Mixed
Tank
90Speed · Above Avg

Stats & Training

Raw HP carries Giratina's bulk more than the defenses do. Speed barely registers. But that HP pool covers for it. A near-impossible to catch Renegade Pokemon that yields 3 HP EVs on a slow 1.25M XP grind.

Base Stats
Legend
HP150
S
Attack100
B
Defense120
A
Sp. Atk100
B
Sp. Def120
A
Speed90
B
Total680
Details
Catch Rate
Legendary3 / 255
Growth Rate
Slow1.25M XP
Height4.5 m
Weight750.0 kg
Base XP340
Abilities
Pressure
Increases the PP cost of moves targetting the Pokémon by one.
TelepathyHA
Protects against friendly Pokémon's damaging moves.
EV Yield
HP+3AtkDefSpASpDSpe
Strong HP training target
Pokedex Entries

This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange.

Giratina Weakness

Giratina's Ghost/Dragon typing leaves it vulnerable to Ice, Ghost, Dragon, Dark, and Fairy. It shrugs off Normal and Fighting-type attacks completely. With 6 resistances, the defensive profile is strong. Giratina's overall bulk (150/120/120) lets it take a hit or two from most weaknesses before going down.

Giratina Weakness and Resistance Chart
DamageTypes
2x (Weak)Ice, Ghost, Dragon, Dark, Fairy
0.5x (Resist)Fire, Water, Electric, Grass, Poison, Bug
0x (Immune)Normal, Fighting
Type ChartGood
5Weak
6Resist
2Immune
Score+2
4xCritical
None
¼xResist
None
How to Beat Giratina in X & Y (Best Counters)

In X & Y, Clefable's Moonblast hits Giratina for 39-46%. Weavile deals 59-69% with Knock Off.

A
Recommended Build
AbilityMagic Guard
ItemLeftovers
NatureBold
Moves
  • MoonblastSTAB
  • Soft Boiled
  • Calm Mind
  • Thunder Wave
Damage vs Giratina
Moonblast 2x
39-46%
View Clefable builds →

X & Y Evolution

You can't breed Giratina or evolve it into anything else. This Ghost/Dragon legendary packs 680 stats and doesn't need a chain to be relevant. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Giratina
#487Giratina
Does not evolve

Breeding

Unavailable
Undiscovered egg group

X & Y Giratina Best Moveset

Best Build

No build content available for this Pokemon in Gen 6.

Try selecting a different game/generation filter, or check back later.

Moves

Breadth over depth defines this movepool. Giratina won't stack one type's damage ceiling, but coverage across 11 types means it always has an effective option. Draco Meteor and Shadow Force anchor the STAB core.

Level-Up Moves

Lv 1
Dragon Breath
6010020Dragon
Lv 1
Scary Face
10010Normal
Lv 6
Ominous Wind
601005Ghost
Lv 10
Ancient Power
C601005Rock
Lv 15
Slash
C7010020Normal
Lv 19
Shadow Sneak+1
C4010030Ghost
Lv 24
Destiny Bond
C5Ghost
Lv 28
Dragon Claw
B8010015Dragon
Lv 33
Earth Power
C9010010Ground
Lv 37
Aura Sphere
C8020Fighting
Lv 42
Shadow Claw
C7010015Ghost
Lv 46
Shadow Force
1201005Ghost
Lv 50
Hex
C6510010Ghost

TM Moves

TM
TM40
Aerial Ace
C6020Flying
TM78
Bulldoze
C6010020Ground
TM04
Calm Mind
C20Psychic
TM57
Charge Beam
D509010Electric
TM100
Confide
20Normal
HM01
Cut
D509530Normal
TM97
Dark Pulse
C8010015Dark
TM32
Double Team
15Normal
TM02
Dragon Claw
B8010015Dragon
TM82
Dragon Tail-6
C609010Dragon
TM85
Dream Eater
C10010015Psychic
TM26
Earthquake
C10010010Ground
TM49
Echoed Voice
D4010015Normal
TM53
Energy Ball
C9010010Grass
TM42
Facade
C7010020Normal
HM02
Fly
C909515Flying
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM01
Hone Claws
C15Dark
TM15
Hyper Beam
B150905Normal
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM77
Psych Up
D10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM05
Roar-6
C20Normal
TM94
Rock Smash
4010015Fighting
TM48
Round
C6010015Normal
TM20
Safeguard
C25Normal
TM30
Shadow Ball
B8010015Ghost
TM65
Shadow Claw
C7010015Ghost
TM88
Sleep Talk
C10Normal
TM51
Steel Wing
C709025Steel
TM71
Stone Edge
C100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM25
Thunder
C1107010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
C9010015Electric
TM06
Toxic
C9010Poison
TM61
Will-O-Wisp
C8515Fire

Egg Moves

Giratina doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Draco Meteor
B130905Dragon

Transfer Moves

Gen
Gen 4
Air Cutter
D609525Flying
Gen 4
Defog
C15Flying
Gen 4
Endure+4
D10Normal
Gen 4
Fury Cutter
D409520Bug
Gen 4
Headbutt
C7010015Normal
Gen 4
Heal Block
10015Psychic
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
D10015Normal
Gen 4
Silver Wind
C601005Bug
Gen 4
Swift
6020Normal
Gen 5
Telekinesis
15Psychic
Gen 4
Twister
4010020Dragon

How to Get Giratina in X & Y

No wild encounters for Giratina in X & Y. It's available in Diamond, Platinum, or Legends: Arceus and can be transferred over. The details below show where to find it.

Giratina is not available as a wild encounter in this game.

Also found in:

Giratina Guide

  • For the X & Y meta, At 680 BST, Giratina is built different. We rank it S-Tier. As a Legendary Pokemon, the raw stats back up the reputation. Best used as a tank.

  • In X & Y, watch for Weavile (Ice), Dusknoir (Ghost), and Kingdra (Dragon) when using Giratina. They all hit it super-effectively with STAB. Dark and Fairy-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Giratina has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Pressure increases the PP cost of moves targetting the Pokémon by one. That's the one you want on Giratina. Telepathy is the hidden ability. Niche, but it has its uses.

  • Base 90 Speed is workable. Faster than some, slower than many. On offense, Giratina is a mixed attacker with base 100 Attack and 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a tank.

  • For X & Y, Giratina has answers, but so do you. Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Physical attackers can break through.

Game Availability

First obtainable in Diamond & Pearl, Giratina has been featured in 13 titles across 7 generations. Legendary status means a single encounter per playthrough in most games.

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