Mixed
Balanced
50Speed · Slow

Stats & Training

Klang's spread isn't flashy. Defense leads, Speed trails, 3 stats clear the bar. Moderately hard to find and worth 2 Defense EVs, on a 1.06M XP medium-slow curve.

Base Stats
Above
HP60
C
Attack80
C
Defense95
B
Sp. Atk70
C
Sp. Def85
C
Speed50
D
Total440
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Slow1.06M XP
Height0.6 m
Weight51.0 kg
Base XP154
Abilities
Plus
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Minus
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Clear BodyHA
Prevents stats from being lowered by other Pokémon.
EV Yield
HPAtkDef+2SpASpDSpe
Defense training target
Pokedex Entries
No Ultrasun Ultramoon entries available

When Klang goes all out, the minigear links up perfectly with the outer part of the big gear, and this Pokémon’s rotation speed increases sharply.

Klang Weakness

Klang is weak to Fire, Fighting, and Ground. On the flip side, it's immune to Poison-type moves entirely. 10 resistances give it solid defensive coverage on top of that. With 60 HP and balanced defenses, Klang can afford to eat a neutral hit or two.

Klang Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Fighting, Ground
0.5x (Resist)Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy
0x (Immune)Poison
Type ChartExcellent
3Weak
10Resist
1Immune
Score+7
4xCritical
None
¼xResist
None
0xImmune
STAB (3)
How to Beat Klang in Ultra Sun & Ultra Moon (Best Counters)
Cobalion
Cobalion
SteelFighting
A
Obtain MethodUltra Space Wilds Interact Encounter
Available Moves
Moves
  • Close CombatLv. 61
  • Focus BlastTM52
  • Sacred SwordLv. 31
  • Double KickLv. 1
Damage vs Klang
Close Combat 2x
98-116%KO
Focus Blast 2x
107-127%KO
Sacred Sword 2x
73-87%
Double Kick 2x
26-31%
View Cobalion builds →

Ultra Sun & Ultra Moon Evolution

Klang is the middle stage between Klink and Klinklang. It's a three-stage line with one more evolution to go. For breeding, average hatch time with no compatible partners via one egg group. Attack has grown the most so far (+25), but there's still another 80 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Klink
Steel
Klang
Steel
HP
40
60+20
60
ATK
55
80+25
100+20
DEF
70
95+25
115+20
SP.ATK
45
70+25
70
SP.DEF
60
85+25
85
SPE
30
50+20
90+40
BST
300D-Tier
440D-Tier+140
520C-Tier+80
ROLE
Balanced
Balanced
Attacker
TYPE
Utility
Mixed
Physical

Breeding

Challenging

Klang is genderless — breed with Ditto to produce Klink eggs. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Ultra Sun & Ultra Moon Klang Best Moveset

Best Build

No build content available for this Pokemon in Gen 7.

Try selecting a different game/generation filter, or check back later.

Moves

Klang develops a solid moveset just through leveling. Zap Cannon and Hyper Beam show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.

Level-Up Moves

Lv 1
Charge
D20Electric
Lv 1
Gear Grind
D508515Steel
Lv 1
Thunder Shock
4010030Electric
Lv 1
Vise Grip
5510030Normal
Lv 6
Charge
D20Electric
Lv 11
Thunder Shock
4010030Electric
Lv 16
Gear Grind
D508515Steel
Lv 21
Bind
158520Normal
Lv 26
Charge Beam
D509010Electric
Lv 31
Autotomize
D15Steel
Lv 36
Mirror Shot
658510Steel
Lv 40
Screech
8540Normal
Lv 44
Discharge
D8010015Electric
Lv 48
Metal Sound
8540Steel
Lv 52
Shift Gear
D10Steel
Lv 56
Lock-On
5Normal
Lv 60
Zap Cannon
120505Electric
Lv 64
Hyper Beam
C150905Normal

TM Moves

TM
TM57
Charge Beam
D509010Electric
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
TM91
Flash Cannon
C8010010Steel
TM21
Frustration
D10020Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM69
Rock Polish
C20Rock
TM48
Round
D6010015Normal
TM37
Sandstorm
D10Rock
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM87
Swagger
D8515Normal
TM73
Thunder Wave
C9020Electric
TM24
Thunderbolt
C9010015Electric
TM06
Toxic
C9010Poison
TM72
Volt Switch
D7010020Electric
TM93
Wild Charge
C9010015Electric

Egg Moves

Klang doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Ally Switch+2
C15Psychic
Tutor
Bind
158520Normal
Tutor
Gravity
D5Psychic
Tutor
Iron Defense
C15Steel
Tutor
Magic Coat+4
C15Psychic
Tutor
Magnet Rise
D10Electric
Tutor
Recycle
C10Normal
Tutor
Shock Wave
6020Electric
Tutor
Signal Beam
D7510015Bug
Tutor
Snore
5010015Normal
Tutor
Telekinesis
15Psychic
Tutor
Uproar
9010010Normal

Transfer Moves

Gen
Gen 6
Rock Smash
D4010015Fighting
Gen 6
Secret Power
7010020Normal

How to Get Klang in Ultra Sun & Ultra Moon

No wild encounters for Klang in Ultra Sun & Ultra Moon. Bring Klink over from Black, Black 2, or Sword, then level through the stages. Each step in the chain is laid out below.

How to Obtain Klang in Ultra Sun & Ultra Moon

  1. Klink
    Step 1Obtain Klink

    Catch in the wild in:

    Then trade to Ultra Sun & Ultra Moon to continue the evolution chain.

    Also found in:

  2. Klang
    Step 2Klang

Klang Guide

  • In Ultra Sun & Ultra Moon, Klang isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Klinklang to unlock its full potential. At 440 BST, it's a stepping stone rather than a team anchor.

  • In Ultra Sun & Ultra Moon, Klang's biggest threats include Charizard (Fire), Hitmonlee (Fighting), and Swampert (Ground), all carrying super-effective STAB moves.

  • In Ultra Sun & Ultra Moon, Klink evolves into Klang at level 38. Klang evolves into Klinklang at level 49. Klang is a middle-stage evolution in the Klink line.

  • Plus is the go-to ability for Klang. It increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. Its hidden ability Clear Body can work in specific setups. Minus is the other option. Pick based on what your team needs.

  • In Ultra Sun & Ultra Moon, Klang fills the balanced role. It's a mixed attacker with base 80 Attack and 70 Sp. Atk. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

Game Availability

Introduced in Black & White, Klang has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

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