Stats & Training
The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed stat exp per fight on a medium-fast 1M XP curve.
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Electrode Weakness
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
In Yellow, Golem can KO Electrode with Earthquake (130-153%).
Golem RockGround | B | |
Recommended Build Moves
Damage vs Electrode View Golem builds →Earthquake 2x130-153%KO Explosion108-127%KO Rock Slide49-57% Body Slam37-43% | ||
Yellow Evolution
You get Electrode from Voltorb at level 30. This Electric type hits 480 total but remains in the Undiscovered group. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40. View every chain in the Evolution Chart.
How to Evolve
Yellow Electrode Best Moveset
Best Build
Screens Setter Moveset
- Explosion
- Thunder Wave
- Thunderbolt
- Light Screen
Recommended Teammates
Moves
The level-up pool is slim, so TMs matter here. Electrode's Normal coverage all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Self-Destruct and Explosion are the payoff moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Electrode in Yellow
You're catching Voltorb first, not Electrode. Voltorb appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Electrode in Yellow
Step 1Catch VoltorbPower PlantGrass Lv.33-37 Power-plant20%Late
Step 2Electrode ✓
Electrode Guide
In Yellow, Electrode works as a pivot with 480 BST behind it. C-Tier on our list: a niche pick in Yellow's meta. Explosion anchors the moveset.
In Yellow, watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 140 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Electrode is a special attacker with base 80 Special. Enough bulk to take a hit or two, too. Speed tells the real story. Base 140 Speed lets it outrun most of the field. Fits the pivot role.
For Yellow, Electrode has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Ground-type attackers hit hardest.
In Yellow, use Electrode as a pivot. Special attacks are the main output. It outspeeds most threats, Thunderbolt is the primary attack.
Game Availability
Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLAHisuian
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
