Stats & Training
The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed EVs per fight on a medium-fast 1M XP curve.
The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
It explodes in response to even minor stimuli. It is feared, with the nickname of the Bomb Ball.
Electrode Weakness
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Garchomp DragonGround | A | |
Available Moves Moves
Damage vs Electrode View Garchomp builds →Earthquake 2x141-167%KO Dig 2x113-133%KO Bulldoze 2x87-102%KO Sand Tomb 2x50-60% | ||
Zygarde DragonGround | B | |
Obtain MethodRoute 16 Gift Available Moves Moves
Damage vs Electrode View Zygarde builds →Earthquake 2x113-133%KO Land's Wrath 2x101-120%KO Dig 2x90-107%KO Bulldoze 2x70-82% | ||
Krookodile GroundDark | B | |
Available Moves Moves
Damage vs Electrode View Krookodile builds →Earthquake 2x128-151%KO Dig 2x104-122%KO Bulldoze 2x79-93% Sand Tomb 2x47-56% | ||
Flygon GroundDragon | C | |
Available Moves Moves
Damage vs Electrode View Flygon builds →Earthquake 2x113-133%KO Earth Power 2x77-91% Bulldoze 2x70-82% Sand Tomb 2x41-49% | ||
Mudsdale Ground | C | |
Available Moves Moves
Damage vs Electrode View Mudsdale builds →Earthquake 2x136-160%KO High Horsepower 2x130-153%KO Bulldoze 2x83-98% Mud-Slap 2x15-18% | ||
In Sun & Moon, Swampert can KO Electrode with Earthquake (172-202%). Landorus's Sludge Bomb hits Electrode for 44-51%.
Swampert WaterGround | A | |
Recommended Build AbilityTorrent ItemLife Orb NatureAdamant Moves
Damage vs Electrode View Swampert builds →Earthquake 2x172-202%KO Scald33-39% Waterfall69-81% | ||
Landorus Ground | B | |
Recommended Build AbilitySheerforce ItemLife Orb NatureTimid Moves
Damage vs Electrode View Landorus builds →Sludge Bomb44-51% | ||
Sun & Moon Evolution
Electrode is what Voltorb becomes. Breed it for Voltorb eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Voltorb pushed Electrode to 490 total stats. Speed saw the largest single gain at +50. View every chain in the Evolution Chart.
How to Evolve
Breeding
Electrode is genderless — breed with Ditto to produce Voltorb eggs. Part of the Mineral egg group.
Sun & Moon Electrode Best Moveset
The build revolves around Volt Switch for safe pivoting. Aftermath and Lightclay support Electrode's hit-and-run approach, with max HP and Speed EVs making sure each pivot actually threatens. Utility options adds versatility.
Best Build
Electrode best EVs are HP and Speed
Pivot Moveset
- Light Screen
- Reflect
- Volt Switch
- Taunt
Recommended Teammates
Screens Setter Moveset
- Taunt
- Explosion
- Reflect
- Light Screen
Recommended Teammates
Doubles Screens Setter Moveset
- Explosion
- Unknown
- Reflect
- Light Screen
Recommended Teammates
Moves
The level-up pool tells the story here. Electrode learns Self-Destruct and Explosion naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Electrode in Sun & Moon
Electrode can't be caught in Sun & Moon. Transfer Voltorb from Red, Yellow, or Brilliant Diamond and evolve through the 2-stage line to get it. The step cards below map the full chain.
Electrode Guide
In Sun & Moon, Electrode works as a pivot with 490 BST behind it. C-Tier on our list: a niche pick in Sun & Moon's meta. Light Screen with Lightclay is the standard set.
In Sun & Moon, watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 150 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Soundproof protects against sound-based moves. That's the one you want on Electrode. Aftermath is the hidden ability. Niche, but it has its uses. Static works too if your team needs something different.
Electrode is a physical attacker with base 50 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 150 Speed lets it outrun most of the field. Fits the pivot role.
In Sun & Moon, run Light Screen, Reflect, Volt Switch, and Taunt on Electrode. Light Screen is the most common pick at 25% usage. This set covers the pivot role with a mix of damage and utility.
Game Availability
Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLAHisuian
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
