Stats & Training
Sigilyph's spread isn't flashy. Sp. Atk leads, Attack trails, 4 stats clear the bar. Tough to catch and worth 2 Sp. Atk EVs, on a medium-fast 1M XP curve.
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
Sigilyph Weakness
Electric, Ice, Rock, Ghost, and Dark moves hit Sigilyph for super-effective damage. The upside? Ground-type moves can't touch it at all.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Ice, Rock, Ghost, Dark |
| 0.5x (Resist) | Grass, Psychic |
| 0.25x (Resist) | Fighting |
| 0x (Immune) | Ground |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Purrloin Dark | D | |
Magnemite ElectricSteel | D | |
Available Move Moves
Damage vs Sigilyph View Magnemite builds →Thunder Shock 2x42-50% | ||
Purrloin Dark | D | |
Mareep Electric | D | |
Magnemite ElectricSteel | D | |
Available Move Moves
Damage vs Sigilyph View Magnemite builds →Thunder Shock 2x40-48% | ||
Purrloin Dark | D | |
Available Moves Moves
Damage vs Sigilyph View Purrloin builds →Thief 2x35-44% Pursuit 2x27-34% | ||
Mareep Electric | D | |
Mandibuzz Dark | C | |
Obtain MethodRoute 4 Interact Encounter Available Moves Moves
Damage vs Sigilyph View Mandibuzz builds →Feint Attack 2x43-52% Thief 2x43-52% Rock Tomb 2x29-35% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Sigilyph View Krokorok builds →Crunch 2x66-78% Bite 2x52-62% Assurance 2x52-62% Rock Tomb 2x35-41% | ||
Magnemite ElectricSteel | D | |
Available Moves Moves
Damage vs Sigilyph View Magnemite builds →Spark 2x33-39% Thunder Shock 2x38-46% | ||
Purrloin Dark | D | |
Available Moves Moves
Damage vs Sigilyph View Purrloin builds →Assurance 2x36-42% Thief 2x36-42% Pursuit 2x24-29% | ||
Scraggy DarkFighting | D | |
Available Moves Moves
Damage vs Sigilyph View Scraggy builds →Feint Attack 2x47-55% Rock Tomb 2x30-37% Payback 2x41-49% | ||
Mandibuzz Dark | C | |
Obtain MethodRoute 4 Interact Encounter Available Moves Moves
Damage vs Sigilyph View Mandibuzz builds →Feint Attack 2x42-50% Thief 2x42-50% Rock Tomb 2x27-33% Snarl 2x34-41% | ||
Liepard Dark | C | |
Available Moves Moves
Damage vs Sigilyph View Liepard builds →Assurance 2x51-61% Thief 2x51-61% Snarl 2x47-55% Pursuit 2x37-44% | ||
Emolga Electric | C | |
Available Moves Moves
Damage vs Sigilyph View Emolga builds →Spark 2x50-58% Shock Wave 2x47-55% Thunder Shock 2x32-38% Pursuit 2x21-25% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Sigilyph View Krokorok builds →Crunch 2x64-76% Bite 2x50-58% Assurance 2x50-58% Rock Tomb 2x33-39% | ||
Magnemite ElectricSteel | D | |
Available Moves Moves
Damage vs Sigilyph View Magnemite builds →Spark 2x32-38% Thunder Shock 2x37-44% | ||
Mandibuzz Dark | C | |
Obtain MethodRoute 4 Interact Encounter Available Moves Moves
Damage vs Sigilyph View Mandibuzz builds →Feint Attack 2x41-49% Thief 2x41-49% Rock Tomb 2x27-32% Snarl 2x32-38% | ||
Aron SteelRock | C | |
Available Moves Moves
Damage vs Sigilyph View Aron builds →Rock Slide 2x52-62% Shadow Claw 2x33-39% Rock Tomb 2x44-51% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Sigilyph View Krokorok builds →Crunch 2x62-74% Rock Slide 2x40-48% Shadow Claw 2x38-44% Bite 2x48-56% | ||
Magnemite ElectricSteel | D | |
Available Moves Moves
Damage vs Sigilyph View Magnemite builds →Spark 2x30-36% Thunder Shock 2x37-44% | ||
Purrloin Dark | D | |
Available Moves Moves
Damage vs Sigilyph View Purrloin builds →Night Slash 2x38-46% Shadow Claw 2x26-31% Assurance 2x34-41% Thief 2x34-41% | ||
Mandibuzz Dark | C | |
Obtain MethodRoute 4 Interact Encounter Available Moves Moves
Damage vs Sigilyph View Mandibuzz builds →Dark Pulse 2x48-57% Shadow Ball 2x32-38% Feint Attack 2x41-49% Thief 2x41-49% | ||
Aron SteelRock | C | |
Available Moves Moves
Damage vs Sigilyph View Aron builds →Rock Slide 2x54-63% Shadow Claw 2x33-39% Rock Tomb 2x43-51% | ||
Solrock RockPsychic | D | |
Available Moves Moves
Damage vs Sigilyph View Solrock builds →Stone Edge 2x89-106%KO Shadow Ball 2x32-38% Rock Slide 2x68-80% Rock Tomb 2x56-65% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Sigilyph View Krokorok builds →Foul Play 2x75-89% Crunch 2x64-76% Rock Slide 2x40-48% Shadow Claw 2x38-45% | ||
Magnemite ElectricSteel | D | |
Available Moves Moves
Damage vs Sigilyph View Magnemite builds →Thunder 2x99-116%KO Discharge 2x72-85% Spark 2x30-36% Charge Beam 2x46-55% | ||
Mandibuzz Dark | C | |
Obtain MethodRoute 4 Interact Encounter Available Moves Moves
Damage vs Sigilyph View Mandibuzz builds →Dark Pulse 2x48-57% Shadow Ball 2x32-38% Feint Attack 2x41-49% Thief 2x41-49% | ||
Aron SteelRock | C | |
Available Moves Moves
Damage vs Sigilyph View Aron builds →Rock Slide 2x54-63% Shadow Claw 2x33-39% Rock Tomb 2x43-51% | ||
Pawniard DarkSteel | D | |
Available Moves Moves
Damage vs Sigilyph View Pawniard builds →Night Slash 2x59-69% Shadow Claw 2x39-46% Feint Attack 2x50-59% Assurance 2x50-59% | ||
Solrock RockPsychic | D | |
Available Moves Moves
Damage vs Sigilyph View Solrock builds →Stone Edge 2x90-106%KO Shadow Ball 2x32-38% Rock Slide 2x67-80% Rock Tomb 2x55-65% | ||
Krokorok GroundDark | D | |
Available Moves Moves
Damage vs Sigilyph View Krokorok builds →Foul Play 2x76-90% Crunch 2x64-76% Rock Slide 2x40-48% Shadow Claw 2x38-45% | ||
In Black 2 & White 2, Terrakion can KO Sigilyph with Stone Edge (139-163%). Magnezone's Thunderbolt also KOs at 137-161%.
Terrakion RockFighting | A | |
Recommended Build AbilityJustified ItemFocus Sash NatureJolly Moves
Damage vs Sigilyph View Terrakion builds →Close Combat20-24% Stone Edge 2x139-163%KO | ||
Jellicent WaterGhost | B | |
Recommended Build AbilityWaterabsorb ItemLeftovers NatureTimid Moves
Damage vs Sigilyph View Jellicent builds →Scald32-38% | ||
Magnezone ElectricSteel | B | |
Recommended Build AbilityMagnetpull ItemAir Balloon NatureModest Moves
Damage vs Sigilyph View Magnezone builds →Thunderbolt 2x137-161%KO Flash Cannon61-72% Volt Switch 2x106-125%KO | ||
Mamoswine IceGround | B | |
Recommended Build AbilityThickfat ItemChoice Band NatureAdamant Moves
Damage vs Sigilyph View Mamoswine builds →Ice Shard 2x92-108%KO Superpower22-27% | ||
Hydreigon DarkDragon | B | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureTimid Moves
Damage vs Sigilyph View Hydreigon builds →Dark Pulse 2x108-127%KO Draco Meteor87-102%KO Fire Blast49-58% Flamethrower40-47% | ||
Black 2 & White 2 Evolution
No evolution chain to worry about here. Sigilyph is a standalone Pokemon with a decent partner pool for breeding through one egg group. Eggs come out average hatch time. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Sigilyph easily with 45 breeding partners from the Flying egg group. Pass egg moves like Ancient Power, Psycho Shift, Roost and 3 more to offspring.
Black 2 & White 2 Sigilyph Best Moveset
The recommended build leans into Sigilyph's strengths as a special attacker. Flame Orb provides self-burn for Guts activation, and max Sp. Atk and Speed EVs back that up. Magic Guard rounds out the package.
Best Build
Sigilyph best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Roost
- Cosmic Power
- Stored Power
- Psycho Shift
Recommended Teammates
Moves
Coverage runs deep. Sigilyph can hit 10 types beyond STAB, including Electric and Grass. The offense anchors on Sky Attack and Synchronoise while TMs handle everything else.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Black 2 & White 2 Sigilyph Locations
moderate rates across 2 locations for Sigilyph in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations to Catch Sigilyph in Black 2 & White 2
Sigilyph Guide
In Black 2 & White 2, Don't let Sigilyph's 490 base stat total fool you. Magic Guard is what makes it tick. It punches way above its weight class. We rate it C-Tier as an attacker. Roost with Flame Orb is the standard set.
In Black 2 & White 2, Run Magic Guard on Sigilyph. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Sigilyph also gets Wonder Skin and Tinted Lens, but they don't compare.
In Black 2 & White 2, Sigilyph fills the attacker role. It's a special attacker with base 103 Sp. Atk. Base 97 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.
In Black 2 & White 2, run Roost, Cosmicpower, Storedpower, and Psychoshift on Sigilyph. Roost is the most common pick at 15% usage. This set covers the attacker role with a mix of damage and utility.
Game Availability
Introduced in Black & White, Sigilyph has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
