Guides Pokedex

Pokemon Lets Go Doduo

Doduo Pokedex ID: 84
StatAmountBar Graph
Max CP310
Special Attack35
Special Defense35


Pokemon Let's Go Doduo is a Normal and Flying Type pokemon also known as a Twin Bird Pokémon, first discovered in the Kanto region. it's weak against Rock, Electric, Ice type moves and has a Max CP of 310, 35 HP, 85 Attack, 35 SP Attack, 45 Defense, 35 SP Defense and 75 Speed. Considering it's stats, the best nature to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.

Pokedex Entry

Doduo’s two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.

Pokemon Lets Go Doduo Evolutions

What level does Pokemon Let's Go Doduo Evolve at?

The Unevolved Form Doduo Evolves at level 31 into Dodrio.

31 Dodrio470

How to catch Doduo in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Doduo Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Doduo is in the Route 16 zone, it will have a 25% chance to spawn in the area with a level range of 31-36. This also makes Route 16 the best place to Catch Combo Chain hunt Shiny Doduo or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 1625%31-36normal1F
Route 1720%33-38normal1F
Route 1820%33-38normal1F
Route 1810%33-38normal1F
Route 165%31-36normal1F
Route 175%33-38normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Doduo.

Best Nature for Doduo

We recommend a Adamant Nature for Doduo, you can visit Madam Celadon to force encounter pokemon of Adamant Nature.

NatureIncreasesDecreasesChoice 1Choice 2
AdamantAttackSp. AtkRedBlue

Pokemon Lets Go Doduo Moves

Level Up Moves

Pokemon Let's Go Doduo Moves You Learn From Leveling Up.

1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1PeckFlyingPhysical3535100%Inflicts regular damage with no additional effect.
5Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
10RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
16Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
22AgilityPsychicNone--30--Raises the user's Speed by two stages.
27Drill PeckFlyingPhysical8020100%Inflicts regular damage with no additional effect.
32Swords DanceNormalNone--30--Raises the user's Attack by two stages.
38Jump KickFightingPhysical1001095%If the user misses, it takes half the damage it would have inflicted in recoil.
44ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Doduo can Learn.

TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM14FlyFlyingPhysical901595%User flies high into the air, dodging all attacks, and hits next turn.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM50RoostFlyingNone--10--User recovers half of its max HP and loses the Flying type temporarily.

Master Trainer

This Pokemon's Master Trainer is Barney

Weak Against
Strong Against