Special
Balanced
68Speed · Below Avg

Stats & Training

You won't find a real weakness in Espurr's stat line. It's well-rounded for the Restraint Pokemon, and what it does with that depends on moveset and items. Yields 1 Speed EV, on a medium-fast 1M XP curve.

Base Stats
Avg
HP62
C
Attack48
D
Defense54
D
Sp. Atk63
C
Sp. Def60
C
Speed68
C
Total355
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight3.5 kg
Base XP71
Abilities
Keen Eye
Prevents accuracy from being lowered.
Infiltrator
Bypasses light screen, reflect, and safeguard.
Own TempoHATop Pick
Prevents confusion.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entries

Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power.

Espurr Weakness

Bug, Ghost, and Dark moves hit Espurr for super-effective damage. Not too many gaps in the chart, 3 weaknesses to account for.

Espurr Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic
Type ChartVulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Espurr in Sword & Shield (Best Counters)
Pawniard
Pawniard
DarkSteel
C
Available Moves
Moves
  • AssuranceLv. 25
  • PaybackTM57
  • Fury CutterLv. 5
Damage vs Espurr
Assurance 2x
72-85%
Payback 2x
58-69%
Fury Cutter 2x
32-38%
View Pawniard builds →

Sword & Shield Evolution

Espurr is the base form in a two-stage line leading to Meowstic. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 111 total stats over Espurr. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Espurr
Psychic
Meowstic
Psychic
HP
62
74+12
ATK
48
48
DEF
54
76+22
SP.ATK
63
83+20
SP.DEF
60
81+21
SPE
68
104+36
BST
355D-Tier
466B-Tier+111
ROLE
Balanced
Pivot
TYPE
Utility
Special

Breeding

Very Easy

Breed Espurr easily with 152 breeding partners from the Ground egg group. Pass egg moves like Tickle, Yawn to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
2moves
Breed With (best first)
raichupikachunidokinggolduckrhydonshiftryexploudquagsiremawilenidorinofarfetchdloudred

Sword & Shield Espurr Best Moveset

Start with max HP and Sp. Def EVs. Calm nature gives Espurr the right special wall lean, Lightclay adds extra utility, and Owntempo works in the background. Psychic is the main damage option.

Best Build

Experimental
Wall
Ability
Own Tempo
Item
Light Clay
Best Nature for Espurr
Calm+SPD

Espurr best EVs are Sp. Def and HP

EVs

Wall Moveset

  • ReflectUtility
  • PsychicSTAB
  • Light ScreenSTAB
  • Thunder Wave

Moves

The level-up pool is slim, so TMs matter here. Espurr's Normal and Fairy coverage and more all comes from technical machines, built on top of Psychic and Psyshock for same-type damage. Energy Ball and Iron Tail are the payoff moves.

Level-Up Moves

Lv 1
Leer
D10030Normal
Lv 1
Scratch
4010035Normal
Lv 3
Fake Out+3
D4010010Normal
Lv 6
Disarming Voice
D4015Fairy
Lv 9
Confusion
5010025Psychic
Lv 18
Covet
D6010025Normal
Lv 21
Psybeam
C6510020Psychic
Lv 30
Light Screen
S30Psychic
Lv 30
Reflect
S20Psychic
Lv 33
Psyshock
C8010010Psychic

TM Moves

TM
TR83
Ally Switch+2
C15Psychic
TM31
Attract
C10015Normal
TR49
Calm Mind
C20Psychic
TR58
Dark Pulse
D8010015Dark
TR26
Endure+4
C10Normal
TR65
Energy Ball
D9010010Grass
TM39
Facade
D7010020Normal
TM47
Fake Tears
D10020Dark
TM41
Helping Hand+5
C20Normal
TR31
Iron Tail
D1007515Steel
TM17
Light Screen
S30Psychic
TM72
Magic Room
D10Psychic
TR68
Nasty Plot
C20Dark
TM02
Pay Day
4010020Normal
TM57
Payback
D5010010Dark
TR90
Play Rough
D909010Fairy
TM25
Protect+4
C10Normal
TR11
Psychic
S9010010Psychic
TR25
Psyshock
C8010010Psychic
TM33
Rain Dance
C5Water
TM18
Reflect
S20Psychic
TM21
Rest
C10Psychic
TM76
Round
D6010015Normal
TM19
Safeguard
C25Normal
TR40
Skill Swap
C10Psychic
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TR20
Substitute
C10Normal
TM34
Sunny Day
C5Fire
TM40
Swift
D6020Normal
TM14
Thunder Wave
S9020Electric
TR08
Thunderbolt
D9010015Electric
TR38
Trick
C10010Psychic
TM70
Trick Room-7
C5Psychic
TM71
Wonder Room
10Psychic
TR85
Work Up
D30Normal
TR69
Zen Headbutt
D809015Psychic

Egg Moves

Egg
Egg
Tickle
D10020Normal
Egg
Yawn
C10Normal

Tutor Moves

Tut
Tutor
Expanding Force
C8010010Psychic

Sword & Shield Espurr Locations

Easy grab on Espurr with high spawn rates across 18 locations in mid-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations to Catch Espurr in Sword & Shield

Before you go hunting for Espurr, check which of the 18 spots belong to your version. Shield and Sword each have different walking encounters at Lv. 16-30.

Hammerlocke Hills
ShieldGrass Lv.28-30
40%Mid
Normal Weather
Hammerlocke Hills
SwordGrass Lv.28-30
40%Mid
Normal Weather
Hammerlocke Hills
ShieldGrass Lv.28-30
40%Mid
Heavy Fog
Hammerlocke Hills
SwordGrass Lv.28-30
40%Mid
Heavy Fog
Motostoke Riverbank
ShieldGrass Lv.26-28
35%Mid
Heavy Fog
Motostoke Riverbank
SwordGrass Lv.26-28
35%Mid
Heavy Fog
Route 5
ShieldGrass Lv.16-18 Route
20%Mid
All Weather
Route 5
SwordGrass Lv.16-18 Route
20%Mid
All Weather
Hammerlocke Hills
ShieldGrass Lv.28-30
10%Mid
Intense Sun
Hammerlocke Hills
SwordGrass Lv.28-30
10%Mid
Intense Sun
Hammerlocke Hills
ShieldGrass Lv.28-30
10%Mid
Snowing
Hammerlocke Hills
SwordGrass Lv.28-30
10%Mid
Snowing
Hammerlocke Hills
ShieldGrass Lv.28-30
10%Mid
Sandstorm
Hammerlocke Hills
SwordGrass Lv.28-30
10%Mid
Sandstorm
Hammerlocke Hills
ShieldGrass Lv.28-30
10%Mid
Overcast
Hammerlocke Hills
ShieldGrass Lv.28-30
10%Mid
Thunderstorm
Hammerlocke Hills
SwordGrass Lv.28-30
10%Mid
Overcast
Hammerlocke Hills
SwordGrass Lv.28-30
10%Mid
Thunderstorm

Espurr Guide

  • At 355 BST, Espurr is firmly in pre-evolution territory. Evolve it into Meowstic before bringing it to any serious fight.

  • In Sword & Shield, watch for Genesect (Bug), Chandelure (Ghost), and Hydreigon (Dark) when using Espurr. They all hit it super-effectively with STAB.

  • Keen Eye prevents accuracy from being lowered. That's the one you want on Espurr. Own Tempo is the hidden ability. Niche, but it has its uses. Infiltrator works too if your team needs something different.

  • Espurr is a special attacker with base 63 Sp. Atk. Speed tells the real story. At base 68 Speed, it won't be moving first often.

  • In Sword & Shield, For a casual playthrough, Espurr works as a placeholder. Psychic coverage is useful early. The real payoff is Meowstic. That's where the stats start mattering.

Game Availability

Since X & Y, Espurr has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Espurr has appeared steadily across every generation since.

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