normal Physical 50 35 100% Inflicts regular damage with no additional effect.
3 Tail Whip Normal None -- 30 100% Lowers the target's Defense by one stage.
6 Quick Attack Normal Physical 40 30 100% Inflicts regular damage with no additional effect.
10 Double Kick Fighting Physical 30 30 100% Hits twice in one turn.
14 Sand Attack Ground None -- 15 100% lowers the target's Accuracy by one stage.
17 Bite Dark Physical 60 25 100% Has a 30% chance to make the target flinch.
21 Swift Normal Special 60 20 -- Never misses.
24 Take Down Normal Physical 90 20 85% User receives 1/4 the damage it inflicts in recoil.
28 Double-Edge Normal Physical 120 15 100% deals damage, but the user receives 1?3 of the damage it inflicted in recoil.
31 Helping Hand Normal None -- 20 -- boosts the power of the partner's move.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Eevee can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM3 Helping Hand Normal None -- 20 -- boosts the power of the partner's move.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9 Reflect Psychic None -- 20 -- Reduces damage from physical attacks by half.
TM10 Dig Ground Physical 80 10 100% User digs underground, dodging all attacks, and hits next turn.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19 Iron Tail Steel Physical 100 15 75% deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM43 Shadow Ball Ghost Special 80 15 100% deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM57 Pay Day Normal Physical 40 20 100% Scatters money on the ground worth five times the user's level.

Master Trainer

This Pokemon's Master Trainer is Aoi

Weak Against
Strong Against