Physical
Attacker
80Speed · Above Avg

Stats & Training

Attack and Defense carry most of Stoutland's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
High
HP85
C
Attack110
B
Defense90
B
Sp. Atk45
D
Sp. Def90
B
Speed80
C
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.2 m
Weight61.0 kg
Base XP225
Abilities
IntimidateNiche
Lowers opponents' Attack one stage upon entering battle.
Sand RushTop Pick
Doubles Speed during a sandstorm. Protects against sandstorm damage.
ScrappyHA
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.

Stoutland Weakness

Stoutland is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. With 85 HP and balanced defenses, Stoutland can afford to eat a neutral hit or two.

Stoutland Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost
Type ChartGood
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune
STAB
No super-effective STAB
How to Beat Stoutland in X & Y (Best Counters)

In X & Y, Breloom's Mach Punch hits Stoutland for 47-55%. Machamp's Stone Edge hits Stoutland for 42-50%.

Breloom
Breloom
GrassFighting
B
Recommended Build
AbilityTechnician
ItemMiracleseed
NatureJolly
Moves
  • SporeUtility
  • Bullet Seed
  • Mach Punch
  • Swords Dance
Damage vs Stoutland
Bullet Seed
14-17%
Mach Punch 2x
47-55%
View Breloom builds →

X & Y Evolution

End of the line. Stoutland caps a three-stage chain that started at Lillipup. Breeding produces the base form, and eggs are quick to hatch. Attack grew the most through evolution (+50 over Lillipup), and Stoutland peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Lillipup
Normal
Herdier
Normal
Stoutland
Normal
HP
45
65+20
85+20
ATK
60
80+20
110+30
DEF
45
65+20
90+25
SP.ATK
25
35+10
45+10
SP.DEF
45
65+20
90+25
SPE
55
60+5
80+20
BST
275D-Tier
370D-Tier+95
500C-Tier+130
ROLE
Balanced
Balanced
Attacker
TYPE
Physical
Physical
Physical

Breeding

Very Easy

Breed with Stoutland to get Lillipup eggs easily using 200 partners from the Ground egg group. Notable egg moves include After You, Charm, Endure and 9 more.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
12moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

X & Y Stoutland Best Moveset

Return is the safe click most turns. Choice Band locks Stoutland into it but rewards with raw power at the cost of move flexibility. Adamant nature and max Attack and Speed EVs maximize that first hit. Sandrush helps on the margins.

Best Build

Experimental
Physical Sweeper
Ability
Sand Rush
Item
Choice BandPOWER
Best Nature for Stoutland

Stoutland best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • SuperpowerCoverage
  • CrunchCoverage
  • ReturnSTAB
  • Ice Fang

Recommended Teammates

Moves

Take Down and Last Resort bring the raw damage. But Stoutland also picks up coverage across 11 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Bite
C6010025Dark
Lv 1
Fire Fang
C659515Fire
Lv 1
Ice Fang
A659515Ice
Lv 1
Leer
10030Normal
Lv 1
Odor Sleuth
40Normal
Lv 1
Tackle
C5010035Normal
Lv 1
Thunder Fang
659515Electric
Lv 5
Odor Sleuth
40Normal
Lv 8
Bite
C6010025Dark
Lv 12
Helping Hand+5
C20Normal
Lv 15
Take Down
908520Normal
Lv 20
Work Up
D30Normal
Lv 24
Crunch
S8010015Dark
Lv 29
Roar-6
C20Normal
Lv 36
Retaliate
701005Normal
Lv 42
Reversal
10015Fighting
Lv 51
Last Resort
B1401005Normal
Lv 59
Giga Impact
B150905Normal
Lv 63
Play Rough
C909010Fairy

TM Moves

TM
TM40
Aerial Ace
C6020Flying
TM45
Attract
D10015Normal
TM100
Confide
20Normal
TM28
Dig
C8010010Ground
TM32
Double Team
15Normal
TM42
Facade
B7010020Normal
TM21
Frustration
B10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM67
Retaliate
701005Normal
TM27
Return
A10020Normal
TM05
Roar-6
C20Normal
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
C609515Rock
TM48
Round
D6010015Normal
TM30
Shadow Ball
D8010015Ghost
TM88
Sleep Talk
C10Normal
TM95
Snarl
D559515Dark
HM04
Strength
8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
HM03
Surf
D9010015Water
TM87
Swagger
9015Normal
TM25
Thunder
D1107010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
D9010015Electric
TM06
Toxic
C9010Poison
TM93
Wild Charge
C9010015Electric

Egg Moves

Egg
Egg
After You
15Normal
Egg
Charm
D10020Fairy
Egg
Endure+4
D10Normal
Egg
Fire Fang
C659515Fire
Egg
Howl
40Normal
Egg
Ice Fang
A659515Ice
Egg
Lick
3010030Ghost
Egg
Mud-Slap
D2010010Ground
Egg
Pursuit
D4010020Dark
Egg
Sand Attack
10015Ground
Egg
Thunder Fang
659515Electric
Egg
Yawn
C10Normal

Tutor Moves

Stoutland can't learn any Tutor moves

Reminder Moves

Rem
Rem
Baby-Doll Eyes+1
10030Fairy

How to Get Stoutland in X & Y

Stoutland can't be caught in X & Y. Transfer Lillipup from Black, Black 2, or Sword and evolve through the 3-stage chain to get it. The step cards below map the full chain.

How to Obtain Stoutland in X & Y

  1. Lillipup
    Step 1Obtain Lillipup

    Catch in the wild in:

    Then trade to X & Y to continue the evolution chain.

    Also found in:

  2. Stoutland
    Step 3Stoutland

Stoutland Guide

  • In X & Y, Intimidate changes the entire equation for Stoutland. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker. Superpower with Choice Band is the standard set.

  • In X & Y, Stoutland's biggest threats include Lucario (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Intimidate is what you want on Stoutland. Every competitive set worth running is built with that ability in mind. The alternatives (Sand Rush, Scrappy) work on paper but Intimidate is what makes Stoutland worth using.

  • Base 80 Speed is workable. Faster than some, slower than many. On offense, Stoutland is a physical attacker with base 110 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

  • In X & Y, the best way to handle Stoutland: Faster attackers outpace it. Anything with a super-effective STAB move and decent speed can revenge kill.

Game Availability

Stoutland joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.

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